Player Matchup

Janus
Janus
Nojh
Janus
Level 105
God Stats
21W - 22L
1,687 SR
Queue Stats
247W - 234L
1,522 Elo+
Solo
Achilles
Achilles
Spent_sequence
Achilles
Level 120
God Stats
17W - 22L
1,384 SR
Queue Stats
247W - 227L
1,532 Elo+
Solo
Ymir
Ymir
Splarky
Ymir
Level 109
God Stats
0W - 1L
1,868 SR
Queue Stats
10W - 6L
1,566 Elo+
Party 1
Heimdallr
Heimdallr
butthehole
Heimdallr
Level 90
God Stats
0W - 1L
1,285 SR
Queue Stats
21W - 21L
1,582 Elo+
Solo
Tiamat
Tiamat
uglyDariiin
Tiamat
Level 141
God Stats
6W - 5L
1,792 SR
Queue Stats
296W - 241L
1,616 Elo+
Party 1
Team Averages
Level 113
1,603 SR
1,564 Elo+

VS

Team Averages
Level 109
1,488 SR
1,534 Elo+
Vamana
Vamana
CannaMana
Vamana
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,679 Elo+
Solo
Hades
Hades
ISecureBuffs
Hades
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 135L
1,442 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Layfi
Tsukuyomi
Level 102
God Stats
3W - 6L
1,500 SR
Queue Stats
72W - 73L
1,339 Elo+
Party 3
Sobek
Sobek
Madkid
Sobek
Level 95
God Stats
2W - 1L
1,323 SR
Queue Stats
25W - 15L
1,619 Elo+
Party 2
Izanami
Izanami
Nathaìr
Izanami
Level 126
God Stats
1W - 2L
1,615 SR
Queue Stats
30W - 22L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Nojh
Janus
6
0 / 0 / 1
3,345
669
1,705
2,439
551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Achilles
7
0 / 1 / 0
3,679
736
1,090
3,042
1,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
Splarky
Ymir
1
0 / 0 / 0
939
188
0
0
0
Heimdallr
butthehole
Heimdallr
6
0 / 0 / 0
3,097
619
1,089
2,987
590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
6
1 / 3 / 0
3,371
674
1,691
3,070
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CannaMana
Vamana
6
1 / 0 / 0
3,902
780
1,319
2,144
824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 1 / 2
3,521
704
1,525
3,351
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Layfi
Tsukuyomi
6
2 / 0 / 1
3,755
751
1,904
2,477
642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sobek
Madkid
Sobek
5
1 / 0 / 0
3,423
685
705
2,498
997
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
Nathaìr
Izanami
6
0 / 0 / 0
3,397
679
1,232
1,462
433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
CannaMana
Vamana
1
0
0
1
W
0
1
2
1
W
Tsukuyomi
Layfi
Tsukuyomi
2
0
1
2.5
W
Sobek
Madkid
Sobek
1
0
0
1
W
Izanami
Nathaìr
Izanami
0
0
0
0
L
Janus
Nojh
Janus
0
0
1
0.5
L
Achilles
0
1
0
0
L
Ymir
Splarky
Ymir
0
0
0
0
L
Heimdallr
butthehole
Heimdallr
0
0
0
0
L
Tiamat
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,575
Damage
6,685
11,538
Taken
11,932
3,301
Mitigated
4,057
4,615
Healing
6,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
CannaMana
Vamana
1,319
224
0
1,240
2,144
824
0
0
1,894
0
13,875
W
1,525
186
95
1,512
3,351
1,161
28
2,109
1,091
15,012
0
W
Tsukuyomi
Layfi
Tsukuyomi
1,904
441
0
1,415
2,477
642
0
749
1,728
0
12,792
W
Sobek
Madkid
Sobek
705
164
0
1,470
2,498
997
0
379
2,111
4,736
0
W
Izanami
Nathaìr
Izanami
1,232
692
0
642
1,462
433
161
0
1,462
0
19,169
L
Janus
Nojh
Janus
1,705
488
0
858
2,439
551
0
733
1,706
13,057
0
L
Achilles
1,090
258
0
1,583
3,042
1,193
0
0
2,842
0
14,749
L
Ymir
Splarky
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
butthehole
Heimdallr
1,089
559
0
1,460
2,987
590
0
553
2,434
0
10,968
L
Tiamat
1,691
296
0
714
3,070
967
0
944
2,126
11,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,431
Gold Earned
17,998
116
Minions Killed
157
0
Camps Cleared
0
392,956
Distance Traveled
492,341
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
3,902
780
35
7
0
83,334
1
W
Hades
3,521
704
37
7
0
87,898
2
W
Tsukuyomi
3,755
751
33
7
0
103,749
2
W
Sobek
3,423
685
9
2
0
113,488
2
W
Izanami
3,397
679
43
9
0
103,872
0
L
Janus
3,345
669
29
6
0
105,589
1
L
Achilles
3,679
736
39
8
0
101,748
0
L
Ymir
939
188
0
0
0
0
0
L
Heimdallr
3,097
619
18
4
0
87,312
0
L
Tiamat
3,371
674
30
6
0
98,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role