Player Matchup

Guan Yu
Guan Yu
BigGucciGrain
Guan Yu
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
259W - 244L
1,479 Elo+
Party 1
Pele
Pele
Jeeremyyy
Pele
Level 19
God Stats
4W - 6L
1,441 SR
Queue Stats
133W - 125L
1,433 Elo+
Party 1
Heimdallr
Heimdallr
Jmoney1597
Heimdallr
Level 46
God Stats
1W - 2L
1,712 SR
Queue Stats
66W - 67L
1,607 Elo+
Party 2
Yemoja
Yemoja
KingSam943
Yemoja
Level 18
God Stats
31W - 25L
1,529 SR
Queue Stats
33W - 36L
1,521 Elo+
Party 2
Anubis
Anubis
diego12345566
Anubis
Level 48
God Stats
0W - 2L
1,714 SR
Queue Stats
55W - 53L
1,615 Elo+
Party 2
Team Averages
Level 37
1,579 SR
1,531 Elo+

VS

Team Averages
Level 85
1,545 SR
1,631 Elo+
Izanami
Izanami
DanielBarber
Izanami
Level 155
God Stats
4W - 2L
1,594 SR
Queue Stats
158W - 132L
1,667 Elo+
Party 4
Merlin
Merlin
HieroZoomer
Merlin
Level 12
God Stats
2W - 0L
1,530 SR
Queue Stats
14W - 9L
1,628 Elo+
Party 3
Nike
Nike
InvaderMothFlaps
Nike
Level 87
God Stats
19W - 14L
1,383 SR
Queue Stats
194W - 197L
1,451 Elo+
Party 3
Pele
Pele
JeeJay1
Pele
Level 147
God Stats
12W - 14L
1,718 SR
Queue Stats
30W - 36L
1,690 Elo+
Party 4
Neith
Neith
stony345
Neith
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
176W - 133L
1,719 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
4 / 7 / 1
7,643
478
6,779
16,842
13,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
11
1 / 7 / 2
7,015
438
7,519
13,482
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Jmoney1597
Heimdallr
12
0 / 2 / 0
6,937
434
3,184
7,969
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
KingSam943
Yemoja
10
0 / 3 / 1
6,342
396
4,620
11,708
4,548
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

14
1 / 5 / 1
8,027
502
5,698
11,202
4,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DanielBarber
Izanami
15
1 / 0 / 4
9,542
596
5,805
10,256
4,449
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
14
3 / 3 / 9
8,935
558
10,140
6,427
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 2 / 5
9,808
613
9,974
13,795
7,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
JeeJay1
Pele
17
9 / 1 / 6
10,376
649
10,059
12,852
5,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
stony345
Neith
17
5 / 0 / 1
10,190
637
7,707
5,467
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
6
Kills
24
24
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
4
7
1
0.64
W
Izanami
DanielBarber
Izanami
1
0
4
3
W
Merlin
3
3
9
2.5
W
6
2
5
4.25
W
Pele
JeeJay1
Pele
9
1
6
12
L
Pele
1
7
2
0.29
L
Heimdallr
Jmoney1597
Heimdallr
0
2
0
0
L
Yemoja
KingSam943
Yemoja
0
3
1
0.17
L
1
5
1
0.3
W
Neith
stony345
Neith
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,800
Damage
43,685
61,203
Taken
48,797
28,883
Mitigated
21,283
16,700
Healing
18,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
6,779
1,836
315
3,364
16,842
13,192
820
1,476
14,818
0
43,770
W
Izanami
DanielBarber
Izanami
5,805
3,241
0
2,791
10,256
4,449
0
2,099
8,157
0
63,849
W
Merlin
10,140
669
0
834
6,427
1,855
300
1,965
4,462
50,653
0
W
9,974
3,230
0
4,235
13,795
7,259
514
1,500
12,295
0
49,710
W
Pele
JeeJay1
Pele
10,059
2,403
0
7,341
12,852
5,824
218
3,818
9,034
0
71,152
L
Pele
7,519
1,379
0
2,437
13,482
4,046
200
2,043
11,160
0
36,491
L
Heimdallr
Jmoney1597
Heimdallr
3,184
881
0
1,829
7,969
2,396
0
254
7,715
0
44,987
L
Yemoja
KingSam943
Yemoja
4,620
487
1,389
3,722
11,708
4,548
60
3,859
7,682
16,419
0
L
5,698
0
0
3,644
11,202
4,701
0
1,702
9,088
58,683
0
W
Neith
stony345
Neith
7,707
3,755
0
3,039
5,467
1,896
37
936
4,531
0
70,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,964
Gold Earned
48,851
344
Minions Killed
520
0
Camps Cleared
0
1,463,094
Distance Traveled
1,654,753
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,643
478
66
4
0
271,095
0
W
Izanami
9,542
596
98
6
0
313,720
7
W
Merlin
8,935
558
92
6
0
303,053
0
W
Nike
9,808
613
90
6
0
334,118
2
W
Pele
10,376
649
113
7
0
409,087
3
L
Pele
7,015
438
68
4
0
327,360
0
L
Heimdallr
6,937
434
81
5
0
293,036
4
L
Yemoja
6,342
396
16
1
0
289,020
9
L
Anubis
8,027
502
113
7
0
282,583
6
W
Neith
10,190
637
127
8
0
294,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role