Player Matchup

Skadi
Skadi
D3M3TMG
Skadi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
ExxReyy
Nemesis
Level 48
God Stats
7W - 5L
1,463 SR
Queue Stats
232W - 278L
1,388 Elo+
Party 2
Ares
Ares
Jinkuchi
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
snootypillow
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ra
Ra
wacksaptap
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,493 SR
1,478 Elo+

VS

Team Averages
Level 12
1,560 SR
1,383 Elo+
Neith
Neith
CoPe-ChOkO
Neith
Level 31
God Stats
73W - 85L
1,578 SR
Queue Stats
115W - 157L
1,326 Elo+
Party 1
Anhur
Anhur
DonDMatoke
Anhur
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
116W - 127L
1,386 Elo+
Solo
Odin
Odin
Jonnnywalter
Odin
Level 6
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 4L
1,201 Elo+
Party 1
Kukulkan
Kukulkan
pitoloko117
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
zanie1
Thor
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
D3M3TMG
Skadi
9
0 / 11 / 7
6,742
449
4,617
10,138
3,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
ExxReyy
Nemesis
14
4 / 3 / 2
8,753
584
6,140
10,689
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
10
1 / 9 / 9
7,460
497
3,994
13,359
9,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
snootypillow
Bellona
15
6 / 5 / 2
8,794
586
9,376
11,914
8,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
20 / 3 / 1
11,216
748
16,500
10,936
4,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
7 / 8 / 3
8,271
551
6,669
10,602
3,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
13
8 / 4 / 3
9,021
601
11,166
12,118
4,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
6 / 6 / 9
7,461
497
8,450
12,554
5,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
pitoloko117
Kukulkan
9
1 / 8 / 2
6,294
420
2,158
6,272
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
zanie1
Thor
13
8 / 5 / 5
9,247
616
10,181
12,481
4,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
52
31
Kills
30
31
Deaths
31
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
7
8
3
1.06
W
Skadi
D3M3TMG
Skadi
0
11
7
0.32
L
Anhur
8
4
3
2.38
W
Nemesis
ExxReyy
Nemesis
4
3
2
1.67
W
Ares
1
9
9
0.61
L
6
6
9
1.75
L
Kukulkan
pitoloko117
Kukulkan
1
8
2
0.25
W
Bellona
snootypillow
Bellona
6
5
2
1.4
W
20
3
1
6.83
L
Thor
zanie1
Thor
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,627
Damage
38,624
57,036
Taken
54,027
29,112
Mitigated
20,556
9,277
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,669
3,465
0
781
10,602
3,609
38
5,276
5,326
0
30,603
W
Skadi
D3M3TMG
Skadi
4,617
3,116
0
0
10,138
3,006
774
123
10,003
0
15,046
L
Anhur
11,166
5,952
0
4,312
12,118
4,403
227
2,503
9,615
0
44,159
W
Nemesis
ExxReyy
Nemesis
6,140
1,952
0
2,178
10,689
3,626
0
0
10,689
0
48,869
W
Ares
3,994
757
0
231
13,359
9,750
198
741
12,552
12,114
0
L
8,450
5,052
0
0
12,554
5,803
0
6,276
6,278
0
21,162
L
Kukulkan
pitoloko117
Kukulkan
2,158
333
0
0
6,272
2,191
0
1,847
4,425
15,546
0
W
Bellona
snootypillow
Bellona
9,376
3,598
0
588
11,914
8,159
1,058
890
10,894
0
34,940
W
16,500
1,255
457
5,823
10,936
4,571
2,063
156
10,740
72,118
0
L
Thor
zanie1
Thor
10,181
4,063
0
1,852
12,481
4,550
0
4,592
7,889
0
38,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,965
Gold Earned
40,294
303
Minions Killed
233
0
Camps Cleared
0
1,456,488
Distance Traveled
1,215,650
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,271
551
53
4
0
262,136
0
W
Skadi
6,742
449
17
1
0
286,801
0
L
Anhur
9,021
601
65
4
0
212,237
0
W
Nemesis
8,753
584
84
6
0
328,996
0
W
Ares
7,460
497
13
1
0
284,672
3
L
Odin
7,461
497
19
1
0
313,956
0
L
Kukulkan
6,294
420
30
2
0
148,848
0
W
Bellona
8,794
586
62
4
0
274,011
0
W
Ra
11,216
748
127
8
0
282,008
2
L
Thor
9,247
616
66
4
0
278,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role