Player Matchup

Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Rescind The End
Heimdallr
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
WyattFreakingMay
Cerberus
Level 84
God Stats
9W - 5L
1,588 SR
Queue Stats
219W - 192L
1,529 Elo+
Solo
Fenrir
Fenrir
ozme
Fenrir
Level 129
God Stats
2W - 5L
1,335 SR
Queue Stats
142W - 158L
1,591 Elo+
Solo
Nu Wa
Nu Wa
somethingw1cked
Nu Wa
Level 86
God Stats
47W - 15L
1,712 SR
Queue Stats
235W - 188L
1,548 Elo+
Solo
Team Averages
Level 108
1,527 SR
1,534 Elo+

VS

Team Averages
Level 104
1,549 SR
1,562 Elo+
Discordia
Discordia
Cloud X8
Discordia
Level 108
God Stats
10W - 16L
1,755 SR
Queue Stats
79W - 108L
1,499 Elo+
Party 1
Ah Puch
Ah Puch
CrazyGraffiti
Ah Puch
Level 80
God Stats
50W - 29L
1,672 SR
Queue Stats
97W - 77L
1,646 Elo+
Solo
Thor
Thor
FullMetalMurder
Thor
Level 108
God Stats
2W - 9L
1,306 SR
Queue Stats
110W - 139L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
Jahbri90
Danzaburou
Level 92
God Stats
102W - 84L
1,679 SR
Queue Stats
365W - 263L
1,612 Elo+
Solo
King Arthur
King Arthur
skittlesxl
King Arthur
Level 132
God Stats
2W - 2L
1,335 SR
Queue Stats
58W - 65L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
3 / 1 / 10
10,006
1,001
8,946
8,420
3,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Rescind The End
Heimdallr
16
5 / 6 / 8
10,640
1,064
15,363
12,258
5,276
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 2 / 11
10,342
1,034
10,645
17,279
18,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
ozme
Fenrir
15
4 / 5 / 10
10,136
1,014
5,043
12,072
5,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 10
10,669
1,067
14,897
9,710
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

240

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cloud X8
Discordia
15
3 / 8 / 5
9,675
968
9,109
11,603
3,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
16
2 / 1 / 4
9,886
989
12,949
6,012
2,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 6 / 9
9,476
948
10,100
15,419
4,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Jahbri90
Danzaburou
16
5 / 3 / 3
10,827
1,083
12,386
12,217
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
skittlesxl
King Arthur
16
4 / 3 / 5
10,462
1,046
11,142
13,087
10,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
41
21
Kills
15
15
Deaths
21
49
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
10
8
L
Discordia
Cloud X8
Discordia
3
8
5
0.69
L
Ah Puch
2
1
4
4
L
1
6
9
0.92
L
Danzaburou
Jahbri90
Danzaburou
5
3
3
2.17
W
Heimdallr
Rescind The End
Heimdallr
5
6
8
1.5
W
5
2
11
5.25
W
Fenrir
ozme
Fenrir
4
5
10
1.8
L
King Arthur
skittlesxl
King Arthur
4
3
5
2.17
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,894
Damage
55,686
59,739
Taken
58,338
35,830
Mitigated
24,670
6,411
Healing
5,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,946
2,759
0
544
8,420
3,392
0
2,084
6,286
0
19,669
L
Discordia
Cloud X8
Discordia
9,109
577
207
410
11,603
3,598
0
3,238
8,263
19,592
0
L
Ah Puch
12,949
45
0
1,409
6,012
2,195
0
1,952
3,904
49,001
0
L
10,100
926
218
358
15,419
4,268
0
7,550
7,709
0
19,827
L
Danzaburou
Jahbri90
Danzaburou
12,386
4,194
0
2,798
12,217
3,660
0
6,392
5,639
0
35,615
W
Heimdallr
Rescind The End
Heimdallr
15,363
7,154
0
1,539
12,258
5,276
0
5,293
6,865
0
34,171
W
10,645
349
0
2,136
17,279
18,144
0
8,632
8,303
22,856
0
W
Fenrir
ozme
Fenrir
5,043
657
0
504
12,072
5,420
0
3,344
8,653
0
14,462
L
King Arthur
skittlesxl
King Arthur
11,142
1,029
0
361
13,087
10,949
0
5,506
7,281
0
20,523
W
14,897
3,525
123
1,565
9,710
3,598
0
2,705
6,930
41,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,793
Gold Earned
50,326
204
Minions Killed
191
9
Camps Cleared
4
904,531
Distance Traveled
1,083,319
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,006
1,001
36
4
1
200,863
0
L
Discordia
9,675
968
19
2
0
201,691
0
L
Ah Puch
9,886
989
80
8
1
214,354
0
L
Thor
9,476
948
17
2
0
225,686
0
L
Danzaburou
10,827
1,083
50
5
3
187,946
0
W
Heimdallr
10,640
1,064
51
5
1
140,164
0
W
Cerberus
10,342
1,034
35
4
0
200,983
0
W
Fenrir
10,136
1,014
11
1
5
174,422
0
L
King Arthur
10,462
1,046
25
3
0
253,642
0
W
Nu Wa
10,669
1,067
71
7
2
188,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role