Player Matchup

Baron Samedi
Baron Samedi
Bxron Samedi
Baron Samedi
Level 28
God Stats
401W - 239L
1,702 SR
Queue Stats
546W - 368L
1,698 Elo+
Solo
Arachne
Arachne
DLB850
Arachne
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
405W - 177L
1,834 Elo+
Solo
Ymir
Ymir
FloweryPotato
Ymir
Level 24
God Stats
3W - 1L
1,415 SR
Queue Stats
11W - 6L
1,638 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
FrenchFries631
Ah Muzen Cab
Level 17
God Stats
9W - 3L
1,645 SR
Queue Stats
16W - 7L
1,708 Elo+
Party 3
Fenrir
Fenrir
HamsSamich
Fenrir
Level 87
God Stats
1W - 1L
1,279 SR
Queue Stats
118W - 98L
1,593 Elo+
Party 3
Team Averages
Level 37
1,508 SR
1,694 Elo+

VS

Team Averages
Level 65
1,633 SR
1,750 Elo+
Ao Kuang
Ao Kuang
GIRLBUNDY
Ao Kuang
Level 146
God Stats
18W - 19L
1,582 SR
Queue Stats
435W - 202L
1,736 Elo+
Party 2
Merlin
Merlin
Kaeydan
Merlin
Level 159
God Stats
11W - 10L
1,736 SR
Queue Stats
139W - 71L
1,884 Elo+
Party 1
Artio
Artio
MelinaMona
Artio
Level 6
God Stats
13W - 6L
1,849 SR
Queue Stats
25W - 15L
1,732 Elo+
Party 2
Terra
Terra
bluebetta
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,699 Elo+
Party 1
Arachne
Arachne
radimation
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bxron Samedi
Baron Samedi
18
4 / 0 / 12
11,846
1,077
22,573
3,665
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
DLB850
Arachne
18
7 / 5 / 10
11,342
1,031
14,036
17,007
7,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 7 / 12
10,055
914
7,610
20,313
14,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
FrenchFries631
Ah Muzen Cab
19
7 / 1 / 13
12,400
1,127
22,862
8,737
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
HamsSamich
Fenrir
16
2 / 6 / 10
10,437
949
7,583
11,345
3,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

198

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GIRLBUNDY
Ao Kuang
17
8 / 3 / 7
11,927
1,084
11,422
17,392
6,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Kaeydan
Merlin
18
8 / 3 / 9
12,413
1,128
23,392
12,064
4,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
18
2 / 0 / 15
11,167
1,015
12,046
17,827
18,606
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
bluebetta
Terra
17
1 / 4 / 11
10,328
939
3,924
14,218
11,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
radimation
Arachne
16
0 / 12 / 7
9,600
873
4,890
20,363
7,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
68
22
Kills
19
19
Deaths
22
57
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bxron Samedi
Baron Samedi
4
0
12
10
W
Arachne
DLB850
Arachne
7
5
10
2.4
W
2
7
12
1.14
W
Ah Muzen Cab
FrenchFries631
Ah Muzen Cab
7
1
13
13.5
L
Ao Kuang
GIRLBUNDY
Ao Kuang
8
3
7
3.83
W
Fenrir
HamsSamich
Fenrir
2
6
10
1.17
L
Merlin
Kaeydan
Merlin
8
3
9
4.17
L
Artio
2
0
15
9.5
L
Terra
bluebetta
Terra
1
4
11
1.63
L
Arachne
radimation
Arachne
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,664
Damage
55,674
61,067
Taken
81,864
30,581
Mitigated
47,851
14,265
Healing
19,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bxron Samedi
Baron Samedi
22,573
424
3,836
2,719
3,665
2,170
0
2,594
1,071
56,942
0
W
Arachne
DLB850
Arachne
14,036
8,880
0
4,462
17,007
7,016
0
13,527
3,480
0
19,264
W
7,610
704
0
0
20,313
14,130
0
17,179
3,134
22,296
0
W
Ah Muzen Cab
FrenchFries631
Ah Muzen Cab
22,862
11,558
0
2,504
8,737
3,467
0
7,928
809
0
53,392
L
Ao Kuang
GIRLBUNDY
Ao Kuang
11,422
1,689
0
4,422
17,392
6,814
0
8,479
8,664
35,318
0
W
Fenrir
HamsSamich
Fenrir
7,583
2,262
0
744
11,345
3,798
0
9,556
1,789
0
20,502
L
Merlin
Kaeydan
Merlin
23,392
2,431
394
1,091
12,064
4,107
0
3,900
8,073
56,125
0
L
Artio
12,046
860
2,129
4,630
17,827
18,606
0
5,732
11,827
24,600
0
L
Terra
bluebetta
Terra
3,924
415
4,259
1,897
14,218
11,303
0
5,245
8,799
12,216
0
L
Arachne
radimation
Arachne
4,890
3,033
0
1,143
20,363
7,021
0
5,821
14,318
0
22,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,080
Gold Earned
55,435
235
Minions Killed
224
11
Camps Cleared
4
1,040,815
Distance Traveled
1,076,292
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,846
1,077
92
8
1
211,856
1
W
Arachne
11,342
1,031
16
1
0
231,373
0
W
Ymir
10,055
914
37
3
1
174,764
0
W
Ah Muzen Cab
12,400
1,127
67
6
1
221,353
0
L
Ao Kuang
11,927
1,084
53
5
1
236,052
0
W
Fenrir
10,437
949
23
2
8
201,469
0
L
Merlin
12,413
1,128
89
8
0
179,962
0
L
Artio
11,167
1,015
30
3
0
244,350
0
L
Terra
10,328
939
20
2
2
213,829
0
L
Arachne
9,600
873
32
3
1
202,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role