Player Matchup

Ra
Ra
BigMac138
Ra
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 11L
1,463 Elo+
Party 2
Chaac
Chaac
CrazyApeKing
Chaac
Level 47
God Stats
3W - 5L
1,441 SR
Queue Stats
25W - 32L
1,409 Elo+
Solo
Chiron
Chiron
JudgementARK
Chiron
Level 78
God Stats
69W - 41L
1,574 SR
Queue Stats
157W - 142L
1,449 Elo+
Party 2
Khepri
Khepri
Toshinova
Khepri
Level 49
God Stats
3W - 2L
1,429 SR
Queue Stats
117W - 143L
1,369 Elo+
Party 4
Thanatos
Thanatos
yamikishi0
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,384 Elo+
Party 4
Team Averages
Level 43
1,489 SR
1,415 Elo+

VS

Team Averages
Level 77
1,523 SR
1,429 Elo+
Fafnir
Fafnir
FrederickT
Fafnir
Level 59
God Stats
1W - 10L
1,411 SR
Queue Stats
29W - 115L
1,187 Elo+
Party 3
Mulan
Mulan
HannaOfCalipso
Mulan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
MataPrrasPro
Ra
Level 47
God Stats
4W - 4L
1,715 SR
Queue Stats
78W - 117L
1,372 Elo+
Party 1
Rama
Rama
Zerkel99
Rama
Level 125
God Stats
14W - 16L
1,133 SR
Queue Stats
487W - 470L
1,552 Elo+
Party 1
Apollo
Apollo
diego01186
Apollo
Level 94
God Stats
10W - 5L
1,856 SR
Queue Stats
580W - 531L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 1
7,125
648
3,899
5,175
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 2
6,297
572
3,895
6,236
3,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
10
4 / 2 / 0
5,784
526
5,560
5,246
1,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
Toshinova
Khepri
9
0 / 2 / 4
5,670
515
1,995
7,251
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
yamikishi0
Thanatos
9
3 / 1 / 4
5,902
537
2,708
5,533
1,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FrederickT
Fafnir
6
1 / 3 / 0
4,449
404
422
5,442
2,182
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 1
5,097
463
1,208
5,943
2,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 6 / 2
5,457
496
2,105
6,352
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
11
3 / 1 / 1
6,079
553
3,997
5,733
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Apollo
diego01186
Apollo
11
3 / 2 / 2
6,403
582
5,146
5,280
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
13
Kills
7
7
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
W
1
1
2
2
L
Fafnir
FrederickT
Fafnir
1
3
0
0.33
L
0
1
1
0.5
W
Chiron
4
2
0
2
L
0
6
2
0.17
W
Khepri
Toshinova
Khepri
0
2
4
1
L
Rama
3
1
1
3.5
L
Apollo
diego01186
Apollo
3
2
2
2
W
Thanatos
yamikishi0
Thanatos
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,057
Damage
12,878
29,441
Taken
28,750
12,218
Mitigated
10,525
11,374
Healing
5,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,899
463
105
2,021
5,175
1,782
854
1,236
3,845
32,386
0
W
3,895
700
0
2,981
6,236
3,787
259
217
5,889
0
29,638
L
Fafnir
FrederickT
Fafnir
422
102
250
483
5,442
2,182
0
946
4,496
3,183
0
L
1,208
122
0
2,140
5,943
2,957
0
0
5,568
0
14,033
W
Chiron
5,560
3,711
244
1,305
5,246
1,601
590
68
5,178
0
33,534
L
2,105
367
0
833
6,352
1,957
0
2,809
3,295
25,789
0
W
Khepri
Toshinova
Khepri
1,995
115
0
1,498
7,251
3,220
444
321
6,930
12,178
0
L
Rama
3,997
3,060
0
1,891
5,733
1,716
722
1,011
4,722
0
35,019
L
Apollo
diego01186
Apollo
5,146
2,825
0
205
5,280
1,713
0
788
4,375
0
35,466
W
Thanatos
yamikishi0
Thanatos
2,708
1,041
0
3,220
5,533
1,828
0
485
4,947
0
19,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,778
Gold Earned
27,485
258
Minions Killed
233
0
Camps Cleared
0
870,509
Distance Traveled
920,633
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,125
648
78
7
0
178,147
3
W
Chaac
6,297
572
64
6
0
195,459
1
L
Fafnir
4,449
404
6
1
0
160,254
0
L
Mulan
5,097
463
35
3
0
199,643
2
W
Chiron
5,784
526
60
5
0
154,984
3
L
Ra
5,457
496
41
4
0
184,224
0
W
Khepri
5,670
515
23
2
0
170,701
0
L
Rama
6,079
553
71
6
0
174,248
2
L
Apollo
6,403
582
80
7
0
202,264
2
W
Thanatos
5,902
537
33
3
0
171,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role