Player Matchup

Ares
Ares
HandLotionSquirt
Ares
Level 7
God Stats
3W - 1L
1,805 SR
Queue Stats
75W - 82L
1,586 Elo+
Party 1
Achilles
Achilles
Hooserman
Achilles
Level 27
God Stats
15W - 13L
1,096 SR
Queue Stats
251W - 260L
1,506 Elo+
Party 1
Tiamat
Tiamat
souldger42
Tiamat
Level 27
God Stats
11W - 7L
1,471 SR
Queue Stats
29W - 26L
1,408 Elo+
Solo
Neith
Neith
xPsychoMantis
Neith
Level 15
God Stats
4W - 3L
1,587 SR
Queue Stats
7W - 5L
1,443 Elo+
Solo
Da Ji
Da Ji
琴弦ii
Da Ji
Level 16
God Stats
3W - 1L
1,625 SR
Queue Stats
85W - 77L
1,382 Elo+
Solo
Team Averages
Level 18
1,517 SR
1,465 Elo+

VS

Team Averages
Level 17
1,477 SR
1,427 Elo+
Skadi
Skadi
ArielAJ
Skadi
Level 14
God Stats
10W - 16L
1,556 SR
Queue Stats
39W - 53L
1,461 Elo+
Solo
Athena
Athena
DubD3
Athena
Level 24
God Stats
1W - 4L
1,390 SR
Queue Stats
20W - 25L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
OrangeYouMad
Tsukuyomi
Level 9
God Stats
2W - 2L
1,475 SR
Queue Stats
2W - 2L
1,491 Elo+
Party 2
Merlin
Merlin
VMAN8
Merlin
Level 14
God Stats
3W - 2L
1,455 SR
Queue Stats
4W - 6L
1,364 Elo+
Party 2
Hercules
Hercules
osulacam
Hercules
Level 23
God Stats
3W - 6L
1,507 SR
Queue Stats
20W - 33L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 18
13,716
508
15,008
21,951
22,235
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Hooserman
Achilles
20
5 / 4 / 10
13,735
509
12,525
18,307
25,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
souldger42
Tiamat
20
11 / 4 / 15
15,847
587
30,908
15,986
14,627
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 6 / 9
14,441
535
18,727
18,063
9,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
琴弦ii
Da Ji
20
13 / 8 / 13
14,870
551
15,928
23,406
12,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ArielAJ
Skadi
18
5 / 7 / 7
12,632
468
12,186
16,304
5,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
DubD3
Athena
15
7 / 7 / 10
12,239
453
15,453
32,806
27,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
OrangeYouMad
Tsukuyomi
17
3 / 11 / 10
11,777
436
11,777
20,710
7,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
VMAN8
Merlin
19
4 / 10 / 7
12,102
448
9,371
18,360
6,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
osulacam
Hercules
19
7 / 7 / 5
13,299
493
11,305
28,001
23,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
65
42
Kills
26
27
Deaths
42
65
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Skadi
ArielAJ
Skadi
5
7
7
1.21
L
Athena
DubD3
Athena
7
7
10
1.71
W
4
5
18
2.6
W
Achilles
Hooserman
Achilles
5
4
10
2.5
L
Tsukuyomi
OrangeYouMad
Tsukuyomi
3
11
10
0.73
L
Merlin
VMAN8
Merlin
4
10
7
0.75
L
Hercules
osulacam
Hercules
7
7
5
1.36
W
Tiamat
souldger42
Tiamat
11
4
15
4.63
W
9
6
9
2.25
W
Da Ji
琴弦ii
Da Ji
13
8
13
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,096
Damage
60,092
97,713
Taken
116,181
83,356
Mitigated
70,368
20,258
Healing
21,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
ArielAJ
Skadi
12,186
7,655
0
1,828
16,304
5,793
858
5,374
10,930
0
68,054
L
Athena
DubD3
Athena
15,453
2,586
0
8,870
32,806
27,205
280
12,893
19,913
40,912
0
W
15,008
1,411
0
2,039
21,951
22,235
760
7,453
14,312
49,055
0
W
Achilles
Hooserman
Achilles
12,525
4,586
0
3,192
18,307
25,057
946
3,202
14,985
0
57,328
L
Tsukuyomi
OrangeYouMad
Tsukuyomi
11,777
3,932
0
1,100
20,710
7,565
748
10,379
10,331
0
58,443
L
Merlin
VMAN8
Merlin
9,371
840
0
2,722
18,360
6,644
102
6,127
12,233
56,803
0
L
Hercules
osulacam
Hercules
11,305
3,487
0
6,751
28,001
23,161
0
11,143
16,858
0
60,198
W
Tiamat
souldger42
Tiamat
30,908
2,509
0
4,276
15,986
14,627
4,246
3,646
12,110
104,417
0
W
18,727
11,465
0
4,219
18,063
9,175
4,449
6,047
11,906
0
99,597
W
Da Ji
琴弦ii
Da Ji
15,928
3,342
0
6,532
23,406
12,262
118
3,616
19,576
0
98,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,609
Gold Earned
62,049
608
Minions Killed
519
0
Camps Cleared
0
2,389,500
Distance Traveled
2,264,630
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,632
468
133
5
0
434,803
1
L
Athena
12,239
453
52
2
0
487,694
7
W
Ares
13,716
508
38
1
0
478,445
9
W
Achilles
13,735
509
102
4
0
524,768
1
L
Tsukuyomi
11,777
436
106
4
0
486,154
0
L
Merlin
12,102
448
104
4
0
436,497
0
L
Hercules
13,299
493
124
5
0
419,482
4
W
Tiamat
15,847
587
169
6
0
494,466
10
W
Neith
14,441
535
152
6
0
421,340
1
W
Da Ji
14,870
551
147
5
0
470,481
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role