Player Matchup

Izanami
Izanami
ExcalibruGaming
Izanami
Level 16
God Stats
1W - 1L
1,590 SR
Queue Stats
9W - 5L
1,629 Elo+
Party 3
Yemoja
Yemoja
Hockeyct
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,282 Elo+
Party 3
Baba Yaga
Baba Yaga
Ruimati
Baba Yaga
Level 29
God Stats
1W - 1L
1,213 SR
Queue Stats
34W - 29L
1,530 Elo+
Party 3
Sol
Sol
bilbobaggington
Sol
Level 37
God Stats
2W - 1L
1,544 SR
Queue Stats
7W - 1L
1,772 Elo+
Party 3
Horus
Horus
lvlidas
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 59L
1,443 Elo+
Solo
Team Averages
Level 23
1,469 SR
1,531 Elo+

VS

Team Averages
Level 18
1,516 SR
1,479 Elo+
Kukulkan
Kukulkan
Darkspotted
Kukulkan
Level 13
God Stats
10W - 13L
1,592 SR
Queue Stats
114W - 91L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
EarlDwy
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 147L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
Hecpek
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,431 Elo+
Party 2
Achilles
Achilles
Iceelime
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,477 Elo+
Party 2
Apollo
Apollo
flyingferrett
Apollo
Level 13
God Stats
7W - 9L
1,487 SR
Queue Stats
78W - 70L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 14
15,784
1,127
37,926
20,667
10,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
Hockeyct
Yemoja
20
0 / 1 / 23
12,756
911
7,080
12,689
12,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Ruimati
Baba Yaga
20
9 / 2 / 27
15,349
1,096
25,599
23,222
16,177
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
16 / 2 / 17
16,497
1,178
38,475
20,784
8,907
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
lvlidas
Horus
20
5 / 4 / 16
13,676
977
11,957
20,099
21,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darkspotted
Kukulkan
19
4 / 8 / 7
13,461
962
24,845
20,997
8,684
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
EarlDwy
Cthulhu
19
1 / 11 / 9
12,284
877
17,492
38,169
43,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
Hecpek
Nu Wa
19
2 / 9 / 7
12,870
919
17,763
17,639
6,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
Iceelime
Achilles
19
4 / 8 / 4
13,491
964
15,434
25,296
18,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 10 / 7
12,963
926
16,876
25,793
10,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
48
46
Kills
14
14
Deaths
46
97
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Darkspotted
Kukulkan
4
8
7
0.94
L
Cthulhu
EarlDwy
Cthulhu
1
11
9
0.5
W
16
5
14
4.6
L
Nu Wa
Hecpek
Nu Wa
2
9
7
0.61
W
Yemoja
Hockeyct
Yemoja
0
1
23
11.5
L
Achilles
Iceelime
Achilles
4
8
4
0.75
W
Baba Yaga
Ruimati
Baba Yaga
9
2
27
11.25
W
16
2
17
12.25
L
3
10
7
0.65
W
Horus
lvlidas
Horus
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,037
Damage
92,410
97,461
Taken
127,894
69,922
Mitigated
87,735
33,247
Healing
4,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Darkspotted
Kukulkan
24,845
1,390
0
247
20,997
8,684
0
9,566
11,303
60,918
0
L
Cthulhu
EarlDwy
Cthulhu
17,492
1,620
270
161
38,169
43,211
0
20,386
17,338
29,823
0
W
37,926
28,046
966
2,803
20,667
10,879
0
12,719
7,948
0
67,707
L
Nu Wa
Hecpek
Nu Wa
17,763
5,123
633
924
17,639
6,827
0
12,062
5,405
43,079
0
W
Yemoja
Hockeyct
Yemoja
7,080
660
5,943
999
12,689
12,944
0
8,879
3,810
17,616
0
L
Achilles
Iceelime
Achilles
15,434
4,448
0
821
25,296
18,067
0
13,770
11,200
0
30,185
W
Baba Yaga
Ruimati
Baba Yaga
25,599
3,053
684
7,120
23,222
16,177
0
13,110
10,112
55,801
0
W
38,475
15,536
503
6,884
20,784
8,907
0
12,989
7,795
77,941
0
L
16,876
9,648
0
1,513
25,793
10,946
0
14,091
11,494
0
34,061
W
Horus
lvlidas
Horus
11,957
6,009
2,838
4,507
20,099
21,015
0
12,403
7,696
0
18,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,062
Gold Earned
65,069
270
Minions Killed
227
6
Camps Cleared
5
1,213,613
Distance Traveled
1,283,554
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,461
962
75
5
0
263,975
0
L
Cthulhu
12,284
877
24
2
1
283,194
1
W
Izanami
15,784
1,127
68
5
4
222,445
0
L
Nu Wa
12,870
919
62
4
0
182,259
0
W
Yemoja
12,756
911
16
1
0
255,034
0
L
Achilles
13,491
964
35
3
1
284,564
0
W
Baba Yaga
15,349
1,096
79
6
0
236,894
0
W
Sol
16,497
1,178
97
7
2
258,937
0
L
Apollo
12,963
926
31
2
3
269,562
0
W
Horus
13,676
977
10
1
0
240,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role