Player Matchup

Chaac
Chaac
DadJustice9
Chaac
Level 105
God Stats
8W - 4L
1,670 SR
Queue Stats
61W - 44L
1,537 Elo+
Party 1
Sol
Sol
Imperius8609
Sol
Level 138
God Stats
5W - 2L
1,433 SR
Queue Stats
56W - 50L
1,715 Elo+
Party 1
Fenrir
Fenrir
raiderboyznc
Fenrir
Level 148
God Stats
17W - 6L
1,782 SR
Queue Stats
267W - 172L
1,793 Elo+
Party 1
Team Averages
Level 130
1,628 SR
1,682 Elo+

VS

Team Averages
Level 121
1,642 SR
1,545 Elo+
Baron Samedi
Baron Samedi
Chef Svenske
Baron Samedi
Level 105
God Stats
2W - 1L
1,757 SR
Queue Stats
87W - 94L
1,513 Elo+
Solo
Tyr
Tyr
SlausonDawson
Tyr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
481W - 421L
1,569 Elo+
Solo
Loki
Loki
TDN Swan1505
Loki
Level 118
God Stats
2W - 2L
1,668 SR
Queue Stats
133W - 118L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 7
9,993
714
11,255
10,806
10,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
5 / 1 / 11
10,454
747
9,192
7,770
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
13
5 / 3 / 10
9,984
713
10,094
13,618
10,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chef Svenske
Baron Samedi
13
1 / 5 / 4
9,056
647
10,582
11,595
5,486
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 6 / 3
9,464
676
5,512
15,881
8,069
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 6 / 3
9,224
659
8,925
10,900
3,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
17
Kills
5
5
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Chef Svenske
Baron Samedi
1
5
4
0.6
W
7
1
7
10.5
W
5
1
11
10.5
L
2
6
3
0.58
L
2
6
3
0.58
W
Fenrir
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,541
Damage
25,019
32,194
Taken
38,376
23,731
Mitigated
16,858
14,061
Healing
8,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Chef Svenske
Baron Samedi
10,582
1,108
2,388
3,478
11,595
5,486
0
3,386
7,900
44,698
0
W
11,255
1,401
293
5,482
10,806
10,695
1,679
4,404
6,402
0
31,525
W
9,192
828
239
3,947
7,770
2,623
1,489
3,020
4,750
56,813
0
L
5,512
1,429
294
1,395
15,881
8,069
0
3,178
12,235
0
21,649
L
8,925
1,778
0
1,035
10,900
3,303
0
2,002
8,604
0
30,970
W
Fenrir
10,094
3,018
0
4,100
13,618
10,413
591
3,753
9,865
0
27,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,431
Gold Earned
27,744
166
Minions Killed
143
0
Camps Cleared
0
809,628
Distance Traveled
754,928
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,056
647
82
6
0
215,307
5
W
Chaac
9,993
714
29
2
0
275,558
2
W
Sol
10,454
747
105
8
0
257,245
3
L
Tyr
9,464
676
34
2
0
299,855
0
L
Loki
9,224
659
27
2
0
239,766
3
W
Fenrir
9,984
713
32
2
0
276,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role