Player Matchup

Neith
Neith
Fabricio96
Neith
Level 4
God Stats
3W - 6L
1,268 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Nemesis
Nemesis
MissAllllSunday
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,265 Elo+
Solo
Chernobog
Chernobog
OmegaXDS
Chernobog
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,416 Elo+
Solo
Ah Puch
Ah Puch
Rostova0412
Ah Puch
Level 8
God Stats
0W - 2L
1,297 SR
Queue Stats
5W - 14L
1,173 Elo+
Solo
Nu Wa
Nu Wa
SraFaragonda
Nu Wa
Level 21
God Stats
6W - 18L
1,393 SR
Queue Stats
290W - 290L
1,487 Elo+
Solo
Team Averages
Level 10
1,392 SR
1,368 Elo+

VS

Team Averages
Level 19
1,570 SR
1,364 Elo+
Ymir
Ymir
Jobenho
Ymir
Level 8
God Stats
1W - 0L
1,737 SR
Queue Stats
1W - 3L
1,183 Elo+
Party 1
Baron Samedi
Baron Samedi
Parolim
Baron Samedi
Level 22
God Stats
28W - 39L
1,416 SR
Queue Stats
101W - 80L
1,405 Elo+
Solo
Tsukuyomi
Tsukuyomi
SkyHempZ
Tsukuyomi
Level 18
God Stats
7W - 5L
1,680 SR
Queue Stats
31W - 34L
1,408 Elo+
Party 1
Artemis
Artemis
Zenglaf
Artemis
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 30L
1,419 Elo+
Solo
Neith
Neith
axTeussantos
Neith
Level 18
God Stats
59W - 59L
1,517 SR
Queue Stats
65W - 72L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
5 / 8 / 15
14,195
1,014
14,087
20,276
8,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
3 / 14 / 14
13,372
955
11,235
28,695
11,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
OmegaXDS
Chernobog
20
9 / 4 / 14
15,671
1,119
34,774
19,366
8,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
Rostova0412
Ah Puch
20
3 / 8 / 15
13,357
954
11,134
18,882
6,737
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
8 / 6 / 18
15,613
1,115
30,220
17,059
6,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jobenho
Ymir
20
3 / 7 / 22
13,475
963
8,175
23,890
29,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Parolim
Baron Samedi
20
7 / 2 / 15
14,344
1,025
8,575
17,800
8,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SkyHempZ
Tsukuyomi
20
12 / 10 / 20
16,178
1,156
37,365
29,619
13,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Zenglaf
Artemis
20
16 / 4 / 17
16,273
1,162
32,773
21,470
8,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
1 / 5 / 18
12,835
917
11,457
15,005
5,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
131
28
Kills
39
40
Deaths
28
76
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Neith
5
8
15
1.56
W
Ymir
Jobenho
Ymir
3
7
22
2
L
3
14
14
0.71
L
Chernobog
OmegaXDS
Chernobog
9
4
14
4
W
Baron Samedi
Parolim
Baron Samedi
7
2
15
7.25
L
Ah Puch
Rostova0412
Ah Puch
3
8
15
1.31
W
Tsukuyomi
SkyHempZ
Tsukuyomi
12
10
20
2.2
L
8
6
18
2.83
W
Artemis
Zenglaf
Artemis
16
4
17
6.13
W
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,450
Damage
98,345
104,278
Taken
107,784
41,032
Mitigated
65,692
8,299
Healing
19,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
14,087
8,113
0
2,226
20,276
8,232
0
1,749
18,527
0
44,151
W
Ymir
Jobenho
Ymir
8,175
924
0
0
23,890
29,797
0
9,732
14,158
21,468
0
L
11,235
2,677
0
2,639
28,695
11,683
0
5,046
23,649
0
18,713
L
Chernobog
OmegaXDS
Chernobog
34,774
19,100
0
2,130
19,366
8,121
0
2,506
16,860
0
73,689
W
Baron Samedi
Parolim
Baron Samedi
8,575
76
2,891
2,573
17,800
8,122
0
8,547
9,253
34,867
0
L
Ah Puch
Rostova0412
Ah Puch
11,134
48
0
156
18,882
6,737
0
4,043
14,839
29,267
0
W
Tsukuyomi
SkyHempZ
Tsukuyomi
37,365
8,345
0
8,823
29,619
13,817
0
7,830
21,789
0
65,667
L
30,220
5,894
287
861
17,059
6,259
0
3,406
13,653
65,135
0
W
Artemis
Zenglaf
Artemis
32,773
23,411
0
1,774
21,470
8,542
0
7,420
14,050
0
73,459
W
11,457
4,655
0
3,096
15,005
5,414
0
7,825
7,180
0
42,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,208
Gold Earned
73,105
267
Minions Killed
325
9
Camps Cleared
5
1,223,082
Distance Traveled
1,167,284
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,195
1,014
79
6
0
217,617
0
W
Ymir
13,475
963
48
3
0
190,990
1
L
Nemesis
13,372
955
8
1
1
284,068
0
L
Chernobog
15,671
1,119
71
5
7
254,544
1
W
Baron Samedi
14,344
1,025
72
5
2
262,291
0
L
Ah Puch
13,357
954
42
3
1
231,015
1
W
Tsukuyomi
16,178
1,156
50
4
2
267,703
0
L
Nu Wa
15,613
1,115
67
5
0
235,838
1
W
Artemis
16,273
1,162
92
7
1
240,215
0
W
Neith
12,835
917
63
5
0
206,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role