Player Matchup

Rama
Rama
Anthonycaps2
Rama
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,591 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SilverHay
Kumbhakarna
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 186L
1,665 Elo+
Party 2
Anhur
Anhur
VandalVash
Anhur
Level 144
God Stats
1W - 4L
1,537 SR
Queue Stats
164W - 153L
1,589 Elo+
Solo
Cu Chulainn
Cu Chulainn
plkmng
Cu Chulainn
Level 116
God Stats
0W - 2L
1,657 SR
Queue Stats
28W - 34L
1,532 Elo+
Party 2
Discordia
Discordia
sl412
Discordia
Level 61
God Stats
10W - 12L
1,561 SR
Queue Stats
61W - 65L
1,559 Elo+
Party 2
Team Averages
Level 112
1,551 SR
1,587 Elo+

VS

Team Averages
Level 112
1,657 SR
1,609 Elo+
Arachne
Arachne
SgtOof
Arachne
Level 101
God Stats
25W - 15L
1,806 SR
Queue Stats
144W - 138L
1,532 Elo+
Party 1
Erlang Shen
Erlang Shen
TruB1u1
Erlang Shen
Level 112
God Stats
18W - 8L
1,827 SR
Queue Stats
125W - 108L
1,645 Elo+
Party 1
Hel
Hel
logancrow3
Hel
Level 124
God Stats
2W - 2L
1,327 SR
Queue Stats
112W - 87L
1,646 Elo+
Party 3
Danzaburou
Danzaburou
wallpatt
Danzaburou
Level 106
God Stats
36W - 22L
1,826 SR
Queue Stats
410W - 347L
1,542 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
zxEleven
Ah Muzen Cab
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 93L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,807
459
3,988
9,789
2,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
SilverHay
Kumbhakarna
12
4 / 6 / 0
8,280
487
3,809
14,701
9,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
15
7 / 5 / 0
9,048
532
11,545
12,343
4,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
plkmng
Cu Chulainn
11
0 / 10 / 2
6,951
409
6,512
17,198
9,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
sl412
Discordia
11
0 / 4 / 3
6,846
403
7,539
8,633
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SgtOof
Arachne
18
18 / 3 / 8
11,596
682
21,285
16,515
7,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
TruB1u1
Erlang Shen
12
1 / 2 / 15
8,165
480
6,771
13,832
9,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 2 / 5
10,388
611
8,433
11,311
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
wallpatt
Danzaburou
18
3 / 0 / 4
11,299
665
5,985
8,559
3,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
zxEleven
Ah Muzen Cab
15
0 / 4 / 4
9,400
553
4,307
10,393
5,224
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
11
Kills
29
29
Deaths
11
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Arachne
SgtOof
Arachne
18
3
8
7.33
L
Kumbhakarna
SilverHay
Kumbhakarna
4
6
0
0.67
W
Erlang Shen
TruB1u1
Erlang Shen
1
2
15
4.25
L
Anhur
7
5
0
1.4
W
7
2
5
4.75
L
Cu Chulainn
plkmng
Cu Chulainn
0
10
2
0.1
L
Discordia
sl412
Discordia
0
4
3
0.38
W
Danzaburou
wallpatt
Danzaburou
3
0
4
5
W
Ah Muzen Cab
zxEleven
Ah Muzen Cab
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,393
Damage
46,781
62,664
Taken
60,610
28,984
Mitigated
30,803
9,076
Healing
27,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,988
3,353
0
3,073
9,789
2,645
0
689
9,025
0
47,053
W
Arachne
SgtOof
Arachne
21,285
14,343
0
5,117
16,515
7,783
1,651
4,077
12,216
0
74,772
L
Kumbhakarna
SilverHay
Kumbhakarna
3,809
683
0
3,118
14,701
9,630
0
3,172
11,379
12,826
0
W
Erlang Shen
TruB1u1
Erlang Shen
6,771
2,196
0
4,054
13,832
9,671
39
2,717
10,944
0
25,034
L
Anhur
11,545
5,298
0
750
12,343
4,662
388
683
11,560
0
51,379
W
8,433
645
3,588
7,829
11,311
4,638
835
2,981
7,938
64,361
0
L
Cu Chulainn
plkmng
Cu Chulainn
6,512
1,312
0
1,150
17,198
9,428
0
1,807
15,191
0
48,003
L
Discordia
sl412
Discordia
7,539
386
0
985
8,633
2,619
0
2,082
6,501
38,742
0
W
Danzaburou
wallpatt
Danzaburou
5,985
3,856
0
5,696
8,559
3,487
1,410
682
7,835
0
93,419
W
Ah Muzen Cab
zxEleven
Ah Muzen Cab
4,307
821
0
1,455
10,393
5,224
939
56
10,329
0
59,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,932
Gold Earned
50,848
395
Minions Killed
545
0
Camps Cleared
0
1,411,639
Distance Traveled
1,548,468
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,807
459
111
7
0
278,080
6
W
Arachne
11,596
682
109
6
0
338,685
3
L
Kumbhakarna
8,280
487
11
1
0
311,696
10
W
Erlang Shen
8,165
480
47
3
0
327,660
1
L
Anhur
9,048
532
112
7
0
251,873
3
W
Hel
10,388
611
127
7
0
337,826
3
L
Cu Chulainn
6,951
409
92
5
0
284,978
4
L
Discordia
6,846
403
69
4
0
285,012
3
W
Danzaburou
11,299
665
149
9
0
273,456
8
W
Ah Muzen Cab
9,400
553
113
7
0
270,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role