Player Matchup

Tsukuyomi
Tsukuyomi
Platinum III
Charlioso
Tsukuyomi
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Vulcan
Vulcan
Gold V
HondaCivic2Door
Vulcan
Gold V
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Platinum III
Papiryu
Fenrir
Platinum III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold III
nextboringname
Rama
Gold III
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,819 MMR
Party 2
Artio
Artio
Platinum III
xzjhonaxz
Artio
Platinum III
Level 159
God Stats
23W - 13L
1,702 SR
Queue Stats
251W - 243L
1,747 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,540 SR
1,613 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,497 SR
1,599 MMR
Janus
Janus
Platinum II
AsTroN0miCaL
Janus
Platinum II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Platinum III
asiakid4
Ravana
Platinum III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold II
dallashyde2
Athena
Gold II
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 118L
1,748 MMR
Solo
Medusa
Medusa
Gold I
projectrex
Medusa
Gold I
Level 121
God Stats
15W - 12L
1,483 SR
Queue Stats
168W - 177L
1,749 MMR
Solo
King Arthur
King Arthur
Platinum III
stefano56
King Arthur
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Charlioso
Tsukuyomi
12
3 / 1 / 4
7,061
588
8,169
7,314
2,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 1
7,393
616
5,928
4,561
1,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Papiryu
Fenrir
12
6 / 0 / 3
7,207
601
3,770
5,120
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
4 / 3 / 5
7,236
603
8,102
9,890
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
xzjhonaxz
Artio
10
2 / 1 / 7
6,278
523
2,484
7,392
3,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SetApolloScyllaTiamatDanzaburou

VS

Bans
Guan YuSobekYmirCu ChulainnCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,922
577
3,385
6,022
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
asiakid4
Ravana
10
0 / 1 / 4
5,664
472
2,059
4,304
1,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
8
1 / 4 / 1
5,468
456
2,695
10,627
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
projectrex
Medusa
10
3 / 5 / 1
6,034
503
5,907
9,260
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
stefano56
King Arthur
10
1 / 5 / 0
5,464
455
4,016
11,397
5,330
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
17
Kills
7
7
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Tsukuyomi
Charlioso
Tsukuyomi
3
1
4
5
W
2
2
1
1.25
W
Fenrir
Papiryu
Fenrir
6
0
3
7.5
L
Ravana
asiakid4
Ravana
0
1
4
2
L
Athena
1
4
1
0.38
W
4
3
5
2.17
L
Medusa
projectrex
Medusa
3
5
1
0.7
L
King Arthur
stefano56
King Arthur
1
5
0
0.2
W
Artio
xzjhonaxz
Artio
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,453
Damage
18,062
34,277
Taken
41,610
12,815
Mitigated
15,860
13,997
Healing
9,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,385
39
0
1,099
6,022
1,866
0
3,412
2,610
46,234
0
W
Tsukuyomi
Charlioso
Tsukuyomi
8,169
2,129
0
2,946
7,314
2,528
0
596
6,718
0
41,588
W
5,928
1,425
0
904
4,561
1,639
0
2,042
2,389
61,715
0
W
Fenrir
Papiryu
Fenrir
3,770
734
0
2,741
5,120
1,675
0
934
4,136
0
39,415
L
Ravana
asiakid4
Ravana
2,059
491
0
1,891
4,304
1,595
0
1,102
3,202
0
25,650
L
Athena
2,695
644
0
1,698
10,627
4,371
0
2,708
7,919
18,665
0
W
8,102
5,827
0
4,237
9,890
3,036
514
1,634
8,226
0
46,164
L
Medusa
projectrex
Medusa
5,907
2,961
0
2,340
9,260
2,698
0
954
8,306
0
32,859
L
King Arthur
stefano56
King Arthur
4,016
740
0
2,332
11,397
5,330
0
236
11,161
0
27,144
W
Artio
xzjhonaxz
Artio
2,484
234
523
2,646
7,392
3,937
0
634
6,728
15,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,175
Gold Earned
29,552
398
Minions Killed
309
0
Camps Cleared
0
1,192,391
Distance Traveled
1,183,256
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,922
577
97
8
0
241,660
3
W
Tsukuyomi
7,061
588
80
7
0
238,107
1
W
Vulcan
7,393
616
132
11
0
242,971
3
W
Fenrir
7,207
601
70
6
0
250,470
4
L
Ravana
5,664
472
56
5
0
264,546
1
L
Athena
5,468
456
40
3
0
227,190
2
W
Rama
7,236
603
87
7
0
204,567
1
L
Medusa
6,034
503
60
5
0
223,202
6
L
King Arthur
5,464
455
56
5
0
226,658
4
W
Artio
6,278
523
29
2
0
256,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role