Player Matchup

Fenrir
Fenrir
Babykangaroo
Fenrir
Level 44
God Stats
0W - 1L
1,266 SR
Queue Stats
61W - 84L
1,473 Elo+
Party 1
Hachiman
Hachiman
Ef3ctNova
Hachiman
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,656 Elo+
Party 3
Hades
Hades
Ilikelilboys
Hades
Level 22
God Stats
1W - 1L
1,730 SR
Queue Stats
14W - 8L
1,639 Elo+
Party 1
Xing Tian
Xing Tian
SlimeTime9228
Xing Tian
Level 27
God Stats
4W - 4L
1,526 SR
Queue Stats
78W - 72L
1,491 Elo+
Party 3
Guan Yu
Guan Yu
smurfashonn
Guan Yu
Level 18
God Stats
3W - 5L
1,637 SR
Queue Stats
61W - 52L
1,595 Elo+
Party 1
Team Averages
Level 29
1,532 SR
1,571 Elo+

VS

Team Averages
Level 13
1,549 SR
1,596 Elo+
Anhur
Anhur
ExChato
Anhur
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 26L
1,678 Elo+
Solo
Ganesha
Ganesha
SyphilisRabbit
Ganesha
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 15L
1,509 Elo+
Party 2
Baron Samedi
Baron Samedi
Ubolo
Baron Samedi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 74L
1,475 Elo+
Party 2
Chaac
Chaac
Zabelladonna
Chaac
Level 13
God Stats
5W - 10L
1,836 SR
Queue Stats
41W - 55L
1,525 Elo+
Solo
Thor
Thor
doxZaQ
Thor
Level 6
God Stats
2W - 0L
1,407 SR
Queue Stats
3W - 2L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
9 / 3 / 4
10,446
522
10,408
15,138
9,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
Ef3ctNova
Hachiman
15
0 / 4 / 2
8,531
427
2,847
11,144
2,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 7 / 6
9,322
466
11,063
16,757
8,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
SlimeTime9228
Xing Tian
11
1 / 9 / 4
7,886
394
4,463
16,170
10,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
smurfashonn
Guan Yu
18
7 / 0 / 3
10,894
545
21,790
20,566
22,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ExChato
Anhur
19
20 / 1 / 2
12,955
648
27,360
18,215
7,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 15
10,436
522
6,720
11,124
7,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
Ubolo
Baron Samedi
14
2 / 7 / 6
9,405
470
11,284
13,022
5,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 4 / 2
8,544
427
4,749
17,516
14,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
doxZaQ
Thor
14
1 / 8 / 4
8,898
445
3,683
16,059
5,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
52
23
Kills
23
23
Deaths
23
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
9
3
4
3.67
L
Hachiman
Ef3ctNova
Hachiman
0
4
2
0.25
W
Anhur
ExChato
Anhur
20
1
2
21
L
6
7
6
1.29
L
Xing Tian
SlimeTime9228
Xing Tian
1
9
4
0.33
W
0
3
15
2.5
W
Baron Samedi
Ubolo
Baron Samedi
2
7
6
0.71
W
0
4
2
0.25
W
Thor
doxZaQ
Thor
1
8
4
0.38
L
Guan Yu
smurfashonn
Guan Yu
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,571
Damage
53,796
79,775
Taken
75,936
53,584
Mitigated
39,479
20,485
Healing
29,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,408
1,940
0
2,699
15,138
9,350
0
4,588
10,324
0
52,056
L
Hachiman
Ef3ctNova
Hachiman
2,847
1,259
0
2,510
11,144
2,777
1,588
332
10,812
0
47,276
W
Anhur
ExChato
Anhur
27,360
16,107
0
11,364
18,215
7,019
6,626
5,286
12,879
0
100,936
L
11,063
1,522
651
3,249
16,757
8,448
1,222
4,491
11,994
46,675
0
L
Xing Tian
SlimeTime9228
Xing Tian
4,463
402
0
532
16,170
10,953
0
3,135
12,993
21,086
0
W
6,720
768
0
1,713
11,124
7,725
1,031
2,583
8,371
21,466
0
W
Baron Samedi
Ubolo
Baron Samedi
11,284
693
1,476
2,772
13,022
5,088
1,206
5,792
7,180
50,752
0
W
4,749
616
0
8,643
17,516
14,310
360
3,155
13,700
0
44,707
W
Thor
doxZaQ
Thor
3,683
350
0
3,781
16,059
5,337
609
3,480
12,529
0
44,656
L
Guan Yu
smurfashonn
Guan Yu
21,790
2,614
1,018
9,826
20,566
22,056
996
4,743
15,098
22,089
53,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,079
Gold Earned
50,238
402
Minions Killed
401
0
Camps Cleared
0
1,760,093
Distance Traveled
1,756,547
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,446
522
76
4
0
379,341
0
L
Hachiman
8,531
427
92
5
0
336,830
2
W
Anhur
12,955
648
159
8
0
354,770
3
L
Hades
9,322
466
91
5
0
312,775
0
L
Xing Tian
7,886
394
19
1
0
328,269
4
W
Ganesha
10,436
522
2
0
0
400,053
5
W
Baron Samedi
9,405
470
96
5
0
355,205
6
W
Chaac
8,544
427
69
3
0
348,832
0
W
Thor
8,898
445
75
4
0
297,687
6
L
Guan Yu
10,894
545
124
6
0
402,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role