Player Matchup

Kuzenbo
Kuzenbo
Chigadumadre
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Humeze
Merlin
Level 108
God Stats
14W - 13L
1,523 SR
Queue Stats
101W - 119L
1,429 Elo+
Solo
Neith
Neith
Innuenjo
Neith
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 40L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
Setsuri
Sun Wukong
Level 125
God Stats
2W - 4L
1,372 SR
Queue Stats
105W - 148L
1,477 Elo+
Solo
Fenrir
Fenrir
sportyjdog
Fenrir
Level 47
God Stats
24W - 25L
1,440 SR
Queue Stats
398W - 407L
1,497 Elo+
Solo
Team Averages
Level 83
1,467 SR
1,472 Elo+

VS

Team Averages
Level 82
1,536 SR
1,449 Elo+
Jormungandr
Jormungandr
Handy
Jormungandr
Level 117
God Stats
5W - 11L
1,313 SR
Queue Stats
109W - 150L
1,473 Elo+
Solo
Anhur
Anhur
OlMunty
Anhur
Level 82
God Stats
3W - 2L
1,683 SR
Queue Stats
83W - 111L
1,481 Elo+
Party 1
Ao Kuang
Ao Kuang
Surfast
Ao Kuang
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
116W - 144L
1,478 Elo+
Party 1
Janus
Janus
THISISYOURMUM
Janus
Level 89
God Stats
3W - 1L
1,827 SR
Queue Stats
28W - 33L
1,492 Elo+
Party 1
Bellona
Bellona
melodia6
Bellona
Level 14
God Stats
1W - 0L
1,357 SR
Queue Stats
12W - 14L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chigadumadre
Kuzenbo
7
0 / 12 / 3
5,468
365
890
11,772
6,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Humeze
Merlin
13
2 / 3 / 2
7,512
501
6,305
6,542
2,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Innuenjo
Neith
15
4 / 2 / 0
8,984
599
9,098
9,341
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Setsuri
Sun Wukong
13
1 / 3 / 1
8,046
536
7,625
10,726
6,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
sportyjdog
Fenrir
12
2 / 5 / 2
7,615
508
4,934
11,304
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Handy
Jormungandr
14
3 / 1 / 6
8,667
578
6,076
9,201
8,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
OlMunty
Anhur
16
4 / 1 / 1
9,758
651
6,580
9,810
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Surfast
Ao Kuang
14
8 / 1 / 7
8,694
580
8,182
11,597
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
8 / 0 / 10
8,985
599
12,894
7,194
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
melodia6
Bellona
9
2 / 6 / 2
5,985
399
618
9,162
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
9
Kills
25
25
Deaths
9
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Chigadumadre
Kuzenbo
0
12
3
0.13
W
Jormungandr
Handy
Jormungandr
3
1
6
6
L
Merlin
Humeze
Merlin
2
3
2
1
L
Neith
Innuenjo
Neith
4
2
0
2
W
Anhur
OlMunty
Anhur
4
1
1
4.5
L
Sun Wukong
Setsuri
Sun Wukong
1
3
1
0.5
W
Ao Kuang
Surfast
Ao Kuang
8
1
7
11.5
W
8
0
10
13
W
Bellona
melodia6
Bellona
2
6
2
0.5
L
Fenrir
sportyjdog
Fenrir
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,852
Damage
34,350
49,685
Taken
46,964
22,220
Mitigated
22,459
9,141
Healing
16,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Chigadumadre
Kuzenbo
890
474
0
112
11,772
6,613
96
8,153
3,278
5,276
0
W
Jormungandr
Handy
Jormungandr
6,076
1,739
0
1,490
9,201
8,082
84
967
8,234
51,109
0
L
Merlin
Humeze
Merlin
6,305
123
0
720
6,542
2,312
0
4,345
1,865
49,584
0
L
Neith
Innuenjo
Neith
9,098
3,882
0
5,135
9,341
2,909
0
1,101
8,210
0
64,743
W
Anhur
OlMunty
Anhur
6,580
2,957
0
5,485
9,810
3,216
2,758
5
9,805
0
61,019
L
Sun Wukong
Setsuri
Sun Wukong
7,625
1,835
0
2,051
10,726
6,279
0
7,088
3,570
0
52,888
W
Ao Kuang
Surfast
Ao Kuang
8,182
2,701
0
8,114
11,597
4,116
0
2,237
9,360
38,042
0
W
12,894
1,221
0
1,853
7,194
2,269
267
1,315
5,879
50,754
0
W
Bellona
melodia6
Bellona
618
516
0
15
9,162
4,776
533
2,671
6,491
0
4,430
L
Fenrir
sportyjdog
Fenrir
4,934
109
0
1,123
11,304
4,107
0
5,468
5,610
0
44,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,625
Gold Earned
42,089
426
Minions Killed
401
0
Camps Cleared
0
1,352,207
Distance Traveled
1,480,123
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,468
365
5
0
0
275,118
0
W
Jormungandr
8,667
578
112
7
0
305,529
5
L
Merlin
7,512
501
102
7
0
269,002
2
L
Neith
8,984
599
133
9
0
261,985
3
W
Anhur
9,758
651
120
8
0
246,157
1
L
Sun Wukong
8,046
536
119
8
0
256,755
0
W
Ao Kuang
8,694
580
60
4
0
328,033
2
W
Janus
8,985
599
95
6
0
307,645
2
W
Bellona
5,985
399
14
1
0
292,759
0
L
Fenrir
7,615
508
67
4
0
289,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role