Player Matchup

Hun Batz
Hun Batz
Capata17
Hun Batz
Level 28
God Stats
0W - 2L
1,255 SR
Queue Stats
16W - 34L
1,310 Elo+
Party 1
Skadi
Skadi
Vālkyr
Skadi
Level 119
God Stats
1W - 4L
1,242 SR
Queue Stats
235W - 286L
1,444 Elo+
Party 1
Hera
Hera
Xeilu
Hera
Level 49
God Stats
0W - 3L
1,159 SR
Queue Stats
104W - 134L
1,415 Elo+
Party 1
Team Averages
Level 65
1,218 SR
1,390 Elo+

VS

Team Averages
Level 95
1,654 SR
1,602 Elo+
Athena
Athena
Edddboi
Athena
Level 69
God Stats
5W - 2L
1,774 SR
Queue Stats
877W - 699L
1,649 Elo+
Party 2
Arachne
Arachne
UnfortunateRisk
Arachne
Level 90
God Stats
6W - 6L
1,688 SR
Queue Stats
477W - 333L
1,657 Elo+
Party 2
Baron Samedi
Baron Samedi
erektelephant
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Capata17
Hun Batz
8
0 / 10 / 2
6,324
575
2,820
9,757
4,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Skadi
Vālkyr
Skadi
11
3 / 5 / 0
8,246
750
7,276
7,579
2,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
Xeilu
Hera
9
0 / 9 / 3
6,867
624
4,017
7,679
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Edddboi
Athena
11
2 / 1 / 20
9,167
833
5,311
11,625
10,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
14 / 1 / 9
9,824
893
7,109
9,538
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Baron Samedi
erektelephant
Baron Samedi
13
8 / 1 / 15
9,404
855
8,577
6,231
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
68
3
Kills
24
24
Deaths
3
5
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Capata17
Hun Batz
0
10
2
0.1
W
Athena
Edddboi
Athena
2
1
20
12
W
14
1
9
18.5
L
Skadi
Vālkyr
Skadi
3
5
0
0.6
L
Hera
Xeilu
Hera
0
9
3
0.17
W
Baron Samedi
erektelephant
Baron Samedi
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,113
Damage
20,997
25,015
Taken
27,394
8,865
Mitigated
19,526
620
Healing
12,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Capata17
Hun Batz
2,820
712
0
330
9,757
4,103
0
4,318
5,270
0
13,391
W
Athena
Edddboi
Athena
5,311
1,763
0
2,258
11,625
10,962
326
1,318
10,133
16,706
0
W
7,109
5,321
0
4,625
9,538
5,274
1,772
1,158
8,234
0
25,480
L
Skadi
Vālkyr
Skadi
7,276
3,085
0
250
7,579
2,368
0
4,146
3,205
0
29,233
L
Hera
Xeilu
Hera
4,017
882
0
40
7,679
2,394
0
4,901
2,604
13,369
0
W
Baron Samedi
erektelephant
Baron Samedi
8,577
933
2,515
2,781
6,231
3,290
714
1,135
4,938
47,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,437
Gold Earned
28,395
103
Minions Killed
131
0
Camps Cleared
0
444,895
Distance Traveled
641,011
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,324
575
27
2
0
160,696
0
W
Athena
9,167
833
19
2
0
239,638
0
W
Arachne
9,824
893
40
4
0
215,655
2
L
Skadi
8,246
750
50
5
0
136,153
1
L
Hera
6,867
624
26
2
0
148,046
0
W
Baron Samedi
9,404
855
72
7
0
185,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role