Player Matchup

Nox
Nox
ArisenFenrir
Nox
Level 126
God Stats
0W - 1L
1,628 SR
Queue Stats
3W - 1L
1,781 Elo+
Party 1
Chaac
Chaac
ImmaculateShame
Chaac
Level 142
God Stats
1W - 3L
1,566 SR
Queue Stats
220W - 235L
1,506 Elo+
Party 2
Sun Wukong
Sun Wukong
RegianldRainbow
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,322 Elo+
Party 2
Achilles
Achilles
Warwick7788
Achilles
Level 43
God Stats
0W - 1L
1,282 SR
Queue Stats
2W - 1L
1,781 Elo+
Party 1
Ullr
Ullr
deadmanwalkn
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,187 Elo+
Party 2
Team Averages
Level 72
1,495 SR
1,515 Elo+

VS

Team Averages
Level 51
1,511 SR
1,396 Elo+
Ao Kuang
Ao Kuang
HorseActual
Ao Kuang
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 106L
1,508 Elo+
Party 4
Cupid
Cupid
PierreDelecto
Cupid
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,122 Elo+
Party 3
Jormungandr
Jormungandr
RACCONBOSK
Jormungandr
Level 37
God Stats
2W - 2L
1,617 SR
Queue Stats
11W - 19L
1,379 Elo+
Solo
Fenrir
Fenrir
SeeDave
Fenrir
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
152W - 156L
1,539 Elo+
Party 3
Scylla
Scylla
Thaxamundar
Scylla
Level 27
God Stats
4W - 4L
1,436 SR
Queue Stats
11W - 15L
1,435 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 4
9,105
506
9,154
8,846
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 5 / 5
8,188
455
12,169
16,583
7,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
RegianldRainbow
Sun Wukong
11
0 / 3 / 3
6,813
379
3,660
10,952
6,229
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Warwick7788
Achilles
13
2 / 6 / 3
7,869
437
7,857
14,643
10,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 4 / 2
7,776
432
4,222
11,792
3,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HorseActual
Ao Kuang
18
9 / 2 / 1
10,807
600
13,537
20,213
13,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 0 / 0
9,723
540
5,245
5,976
2,104
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
RACCONBOSK
Jormungandr
14
2 / 4 / 9
8,341
463
9,700
12,568
10,632
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
SeeDave
Fenrir
14
2 / 5 / 3
8,812
490
6,532
17,350
7,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
15
2 / 1 / 6
9,332
518
9,003
6,538
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
12
Kills
20
21
Deaths
12
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
W
Ao Kuang
HorseActual
Ao Kuang
9
2
1
4.75
L
3
5
5
1.1
W
5
0
0
5
W
Jormungandr
RACCONBOSK
Jormungandr
2
4
9
1.63
L
Sun Wukong
RegianldRainbow
Sun Wukong
0
3
3
0.5
W
Fenrir
SeeDave
Fenrir
2
5
3
0.7
W
Scylla
2
1
6
5
L
Achilles
Warwick7788
Achilles
2
6
3
0.58
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,062
Damage
44,017
62,816
Taken
62,645
31,196
Mitigated
35,525
16,070
Healing
24,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,154
462
116
2,151
8,846
2,880
0
5,979
2,579
44,999
0
W
Ao Kuang
HorseActual
Ao Kuang
13,537
3,299
0
12,138
20,213
13,353
35
1,414
18,199
75,614
0
L
12,169
2,490
0
5,705
16,583
7,804
0
6,880
9,601
0
49,099
W
5,245
2,900
512
3,301
5,976
2,104
1,967
0
5,976
0
59,620
W
Jormungandr
RACCONBOSK
Jormungandr
9,700
1,716
206
1,929
12,568
10,632
60
1,962
10,452
37,159
0
L
Sun Wukong
RegianldRainbow
Sun Wukong
3,660
584
0
2,012
10,952
6,229
45
3,828
7,078
0
26,235
W
Fenrir
SeeDave
Fenrir
6,532
2,404
0
6,482
17,350
7,268
0
2,530
14,602
0
60,289
W
Scylla
9,003
620
0
360
6,538
2,168
1,015
2,948
3,414
51,176
0
L
Achilles
Warwick7788
Achilles
7,857
2,057
0
1,501
14,643
10,510
0
9,783
4,836
146
28,879
L
4,222
2,306
0
4,585
11,792
3,773
16
5,230
6,482
0
40,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,751
Gold Earned
47,015
336
Minions Killed
493
0
Camps Cleared
0
1,671,227
Distance Traveled
1,657,387
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,105
506
97
5
0
379,274
6
W
Ao Kuang
10,807
600
122
7
0
327,724
5
L
Chaac
8,188
455
75
4
0
369,101
4
W
Cupid
9,723
540
111
6
0
321,322
7
W
Jormungandr
8,341
463
53
3
0
351,073
4
L
Sun Wukong
6,813
379
50
3
0
328,519
0
W
Fenrir
8,812
490
98
5
0
314,549
5
W
Scylla
9,332
518
109
6
0
342,719
7
L
Achilles
7,869
437
40
2
0
289,018
3
L
Ullr
7,776
432
74
4
0
305,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role