Player Matchup

Athena
Athena
Gold IV
Hijiabo
Athena
Gold IV
Level 111
God Stats
10W - 10L
1,566 SR
Queue Stats
91W - 94L
1,566 MMR
Party 3
Skadi
Skadi
Gold IV
Malefic2
Skadi
Gold IV
Level 154
God Stats
4W - 6L
1,517 SR
Queue Stats
91W - 94L
1,566 MMR
Party 3
Achilles
Achilles
Silver I
REPOIOxD
Achilles
Silver I
Level 108
God Stats
2W - 1L
1,846 SR
Queue Stats
112W - 114L
1,562 MMR
Solo
Awilix
Awilix
Gold III
YungCDewOG
Awilix
Gold III
Level 82
God Stats
16W - 13L
1,815 SR
Queue Stats
146W - 137L
1,500 MMR
Party 2
Tiamat
Tiamat
Gold II
YungCRegOG
Tiamat
Gold II
Level 102
God Stats
10W - 13L
1,511 SR
Queue Stats
308W - 314L
1,621 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,651 SR
1,563 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 108
1,604 SR
1,563 MMR
Aphrodite
Aphrodite
Gold III
DimeBagDarrel332
Aphrodite
Gold III
Level 113
God Stats
6W - 3L
1,500 SR
Queue Stats
495W - 473L
1,465 MMR
Party 1
Bellona
Bellona
Platinum V
GhostYoda98
Bellona
Platinum V
Level 123
God Stats
6W - 2L
1,804 SR
Queue Stats
92W - 90L
1,555 MMR
Solo
Cernunnos
Cernunnos
Gold III
Pegasite
Cernunnos
Gold III
Level 66
God Stats
10W - 10L
1,522 SR
Queue Stats
115W - 119L
1,561 MMR
Solo
Hel
Hel
Platinum V
creamator__3
Hel
Platinum V
Level 138
God Stats
3W - 4L
1,873 SR
Queue Stats
237W - 232L
1,674 MMR
Party 1
Loki
Loki
Silver I
dumdeath159
Loki
Silver I
Level 99
God Stats
3W - 3L
1,324 SR
Queue Stats
65W - 70L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hijiabo
Athena
12
2 / 2 / 4
7,416
494
3,895
11,287
6,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Malefic2
Skadi
12
1 / 2 / 1
7,132
475
5,680
8,002
1,970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Achilles
REPOIOxD
Achilles
14
2 / 5 / 2
7,782
519
7,176
12,007
11,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Awilix
YungCDewOG
Awilix
14
4 / 5 / 5
8,333
556
5,591
11,303
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
YungCRegOG
Tiamat
12
1 / 7 / 5
7,433
496
7,299
10,531
6,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
KaliScyllaSetCu ChulainnCthulhu

VS

Bans
ApolloTsukuyomiGuan YuFenrirKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
13
4 / 0 / 9
8,872
591
3,802
7,490
5,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
GhostYoda98
Bellona
16
3 / 2 / 6
9,191
613
8,439
13,311
8,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Pegasite
Cernunnos
14
2 / 2 / 1
8,448
563
5,893
8,471
3,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
10 / 3 / 5
9,482
632
13,797
11,344
5,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 8
8,378
559
5,737
9,880
3,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
10
Kills
21
21
Deaths
10
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
4
0
9
8.5
W
Bellona
GhostYoda98
Bellona
3
2
6
3
L
Athena
Hijiabo
Athena
2
2
4
2
L
Skadi
Malefic2
Skadi
1
2
1
0.75
W
Cernunnos
Pegasite
Cernunnos
2
2
1
1.25
L
Achilles
REPOIOxD
Achilles
2
5
2
0.6
L
Awilix
YungCDewOG
Awilix
4
5
5
1.3
L
Tiamat
YungCRegOG
Tiamat
1
7
5
0.5
W
10
3
5
4.17
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,641
Damage
37,668
53,130
Taken
50,496
31,261
Mitigated
26,109
12,524
Healing
26,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
3,802
1,087
2,270
4,149
7,490
5,359
348
1,416
5,944
20,309
0
W
Bellona
GhostYoda98
Bellona
8,439
3,887
0
7,557
13,311
8,919
1,919
397
12,536
0
60,235
L
Athena
Hijiabo
Athena
3,895
1,511
0
2,294
11,287
6,594
0
4,611
6,676
17,120
0
L
Skadi
Malefic2
Skadi
5,680
2,272
0
2,789
8,002
1,970
0
2,295
5,707
0
42,435
W
Cernunnos
Pegasite
Cernunnos
5,893
2,607
0
2,084
8,471
3,395
927
904
7,551
0
56,206
L
Achilles
REPOIOxD
Achilles
7,176
2,691
0
1,884
12,007
11,485
0
2,171
9,836
0
39,003
L
Awilix
YungCDewOG
Awilix
5,591
2,230
0
2,924
11,303
4,639
0
2,164
9,139
0
53,096
L
Tiamat
YungCRegOG
Tiamat
7,299
891
0
2,633
10,531
6,573
0
6,358
4,173
41,219
0
W
13,797
1,506
3,603
5,583
11,344
5,175
436
5,306
5,650
51,454
0
W
5,737
940
0
1,586
9,880
3,261
365
2,549
7,100
0
39,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,096
Gold Earned
44,371
365
Minions Killed
416
0
Camps Cleared
0
1,433,529
Distance Traveled
1,487,822
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,872
591
37
2
0
283,975
3
W
Bellona
9,191
613
114
8
0
267,670
2
L
Athena
7,416
494
26
2
0
309,799
4
L
Skadi
7,132
475
74
5
0
268,980
7
W
Cernunnos
8,448
563
108
7
0
289,344
0
L
Achilles
7,782
519
80
5
0
287,785
3
L
Awilix
8,333
556
100
7
0
311,687
2
L
Tiamat
7,433
496
85
6
0
255,278
1
W
Hel
9,482
632
79
5
0
327,255
3
W
Loki
8,378
559
78
5
0
319,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role