Player Matchup

Guan Yu
Guan Yu
HarshBunion926
Guan Yu
Level 6
God Stats
38W - 49L
1,441 SR
Queue Stats
94W - 130L
1,327 Elo+
Party 1
Nu Wa
Nu Wa
NfM Malice
Nu Wa
Level 155
God Stats
10W - 9L
1,721 SR
Queue Stats
438W - 506L
1,454 Elo+
Solo
Chaac
Chaac
TheGhost023
Chaac
Level 85
God Stats
25W - 10L
1,826 SR
Queue Stats
458W - 592L
1,360 Elo+
Party 1
Team Averages
Level 82
1,663 SR
1,380 Elo+

VS

Team Averages
Level 26
1,540 SR
1,494 Elo+
Mercury
Mercury
Eliteseat
Mercury
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Neith
Neith
iRUDDER99
Neith
Level 69
God Stats
8W - 10L
1,621 SR
Queue Stats
38W - 42L
1,481 Elo+
Solo
Jormungandr
Jormungandr
vvhylive124
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 3
12,627
526
5,152
29,074
33,365
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
16
5 / 8 / 2
14,245
594
23,792
19,735
8,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
3 / 8 / 3
13,897
579
21,177
34,990
37,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Eliteseat
Mercury
20
12 / 4 / 8
16,332
681
32,832
25,785
12,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
iRUDDER99
Neith
18
5 / 3 / 10
15,027
626
20,786
19,583
8,679
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
vvhylive124
Jormungandr
19
4 / 1 / 16
15,161
632
15,670
19,021
22,721
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
8
Kills
21
21
Deaths
8
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mercury
Eliteseat
Mercury
12
4
8
4
L
0
5
3
0.3
L
Nu Wa
5
8
2
0.75
L
3
8
3
0.56
W
Neith
iRUDDER99
Neith
5
3
10
3.33
W
Jormungandr
vvhylive124
Jormungandr
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,121
Damage
69,288
83,799
Taken
64,389
79,093
Mitigated
43,996
17,403
Healing
15,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Eliteseat
Mercury
32,832
21,022
1,971
3,864
25,785
12,596
586
9,273
16,212
0
83,370
L
5,152
622
1,241
2,708
29,074
33,365
300
5,354
23,720
0
30,326
L
Nu Wa
23,792
5,247
208
2,630
19,735
8,229
1,829
3,254
16,481
95,397
0
L
21,177
3,241
0
10,616
34,990
37,499
987
7,170
27,820
0
55,740
W
Neith
iRUDDER99
Neith
20,786
13,128
0
9,599
19,583
8,679
1,553
6,642
12,566
0
115,583
W
Jormungandr
vvhylive124
Jormungandr
15,670
4,824
0
500
19,021
22,721
453
7,933
10,810
67,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,769
Gold Earned
46,520
203
Minions Killed
291
0
Camps Cleared
0
1,264,114
Distance Traveled
1,327,442
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,332
681
87
4
0
507,346
0
L
Guan Yu
12,627
526
54
2
0
460,721
0
L
Nu Wa
14,245
594
97
4
0
375,268
4
L
Chaac
13,897
579
52
2
0
428,125
1
W
Neith
15,027
626
145
6
0
375,631
5
W
Jormungandr
15,161
632
59
2
0
444,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role