Player Matchup

Chaac
Chaac
SaltyKitten5356
Chaac
Level 64
God Stats
15W - 8L
1,611 SR
Queue Stats
136W - 161L
1,471 Elo+
Party 3
Ymir
Ymir
To Fast49
Ymir
Level 66
God Stats
5W - 3L
1,699 SR
Queue Stats
35W - 32L
1,336 Elo+
Party 2
Ra
Ra
To_Fast49
Ra
Level 37
God Stats
19W - 24L
1,588 SR
Queue Stats
243W - 231L
1,448 Elo+
Party 2
Izanami
Izanami
Zay3312
Izanami
Level 27
God Stats
13W - 18L
1,602 SR
Queue Stats
129W - 140L
1,481 Elo+
Party 3
Tiamat
Tiamat
inNout2O6
Tiamat
Level 108
God Stats
18W - 24L
1,477 SR
Queue Stats
251W - 209L
1,513 Elo+
Party 2
Team Averages
Level 60
1,596 SR
1,449 Elo+

VS

Team Averages
Level 99
1,550 SR
1,459 Elo+
Susano
Susano
AustinJune7
Susano
Level 91
God Stats
0W - 3L
1,500 SR
Queue Stats
332W - 336L
1,444 Elo+
Party 1
Heimdallr
Heimdallr
Carabe
Heimdallr
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DyerTheDodger
Sol
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
140W - 131L
1,373 Elo+
Solo
Ganesha
Ganesha
MsEmberAngel
Ganesha
Level 118
God Stats
15W - 19L
1,619 SR
Queue Stats
183W - 192L
1,500 Elo+
Party 1
Bacchus
Bacchus
NsidiousParadox
Bacchus
Level 29
God Stats
26W - 22L
1,629 SR
Queue Stats
62W - 62L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 13
10,110
1,011
12,193
8,662
7,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
16
3 / 3 / 12
9,780
978
5,041
14,901
10,866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 0 / 10
10,698
1,070
9,370
5,351
1,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Zay3312
Izanami
15
5 / 3 / 9
10,103
1,010
13,943
11,650
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
inNout2O6
Tiamat
16
2 / 3 / 11
9,629
963
8,644
8,478
5,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

235

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
1 / 8 / 8
9,238
924
6,826
13,437
5,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
Carabe
Heimdallr
16
3 / 0 / 4
10,557
1,056
9,694
5,710
2,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 3 / 4
9,671
967
13,046
10,357
4,449
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
MsEmberAngel
Ganesha
15
0 / 1 / 8
8,983
898
8,797
10,145
9,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 6 / 6
9,653
965
7,260
13,207
16,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
18
Kills
9
9
Deaths
18
55
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Susano
1
8
8
0.63
L
Heimdallr
Carabe
Heimdallr
3
0
4
5
L
2
3
4
1.33
L
Ganesha
MsEmberAngel
Ganesha
0
1
8
4
L
3
6
6
1
W
3
0
13
9.5
W
Ymir
3
3
12
3
W
5
0
10
10
W
Izanami
Zay3312
Izanami
5
3
9
3.17
W
Tiamat
inNout2O6
Tiamat
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,191
Damage
45,623
49,042
Taken
52,856
29,376
Mitigated
38,459
12,482
Healing
3,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
6,826
1,979
0
0
13,437
5,716
0
5,512
7,925
0
9,930
L
Heimdallr
Carabe
Heimdallr
9,694
2,536
0
917
5,710
2,551
0
1,644
4,066
0
52,817
L
13,046
2,991
0
2,364
10,357
4,449
0
4,903
5,454
43,938
0
L
Ganesha
MsEmberAngel
Ganesha
8,797
148
103
231
10,145
9,204
0
5,446
4,699
17,321
0
L
7,260
699
0
28
13,207
16,539
0
5,550
7,657
10,976
0
W
12,193
1,457
0
4,124
8,662
7,027
0
4,054
4,608
0
26,398
W
Ymir
5,041
672
244
1,182
14,901
10,866
0
8,338
6,563
18,893
0
W
9,370
300
2,971
738
5,351
1,984
0
2,562
2,789
32,509
0
W
Izanami
Zay3312
Izanami
13,943
9,734
0
1,318
11,650
4,013
0
7,629
4,021
0
23,774
W
Tiamat
inNout2O6
Tiamat
8,644
127
751
1,154
8,478
5,486
0
6,520
1,958
24,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,320
Gold Earned
48,102
193
Minions Killed
218
4
Camps Cleared
7
954,731
Distance Traveled
948,169
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,238
924
10
1
1
185,404
0
L
Heimdallr
10,557
1,056
117
12
4
188,146
5
L
Sol
9,671
967
81
8
1
169,263
0
L
Ganesha
8,983
898
0
0
0
198,054
0
L
Bacchus
9,653
965
10
1
1
207,302
0
W
Chaac
10,110
1,011
42
4
0
231,745
1
W
Ymir
9,780
978
37
4
0
168,187
0
W
Ra
10,698
1,070
52
5
2
196,218
0
W
Izanami
10,103
1,010
25
3
2
173,951
0
W
Tiamat
9,629
963
37
4
0
184,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role