Player Matchup

Hera
Hera
BOBBYBIGBODY
Hera
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DiveThePhoenix
Ah Muzen Cab
Level 27
God Stats
11W - 2L
2,051 SR
Queue Stats
266W - 146L
1,846 Elo+
Party 1
Athena
Athena
RaveMom
Athena
Level 57
God Stats
15W - 4L
1,777 SR
Queue Stats
169W - 105L
1,745 Elo+
Party 1
Danzaburou
Danzaburou
RubbaBubBub
Danzaburou
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 46L
1,812 Elo+
Party 1
Set
Set
xl Chente lx
Set
Level 45
God Stats
27W - 18L
1,624 SR
Queue Stats
482W - 449L
1,563 Elo+
Solo
Team Averages
Level 37
1,691 SR
1,693 Elo+

VS

Team Averages
Level 70
1,439 SR
1,591 Elo+
King Arthur
King Arthur
ErensHand
King Arthur
Level 97
God Stats
3W - 4L
1,500 SR
Queue Stats
145W - 113L
1,515 Elo+
Party 3
Nemesis
Nemesis
HaloG101
Nemesis
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
217W - 178L
1,620 Elo+
Party 3
Tiamat
Tiamat
OutsideBaddie
Tiamat
Level 46
God Stats
0W - 2L
1,223 SR
Queue Stats
102W - 56L
1,633 Elo+
Party 2
Neith
Neith
Pincheizzy
Neith
Level 63
God Stats
6W - 5L
1,473 SR
Queue Stats
178W - 134L
1,655 Elo+
Party 2
Ganesha
Ganesha
exxrahh
Ganesha
Level 122
God Stats
3W - 5L
1,500 SR
Queue Stats
112W - 82L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
8,451
650
6,428
5,299
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
DiveThePhoenix
Ah Muzen Cab
15
4 / 1 / 3
8,653
666
11,491
11,051
4,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
RaveMom
Athena
11
1 / 3 / 5
6,999
538
4,249
11,894
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
RubbaBubBub
Danzaburou
11
4 / 4 / 2
7,255
558
5,441
9,956
2,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 0 / 1
8,136
626
4,416
6,437
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ErensHand
King Arthur
12
1 / 4 / 0
6,772
521
6,229
11,721
8,644
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
HaloG101
Nemesis
9
0 / 5 / 3
5,988
461
4,410
10,007
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 3 / 1
7,349
565
4,103
7,288
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
6 / 4 / 1
7,648
588
11,416
9,653
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
exxrahh
Ganesha
10
0 / 4 / 7
6,925
533
1,977
7,414
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
20
Kills
9
9
Deaths
20
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
Ah Muzen Cab
DiveThePhoenix
Ah Muzen Cab
4
1
3
5.5
L
King Arthur
ErensHand
King Arthur
1
4
0
0.25
L
Nemesis
HaloG101
Nemesis
0
5
3
0.3
L
2
3
1
0.83
L
Neith
6
4
1
1.63
W
Athena
RaveMom
Athena
1
3
5
1.17
W
Danzaburou
RubbaBubBub
Danzaburou
4
4
2
1.25
L
Ganesha
exxrahh
Ganesha
0
4
7
0.88
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,025
Damage
28,135
44,637
Taken
46,083
17,545
Mitigated
23,977
17,071
Healing
10,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,428
1,587
0
1,321
5,299
1,888
408
1,298
3,859
51,479
0
W
Ah Muzen Cab
DiveThePhoenix
Ah Muzen Cab
11,491
5,305
0
6,438
11,051
4,800
1,570
0
11,051
0
57,762
L
King Arthur
ErensHand
King Arthur
6,229
1,071
0
872
11,721
8,644
0
97
11,624
0
37,164
L
Nemesis
HaloG101
Nemesis
4,410
1,527
0
2,224
10,007
3,446
0
1,885
8,050
0
26,116
L
4,103
216
0
2,041
7,288
3,604
0
3,087
4,041
39,924
0
L
Neith
11,416
7,107
0
3,979
9,653
3,936
744
2,850
6,723
0
49,583
W
Athena
RaveMom
Athena
4,249
1,328
0
3,665
11,894
5,849
110
2,389
9,361
17,330
0
W
Danzaburou
RubbaBubBub
Danzaburou
5,441
3,267
0
2,615
9,956
2,553
0
879
9,037
0
34,764
L
Ganesha
exxrahh
Ganesha
1,977
233
0
1,092
7,414
4,347
0
2,374
4,968
23,762
0
W
4,416
1,737
0
3,032
6,437
2,455
1,393
1,120
5,249
0
43,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,494
Gold Earned
34,682
390
Minions Killed
366
0
Camps Cleared
0
1,390,150
Distance Traveled
1,217,541
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,451
650
111
9
0
279,883
5
W
Ah Muzen Cab
8,653
666
96
7
0
264,256
1
L
King Arthur
6,772
521
87
7
0
236,957
1
L
Nemesis
5,988
461
55
4
0
265,756
2
L
Tiamat
7,349
565
108
8
0
231,379
5
L
Neith
7,648
588
106
8
0
218,094
3
W
Athena
6,999
538
24
2
0
293,389
1
W
Danzaburou
7,255
558
69
5
0
250,268
3
L
Ganesha
6,925
533
10
1
0
265,355
4
W
Set
8,136
626
90
7
0
302,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role