Player Matchup

Sobek
Sobek
AstroFurry
Sobek
Level 13
God Stats
0W - 1L
1,475 SR
Queue Stats
4W - 5L
1,559 Elo+
Party 1
Danzaburou
Danzaburou
KazuoKato
Danzaburou
Level 39
God Stats
11W - 11L
1,483 SR
Queue Stats
14W - 17L
1,512 Elo+
Party 1
Chronos
Chronos
OrosNoodle
Chronos
Level 40
God Stats
3W - 5L
1,369 SR
Queue Stats
10W - 14L
1,512 Elo+
Party 1
Bellona
Bellona
QuitaMoz
Bellona
Level 17
God Stats
7W - 7L
1,472 SR
Queue Stats
8W - 10L
1,575 Elo+
Party 1
Fenrir
Fenrir
SnowTheFox
Fenrir
Level 29
God Stats
7W - 6L
1,486 SR
Queue Stats
8W - 10L
1,544 Elo+
Party 1
Team Averages
Level 28
1,457 SR
1,540 Elo+

VS

Team Averages
Level 21
1,639 SR
1,585 Elo+
Ao Kuang
Ao Kuang
Abl_The_Disabled
Ao Kuang
Level 25
God Stats
6W - 2L
1,722 SR
Queue Stats
71W - 53L
1,573 Elo+
Party 2
Nu Wa
Nu Wa
Devoureer
Nu Wa
Level 11
God Stats
1W - 3L
1,286 SR
Queue Stats
127W - 171L
1,449 Elo+
Solo
Neith
Neith
Xetus_Nex
Neith
Level 18
God Stats
4W - 0L
1,956 SR
Queue Stats
40W - 24L
1,625 Elo+
Party 2
Sobek
Sobek
YUNG_RUBBER
Sobek
Level 29
God Stats
11W - 7L
1,586 SR
Queue Stats
142W - 117L
1,605 Elo+
Party 2
Aphrodite
Aphrodite
superMariofan990
Aphrodite
Level 20
God Stats
31W - 22L
1,647 SR
Queue Stats
33W - 26L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
3 / 4 / 0
8,220
484
3,683
13,662
10,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
KazuoKato
Danzaburou
10
0 / 9 / 2
6,534
384
5,493
12,419
3,976
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
OrosNoodle
Chronos
10
0 / 10 / 2
6,801
400
6,166
14,299
3,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
QuitaMoz
Bellona
15
0 / 5 / 0
8,339
491
5,150
11,587
6,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
SnowTheFox
Fenrir
12
2 / 5 / 1
7,389
435
5,808
13,147
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 0 / 5
10,930
643
11,597
9,231
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Devoureer
Nu Wa
15
3 / 3 / 11
9,078
534
8,393
10,631
3,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Xetus_Nex
Neith
13
2 / 1 / 14
7,879
463
11,201
8,170
3,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 1 / 7
9,186
540
5,504
11,320
11,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
16
5 / 0 / 2
10,076
593
10,583
8,670
5,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
72
5
Kills
33
33
Deaths
5
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
17
0
5
19.5
L
Sobek
3
4
0
0.75
W
Nu Wa
Devoureer
Nu Wa
3
3
11
2.83
L
Danzaburou
KazuoKato
Danzaburou
0
9
2
0.11
L
Chronos
OrosNoodle
Chronos
0
10
2
0.1
L
Bellona
QuitaMoz
Bellona
0
5
0
0
L
Fenrir
SnowTheFox
Fenrir
2
5
1
0.5
W
Neith
Xetus_Nex
Neith
2
1
14
9
W
6
1
7
9.5
W
Aphrodite
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,300
Damage
47,278
65,114
Taken
48,022
29,105
Mitigated
27,601
6,627
Healing
20,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,597
3,014
0
6,194
9,231
3,566
0
714
8,517
60,308
0
L
Sobek
3,683
409
0
1,743
13,662
10,143
0
6,017
7,645
19,007
0
W
Nu Wa
Devoureer
Nu Wa
8,393
4,405
83
1,608
10,631
3,870
1,415
5,051
5,580
47,942
0
L
Danzaburou
KazuoKato
Danzaburou
5,493
2,398
603
1,100
12,419
3,976
0
4,984
7,435
0
24,449
L
Chronos
OrosNoodle
Chronos
6,166
1,822
0
1,878
14,299
3,904
0
8,906
5,393
45,543
0
L
Bellona
QuitaMoz
Bellona
5,150
1,329
0
440
11,587
6,415
978
8,828
2,759
0
48,861
L
Fenrir
SnowTheFox
Fenrir
5,808
1,529
0
863
13,147
4,667
0
7,342
5,805
0
34,797
W
Neith
Xetus_Nex
Neith
11,201
5,919
0
2,021
8,170
3,205
1,144
1,378
6,792
0
38,672
W
5,504
555
0
3,628
11,320
11,899
316
2,204
9,116
35,061
0
W
Aphrodite
10,583
614
1,221
6,165
8,670
5,061
1,752
502
8,168
65,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,283
Gold Earned
47,149
327
Minions Killed
425
0
Camps Cleared
0
1,665,225
Distance Traveled
1,668,758
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,930
643
93
5
0
380,028
3
L
Sobek
8,220
484
31
2
0
388,105
0
W
Nu Wa
9,078
534
79
5
0
316,970
2
L
Danzaburou
6,534
384
53
3
0
277,232
0
L
Chronos
6,801
400
73
4
0
302,991
2
L
Bellona
8,339
491
107
6
0
360,267
0
L
Fenrir
7,389
435
63
4
0
336,630
0
W
Neith
7,879
463
66
4
0
327,735
0
W
Sobek
9,186
540
53
3
0
349,134
5
W
Aphrodite
10,076
593
134
8
0
294,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role