Player Matchup

Merlin
Merlin
CamBaa_
Merlin
Level 37
God Stats
12W - 10L
1,371 SR
Queue Stats
128W - 217L
1,363 Elo+
Party 1
Bacchus
Bacchus
EscrotoPacho
Bacchus
Level 23
God Stats
4W - 9L
1,493 SR
Queue Stats
56W - 120L
1,318 Elo+
Party 1
Hercules
Hercules
FeliFuentess
Hercules
Level 29
God Stats
9W - 15L
1,249 SR
Queue Stats
111W - 206L
1,320 Elo+
Party 1
Izanami
Izanami
Jhonatasmts4429
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 23L
1,413 Elo+
Party 2
Da Ji
Da Ji
Knin_h
Da Ji
Level 28
God Stats
35W - 39L
1,370 SR
Queue Stats
448W - 542L
1,291 Elo+
Party 2
Team Averages
Level 27
1,397 SR
1,341 Elo+

VS

Team Averages
Level 20
1,609 SR
1,310 Elo+
Artemis
Artemis
BOLSONARO MIL G
Artemis
Level 16
God Stats
3W - 4L
1,510 SR
Queue Stats
12W - 19L
1,326 Elo+
Party 3
Serqet
Serqet
Eduardo5224
Serqet
Level 29
God Stats
21W - 31L
1,509 SR
Queue Stats
172W - 214L
1,358 Elo+
Solo
Danzaburou
Danzaburou
Eu-Sou-Bataman
Danzaburou
Level 28
God Stats
15W - 14L
1,660 SR
Queue Stats
220W - 258L
1,431 Elo+
Solo
Geb
Geb
ThB Soupy
Geb
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,263 Elo+
Party 3
Discordia
Discordia
gianzao
Discordia
Level 17
God Stats
1W - 1L
1,865 SR
Queue Stats
6W - 21L
1,170 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CamBaa_
Merlin
11
2 / 1 / 1
6,153
559
1,858
5,402
1,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
EscrotoPacho
Bacchus
8
1 / 1 / 8
5,111
465
2,092
3,592
2,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
FeliFuentess
Hercules
9
0 / 3 / 1
5,340
485
1,173
8,119
3,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
11 / 1 / 2
7,669
697
6,623
6,106
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Knin_h
Da Ji
11
6 / 1 / 3
6,633
603
5,381
6,114
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,152
468
2,179
4,703
1,095
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
9
2 / 4 / 1
5,747
522
4,178
6,848
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Eu-Sou-Bataman
Danzaburou
10
3 / 3 / 0
6,673
607
5,803
6,018
1,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
1 / 4 / 0
4,729
430
970
7,179
2,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
gianzao
Discordia
10
1 / 4 / 0
5,391
490
3,700
5,304
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
20
Kills
7
7
Deaths
20
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Merlin
CamBaa_
Merlin
2
1
1
2.5
L
Serqet
2
4
1
0.63
W
Bacchus
EscrotoPacho
Bacchus
1
1
8
5
L
Danzaburou
Eu-Sou-Bataman
Danzaburou
3
3
0
1
W
Hercules
FeliFuentess
Hercules
0
3
1
0.17
W
11
1
2
12
W
Da Ji
Knin_h
Da Ji
6
1
3
7.5
L
1
4
0
0.25
L
Discordia
gianzao
Discordia
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,127
Damage
16,830
29,333
Taken
30,052
11,696
Mitigated
9,166
8,818
Healing
4,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,179
1,330
0
203
4,703
1,095
495
956
3,747
0
18,324
W
Merlin
CamBaa_
Merlin
1,858
0
0
954
5,402
1,663
270
2,793
2,179
33,758
0
L
Serqet
4,178
1,569
0
1,475
6,848
1,917
0
716
6,107
0
18,225
W
Bacchus
EscrotoPacho
Bacchus
2,092
691
0
341
3,592
2,439
105
634
2,958
6,183
0
L
Danzaburou
Eu-Sou-Bataman
Danzaburou
5,803
2,355
0
1,656
6,018
1,915
240
248
5,645
0
22,926
W
Hercules
FeliFuentess
Hercules
1,173
480
0
3,170
8,119
3,924
577
0
7,999
0
18,699
W
6,623
4,883
0
2,959
6,106
1,832
529
536
5,356
0
44,410
W
Da Ji
Knin_h
Da Ji
5,381
1,264
0
1,394
6,114
1,838
0
185
5,791
0
25,263
L
970
430
0
144
7,179
2,705
241
552
6,627
14,354
0
L
Discordia
gianzao
Discordia
3,700
241
0
790
5,304
1,534
92
1,478
3,826
26,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,906
Gold Earned
27,692
256
Minions Killed
186
0
Camps Cleared
0
987,565
Distance Traveled
1,009,213
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,152
468
33
3
0
167,393
3
W
Merlin
6,153
559
67
6
0
181,583
4
L
Serqet
5,747
522
45
4
0
234,147
1
W
Bacchus
5,111
465
13
1
0
195,347
0
L
Danzaburou
6,673
607
39
4
0
200,383
2
W
Hercules
5,340
485
33
3
0
199,023
0
W
Izanami
7,669
697
97
9
0
173,342
3
W
Da Ji
6,633
603
46
4
0
238,270
2
L
Geb
4,729
430
25
2
0
213,858
3
L
Discordia
5,391
490
44
4
0
193,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role