Player Matchup

Bellona
Bellona
Meepman18
Bellona
Level 41
God Stats
4W - 6L
1,369 SR
Queue Stats
51W - 62L
1,405 Elo+
Party 2
Tiamat
Tiamat
Sharky909
Tiamat
Level 49
God Stats
49W - 24L
1,675 SR
Queue Stats
114W - 109L
1,519 Elo+
Party 1
Sylvanus
Sylvanus
SpyHunter7
Sylvanus
Level 81
God Stats
17W - 19L
1,531 SR
Queue Stats
243W - 212L
1,518 Elo+
Party 1
Set
Set
carnageman133
Set
Level 84
God Stats
18W - 15L
1,656 SR
Queue Stats
55W - 63L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
kersh1234
Danzaburou
Level 125
God Stats
8W - 5L
1,557 SR
Queue Stats
73W - 89L
1,487 Elo+
Party 2
Team Averages
Level 76
1,558 SR
1,477 Elo+

VS

Team Averages
Level 107
1,508 SR
1,512 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Artdawg
Cupid
Level 42
God Stats
4W - 3L
1,583 SR
Queue Stats
5W - 4L
1,548 Elo+
Party 3
Athena
Athena
Deathstroke Red
Athena
Level 148
God Stats
24W - 21L
1,625 SR
Queue Stats
534W - 468L
1,565 Elo+
Party 3
He Bo
He Bo
SuperMario04180
He Bo
Level 83
God Stats
9W - 12L
1,335 SR
Queue Stats
14W - 15L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Meepman18
Bellona
13
1 / 4 / 3
7,714
514
1,655
9,752
6,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Sharky909
Tiamat
14
8 / 2 / 2
8,847
590
16,136
10,207
12,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
SpyHunter7
Sylvanus
12
3 / 4 / 8
7,385
492
8,850
13,337
10,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
5 / 3 / 5
9,028
602
5,432
9,390
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
kersh1234
Danzaburou
14
9 / 2 / 4
9,038
603
16,317
12,665
5,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
5 / 4 / 4
8,489
566
9,624
15,338
7,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
 
Aphrodite
11
0 / 6 / 5
6,647
443
6,357
14,838
4,938
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Artdawg
Cupid
9
1 / 6 / 1
6,268
418
5,911
14,608
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 2 / 3
8,694
580
11,285
13,703
8,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 8 / 4
7,017
468
3,714
10,562
3,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
26
Kills
15
15
Deaths
26
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
5
4
4
1.75
L
Aphrodite
 
Aphrodite
0
6
5
0.42
L
Cupid
Artdawg
Cupid
1
6
1
0.25
L
8
2
3
4.75
W
Bellona
Meepman18
Bellona
1
4
3
0.63
W
Tiamat
Sharky909
Tiamat
8
2
2
4.5
W
Sylvanus
SpyHunter7
Sylvanus
3
4
8
1.75
L
1
8
4
0.38
W
5
3
5
2.5
W
Danzaburou
kersh1234
Danzaburou
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,390
Damage
36,891
55,351
Taken
69,049
38,530
Mitigated
27,569
23,202
Healing
24,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
9,624
4,847
0
4,814
15,338
7,234
0
7,842
7,195
0
51,790
L
Aphrodite
 
Aphrodite
6,357
1,096
3,846
6,927
14,838
4,938
779
3,491
11,311
32,549
0
L
Cupid
Artdawg
Cupid
5,911
2,547
651
3,873
14,608
3,525
960
2,068
12,540
0
28,219
L
11,285
2,978
0
4,112
13,703
8,643
352
3,705
9,880
42,934
0
W
Bellona
Meepman18
Bellona
1,655
659
0
3,206
9,752
6,409
805
4,946
4,806
0
32,939
W
Tiamat
Sharky909
Tiamat
16,136
1,735
0
3,567
10,207
12,453
1,512
3,328
6,879
45,494
0
W
Sylvanus
SpyHunter7
Sylvanus
8,850
2,614
2,962
5,803
13,337
10,194
144
6,499
6,838
20,342
3,693
L
3,714
153
0
424
10,562
3,229
425
6,269
3,701
31,676
0
W
5,432
1,995
0
3,576
9,390
3,720
0
3,658
5,732
0
45,106
W
Danzaburou
kersh1234
Danzaburou
16,317
8,911
0
4,088
12,665
5,754
512
2,925
9,740
0
61,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,012
Gold Earned
37,115
377
Minions Killed
338
0
Camps Cleared
0
1,397,166
Distance Traveled
1,319,927
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,489
566
95
6
0
296,496
1
L
Aphrodite
6,647
443
64
4
0
260,729
2
L
Cupid
6,268
418
49
3
0
227,406
0
L
Athena
8,694
580
75
5
0
296,638
1
W
Bellona
7,714
514
70
5
0
294,302
0
W
Tiamat
8,847
590
98
7
0
287,279
1
W
Sylvanus
7,385
492
36
2
0
250,067
2
L
He Bo
7,017
468
55
4
0
238,658
0
W
Set
9,028
602
89
6
0
309,821
0
W
Danzaburou
9,038
603
84
6
0
255,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role