Player Matchup

Rama
Rama
GerMan_69_CoD
Rama
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 77L
1,890 Elo+
Party 3
He Bo
He Bo
SmαshWσlf
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
VicTHORkiller_-
Hun Batz
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 116L
1,832 Elo+
Party 3
Fafnir
Fafnir
WPA-PSK-WPA2-PSK
Fafnir
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 165L
1,971 Elo+
Party 3
Serqet
Serqet
zzTRoY
Serqet
Level 156
God Stats
4W - 3L
1,769 SR
Queue Stats
429W - 410L
1,549 Elo+
Party 1
Team Averages
Level 142
1,554 SR
1,748 Elo+

VS

Team Averages
Level 117
1,452 SR
1,564 Elo+
Achilles
Achilles
GØBBLE
Achilles
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 25L
1,480 Elo+
Party 2
Janus
Janus
Mersie
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
POC4sTr4nC4S
Hera
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 26L
1,727 Elo+
Solo
Kumbhakarna
Kumbhakarna
SexyAlligator69
Kumbhakarna
Level 160
God Stats
1W - 0L
1,260 SR
Queue Stats
63W - 41L
1,613 Elo+
Party 2
Ah Puch
Ah Puch
Xariioº
Ah Puch
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 12
12,298
878
21,671
14,882
6,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 6 / 6
11,179
799
16,473
11,378
5,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
17
4 / 8 / 15
10,744
767
11,838
15,119
5,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 4 / 11
10,201
729
3,947
12,519
15,050
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
zzTRoY
Serqet
16
4 / 11 / 6
10,714
765
7,857
13,858
10,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GØBBLE
Achilles
18
8 / 7 / 16
11,632
831
10,575
20,692
14,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Mersie
Janus
20
8 / 3 / 9
12,047
861
10,799
9,647
4,357
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
10 / 4 / 11
12,793
914
14,475
11,398
5,326
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
SexyAlligator69
Kumbhakarna
18
1 / 5 / 22
10,702
764
4,340
22,575
29,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
Xariioº
Ah Puch
19
6 / 6 / 17
11,469
819
18,007
18,358
8,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
108
25
Kills
33
33
Deaths
25
50
Assists
75
Player
Kills
Deaths
Assists
KDA
L
9
4
12
3.75
W
Achilles
GØBBLE
Achilles
8
7
16
2.29
W
Janus
Mersie
Janus
8
3
9
4.17
W
10
4
11
3.88
W
Kumbhakarna
SexyAlligator69
Kumbhakarna
1
5
22
2.4
L
8
6
6
1.83
L
Hun Batz
4
8
15
1.44
L
0
4
11
1.38
W
Ah Puch
Xariioº
Ah Puch
6
6
17
2.42
L
Serqet
zzTRoY
Serqet
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,786
Damage
58,196
67,756
Taken
82,670
42,537
Mitigated
61,865
15,938
Healing
26,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,671
15,036
1,060
4,707
14,882
6,178
1,279
11,796
2,850
0
49,074
W
Achilles
GØBBLE
Achilles
10,575
1,793
955
3,132
20,692
14,517
1,139
5,982
12,326
0
18,468
W
Janus
Mersie
Janus
10,799
1,251
1,576
2,350
9,647
4,357
1,025
2,443
6,828
36,396
0
W
14,475
2,752
655
2,745
11,398
5,326
2,478
3,282
7,568
29,341
0
W
Kumbhakarna
SexyAlligator69
Kumbhakarna
4,340
505
1,429
1,290
22,575
29,573
52
3,752
17,559
14,296
0
L
16,473
247
140
1,612
11,378
5,651
460
6,651
4,627
28,224
0
L
Hun Batz
11,838
880
1,597
2,291
15,119
5,547
941
10,154
4,873
0
19,858
L
3,947
672
1,181
3,021
12,519
15,050
76
9,216
3,071
16,454
0
W
Ah Puch
Xariioº
Ah Puch
18,007
264
2,944
8,940
18,358
8,092
493
4,060
13,426
32,874
0
L
Serqet
zzTRoY
Serqet
7,857
961
101
228
13,858
10,111
616
8,972
4,714
0
7,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,136
Gold Earned
58,643
133
Minions Killed
150
0
Camps Cleared
0
1,184,208
Distance Traveled
1,347,624
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,298
878
56
4
0
222,121
0
W
Achilles
11,632
831
12
1
0
252,982
1
W
Janus
12,047
861
67
5
0
267,151
0
W
Hera
12,793
914
38
3
0
287,577
3
W
Kumbhakarna
10,702
764
7
1
0
250,982
0
L
He Bo
11,179
799
33
2
0
252,334
3
L
Hun Batz
10,744
767
25
2
0
264,799
0
L
Fafnir
10,201
729
16
1
0
233,458
0
W
Ah Puch
11,469
819
26
2
0
288,932
0
L
Serqet
10,714
765
3
0
0
211,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role