Player Matchup

Scylla
Scylla
ArtRedfield
Scylla
Level 27
God Stats
3W - 0L
1,785 SR
Queue Stats
8W - 6L
1,520 Elo+
Solo
Neith
Neith
Boride
Neith
Level 106
God Stats
2W - 5L
1,335 SR
Queue Stats
83W - 79L
1,516 Elo+
Party 2
Ymir
Ymir
DougieX
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,448 Elo+
Party 2
Bellona
Bellona
Joaterror
Bellona
Level 29
God Stats
3W - 0L
1,756 SR
Queue Stats
80W - 80L
1,485 Elo+
Solo
Thanatos
Thanatos
TravisScxxT
Thanatos
Level 22
God Stats
24W - 31L
1,328 SR
Queue Stats
253W - 272L
1,404 Elo+
Solo
Team Averages
Level 37
1,541 SR
1,475 Elo+

VS

Team Averages
Level 22
1,526 SR
1,397 Elo+
Scylla
Scylla
El_Tucson391
Scylla
Level 25
God Stats
7W - 12L
1,458 SR
Queue Stats
127W - 158L
1,375 Elo+
Party 3
Bellona
Bellona
Josua-MG
Bellona
Level 28
God Stats
6W - 10L
1,445 SR
Queue Stats
89W - 115L
1,348 Elo+
Party 3
Sobek
Sobek
NuLLTap3
Sobek
Level 26
God Stats
29W - 27L
1,715 SR
Queue Stats
170W - 141L
1,472 Elo+
Party 1
Skadi
Skadi
cursedkarsen
Skadi
Level 26
God Stats
1W - 1L
1,734 SR
Queue Stats
30W - 38L
1,438 Elo+
Solo
Thanatos
Thanatos
klytoRaxta
Thanatos
Level 4
God Stats
0W - 3L
1,276 SR
Queue Stats
5W - 7L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
4 / 1 / 5
8,136
581
4,538
5,419
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Boride
Neith
13
7 / 0 / 5
8,478
606
8,658
6,304
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
DougieX
Ymir
11
3 / 1 / 9
7,515
537
5,068
6,908
5,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Joaterror
Bellona
12
1 / 4 / 6
6,927
495
5,331
7,889
4,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
TravisScxxT
Thanatos
13
6 / 3 / 4
7,915
565
5,300
10,930
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 7 / 0
6,838
488
6,539
7,887
2,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Josua-MG
Bellona
12
6 / 3 / 1
7,542
539
9,714
10,737
8,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
NuLLTap3
Sobek
9
0 / 3 / 3
6,038
431
1,835
8,317
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 4 / 1
6,584
470
1,556
6,823
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
klytoRaxta
Thanatos
10
0 / 4 / 2
6,179
441
1,583
11,345
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
21
Kills
8
9
Deaths
21
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
1
5
6.5
W
Neith
Boride
Neith
7
0
5
9.5
W
Ymir
DougieX
Ymir
3
1
9
7.5
L
Scylla
2
7
0
0.29
W
Bellona
Joaterror
Bellona
1
4
6
1
L
Bellona
Josua-MG
Bellona
6
3
1
2.17
L
Sobek
NuLLTap3
Sobek
0
3
3
0.5
W
Thanatos
TravisScxxT
Thanatos
6
3
4
2.67
L
0
4
1
0.13
L
Thanatos
klytoRaxta
Thanatos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,895
Damage
21,227
37,450
Taken
45,109
18,040
Mitigated
22,503
16,747
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
4,538
215
0
1,705
5,419
1,777
0
2,094
3,325
45,955
0
W
Neith
Boride
Neith
8,658
4,124
0
3,144
6,304
2,338
2,381
1,461
4,843
0
43,887
W
Ymir
DougieX
Ymir
5,068
1,198
0
999
6,908
5,417
315
2,363
4,545
12,893
0
L
Scylla
6,539
130
0
20
7,887
2,388
724
3,206
4,681
31,398
0
W
Bellona
Joaterror
Bellona
5,331
787
0
274
7,889
4,707
32
1,310
6,579
0
25,486
L
Bellona
Josua-MG
Bellona
9,714
1,808
0
1,028
10,737
8,322
0
1,751
8,986
0
39,710
L
Sobek
NuLLTap3
Sobek
1,835
73
0
1,614
8,317
6,490
0
1,940
6,377
8,812
0
W
Thanatos
TravisScxxT
Thanatos
5,300
2,154
0
10,625
10,930
3,801
0
1,146
9,784
0
42,701
L
1,556
379
0
250
6,823
2,062
0
824
5,999
0
36,805
L
Thanatos
klytoRaxta
Thanatos
1,583
623
0
7,193
11,345
3,241
0
1,885
9,460
0
27,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,971
Gold Earned
33,181
342
Minions Killed
303
0
Camps Cleared
0
1,318,046
Distance Traveled
1,259,815
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,136
581
96
7
0
258,203
2
W
Neith
8,478
606
96
7
0
238,968
0
W
Ymir
7,515
537
21
2
0
253,587
0
L
Scylla
6,838
488
66
5
0
224,815
1
W
Bellona
6,927
495
54
4
0
307,473
4
L
Bellona
7,542
539
84
6
0
286,986
1
L
Sobek
6,038
431
15
1
0
266,072
0
W
Thanatos
7,915
565
75
5
0
259,815
0
L
Skadi
6,584
470
72
5
0
254,337
0
L
Thanatos
6,179
441
66
5
0
227,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role