Player Matchup

Ullr
Ullr
 
Ullr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Berlingo8040
Loki
Level 65
God Stats
10W - 12L
1,430 SR
Queue Stats
104W - 113L
1,436 Elo+
Party 1
Vulcan
Vulcan
Pysee
Vulcan
Level 44
God Stats
4W - 5L
1,701 SR
Queue Stats
100W - 116L
1,468 Elo+
Party 1
Cerberus
Cerberus
SCRAPYT2617
Cerberus
Level 21
God Stats
3W - 6L
1,467 SR
Queue Stats
20W - 25L
1,449 Elo+
Party 1
Chaac
Chaac
XavKiller32
Chaac
Level 29
God Stats
3W - 4L
1,690 SR
Queue Stats
153W - 173L
1,463 Elo+
Party 1
Team Averages
Level 45
1,558 SR
1,463 Elo+

VS

Team Averages
Level 51
1,616 SR
1,477 Elo+
Apollo
Apollo
BoomJuice28
Apollo
Level 74
God Stats
11W - 18L
1,559 SR
Queue Stats
120W - 126L
1,497 Elo+
Party 2
Poseidon
Poseidon
Cosmonaut1864
Poseidon
Level 77
God Stats
7W - 4L
1,559 SR
Queue Stats
198W - 223L
1,523 Elo+
Party 2
Cerberus
Cerberus
Markymark7503
Cerberus
Level 39
God Stats
18W - 17L
1,672 SR
Queue Stats
153W - 153L
1,527 Elo+
Party 2
Fenrir
Fenrir
TONYKNEECAPS69
Fenrir
Level 37
God Stats
120W - 93L
1,563 SR
Queue Stats
354W - 388L
1,410 Elo+
Party 3
Chaac
Chaac
vintageTEEBS
Chaac
Level 29
God Stats
16W - 10L
1,729 SR
Queue Stats
387W - 380L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
4 / 4 / 3
8,391
494
7,499
10,135
4,206
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 2 / 2
9,029
531
5,922
11,493
3,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Pysee
Vulcan
14
6 / 5 / 2
8,618
507
9,396
10,133
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
SCRAPYT2617
Cerberus
13
3 / 6 / 5
8,601
506
6,693
14,237
6,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 3 / 0
7,898
465
3,934
10,835
6,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
8 / 2 / 3
9,456
556
12,014
12,179
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Cosmonaut1864
Poseidon
16
6 / 5 / 0
9,764
574
7,915
9,238
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Markymark7503
Cerberus
11
2 / 7 / 4
7,427
437
5,303
12,453
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 2 / 3
8,453
497
5,060
8,743
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
2 / 0 / 1
8,699
512
6,489
8,253
7,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
16
Kills
20
20
Deaths
16
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
4
3
1.38
L
3
2
2
2
W
Apollo
8
2
3
4.75
W
Poseidon
Cosmonaut1864
Poseidon
6
5
0
1.2
W
Cerberus
Markymark7503
Cerberus
2
7
4
0.57
L
Vulcan
Pysee
Vulcan
6
5
2
1.4
L
Cerberus
SCRAPYT2617
Cerberus
3
6
5
0.92
W
2
2
3
1.75
L
0
3
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,444
Damage
36,781
56,833
Taken
50,866
24,353
Mitigated
24,283
13,161
Healing
9,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,499
4,191
0
1,447
10,135
4,206
2,678
2,303
7,792
0
45,314
L
5,922
1,079
0
1,420
11,493
3,835
0
1,436
9,971
0
69,740
W
Apollo
12,014
8,196
243
2,778
12,179
4,022
783
3,592
8,565
0
55,760
W
Poseidon
Cosmonaut1864
Poseidon
7,915
839
0
791
9,238
2,751
942
5,192
3,716
51,180
0
W
Cerberus
Markymark7503
Cerberus
5,303
294
0
2,204
12,453
6,860
100
4,267
8,182
25,593
0
L
Vulcan
Pysee
Vulcan
9,396
1,935
0
1,530
10,133
3,356
431
5,573
4,137
44,412
0
L
Cerberus
SCRAPYT2617
Cerberus
6,693
372
0
5,098
14,237
6,568
362
3,390
10,830
28,999
0
W
5,060
837
0
350
8,743
3,481
202
2,552
5,986
0
54,693
L
3,934
773
0
3,666
10,835
6,388
738
0
10,360
0
39,567
W
6,489
463
0
3,585
8,253
7,169
252
0
7,932
0
55,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,537
Gold Earned
43,799
403
Minions Killed
446
0
Camps Cleared
0
1,624,112
Distance Traveled
1,585,916
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,391
494
91
5
0
306,138
0
L
Loki
9,029
531
116
7
0
371,204
0
W
Apollo
9,456
556
80
5
0
340,898
1
W
Poseidon
9,764
574
110
6
0
288,593
3
W
Cerberus
7,427
437
59
3
0
318,629
1
L
Vulcan
8,618
507
81
5
0
311,928
4
L
Cerberus
8,601
506
45
3
0
327,981
0
W
Fenrir
8,453
497
104
6
0
310,885
1
L
Chaac
7,898
465
70
4
0
306,861
0
W
Chaac
8,699
512
93
5
0
326,911
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role