Player Matchup

Khepri
Khepri
Silver I
AmishDrip
Khepri
Silver I
Level 85
God Stats
3W - 4L
1,545 SR
Queue Stats
17W - 16L
1,573 MMR
Solo
He Bo
He Bo
Gold I
BossMcSauce
He Bo
Gold I
Level 147
God Stats
6W - 2L
1,247 SR
Queue Stats
428W - 418L
1,600 MMR
Solo
Danzaburou
Danzaburou
Gold I
Justtheeplaya
Danzaburou
Gold I
Level 100
God Stats
5W - 7L
1,561 SR
Queue Stats
53W - 57L
1,587 MMR
Solo
Bellona
Bellona
Silver I
MarcFinesse
Bellona
Silver I
Level 61
God Stats
1W - 2L
1,809 SR
Queue Stats
9W - 11L
1,634 MMR
Solo
Zeus
Zeus
Silver I
Metal Rain
Zeus
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 75L
1,621 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,532 SR
1,603 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,736 SR
1,603 MMR
Anhur
Anhur
Gold III
ArtBarbarian
Anhur
Gold III
Level 147
God Stats
6W - 7L
1,748 SR
Queue Stats
86W - 85L
1,574 MMR
Solo
Bastet
Bastet
Platinum V
EliasAlva
Bastet
Platinum V
Level 149
God Stats
3W - 4L
1,638 SR
Queue Stats
194W - 195L
1,617 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Mist_F6
Ao Kuang
Gold II
Level 142
God Stats
11W - 9L
1,630 SR
Queue Stats
471W - 475L
1,623 MMR
Solo
Nu Wa
Nu Wa
Gold I
SKBenched
Nu Wa
Gold I
Level 149
God Stats
14W - 5L
1,840 SR
Queue Stats
287W - 283L
1,636 MMR
Solo
Ymir
Ymir
Gold I
Seba Ignaciio
Ymir
Gold I
Level 139
God Stats
13W - 6L
1,823 SR
Queue Stats
138W - 143L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AmishDrip
Khepri
12
2 / 4 / 3
7,742
484
3,317
9,478
5,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 4 / 2
8,436
527
9,512
10,185
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Justtheeplaya
Danzaburou
13
2 / 6 / 1
8,057
504
4,952
11,569
3,305
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
MarcFinesse
Bellona
11
1 / 4 / 1
7,083
443
4,676
9,386
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 4 / 4
7,808
488
7,886
10,674
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Cu ChulainnTsukuyomiScyllaSetCthulhu

VS

Bans
NemesisFenrirKing ArthurSobekSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 4
9,655
603
8,979
9,718
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
EliasAlva
Bastet
14
5 / 1 / 7
8,796
550
11,533
11,156
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Mist_F6
Ao Kuang
16
5 / 1 / 2
9,501
594
4,897
9,858
6,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
SKBenched
Nu Wa
14
3 / 4 / 8
8,593
537
11,029
10,330
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 3 / 7
7,702
481
4,363
16,278
10,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
11
Kills
22
22
Deaths
11
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Khepri
AmishDrip
Khepri
2
4
3
0.88
W
6
2
4
4
L
4
4
2
1.25
W
Bastet
EliasAlva
Bastet
5
1
7
8.5
L
Danzaburou
Justtheeplaya
Danzaburou
2
6
1
0.42
L
Bellona
MarcFinesse
Bellona
1
4
1
0.38
L
2
4
4
1
W
Ao Kuang
Mist_F6
Ao Kuang
5
1
2
6
W
Nu Wa
SKBenched
Nu Wa
3
4
8
1.75
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,343
Damage
40,801
51,292
Taken
57,340
19,579
Mitigated
28,681
13,567
Healing
19,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AmishDrip
Khepri
3,317
463
0
2,512
9,478
5,393
0
4,282
5,196
20,711
0
W
8,979
2,961
0
4,690
9,718
3,523
1,394
3,102
6,525
0
67,102
L
9,512
268
0
3,717
10,185
3,054
0
3,731
6,454
57,283
0
W
Bastet
EliasAlva
Bastet
11,533
3,568
0
2,988
11,156
3,940
0
4,130
6,974
0
52,152
L
Danzaburou
Justtheeplaya
Danzaburou
4,952
1,839
0
3,560
11,569
3,305
0
2,616
8,953
0
39,455
L
Bellona
MarcFinesse
Bellona
4,676
1,190
0
1,027
9,386
5,061
0
6,071
3,315
0
30,607
L
7,886
1,143
0
2,751
10,674
2,766
0
3,589
7,085
50,068
0
W
Ao Kuang
Mist_F6
Ao Kuang
4,897
782
0
6,748
9,858
6,547
1,525
1,328
8,484
51,539
0
W
Nu Wa
SKBenched
Nu Wa
11,029
3,371
0
2,050
10,330
3,696
0
6,543
3,576
57,128
0
W
4,363
856
0
2,938
16,278
10,975
0
5,088
11,066
20,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,126
Gold Earned
44,247
391
Minions Killed
448
0
Camps Cleared
0
1,488,624
Distance Traveled
1,560,058
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,742
484
25
2
0
323,954
6
W
Anhur
9,655
603
124
8
0
291,212
2
L
He Bo
8,436
527
98
6
0
322,882
5
W
Bastet
8,796
550
86
5
0
342,237
3
L
Danzaburou
8,057
504
76
5
0
274,908
0
L
Bellona
7,083
443
75
5
0
288,849
3
L
Zeus
7,808
488
117
7
0
278,031
3
W
Ao Kuang
9,501
594
124
8
0
309,919
4
W
Nu Wa
8,593
537
88
6
0
296,959
3
W
Ymir
7,702
481
26
2
0
319,731
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role