Player Matchup

Chernobog
Chernobog
BabySplosion
Chernobog
Level 108
God Stats
2W - 0L
1,963 SR
Queue Stats
300W - 117L
1,800 Elo+
Party 2
Bastet
Bastet
Figgyyooyyggif
Bastet
Level 144
God Stats
37W - 8L
1,999 SR
Queue Stats
445W - 173L
1,820 Elo+
Party 2
Cthulhu
Cthulhu
ToughJustice
Cthulhu
Level 28
God Stats
2W - 2L
1,691 SR
Queue Stats
90W - 86L
1,562 Elo+
Party 2
Team Averages
Level 93
1,884 SR
1,727 Elo+

VS

Team Averages
Level 65
1,353 SR
1,394 Elo+
Set
Set
Capata17
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,314 Elo+
Party 1
Vulcan
Vulcan
Vālkyr
Vulcan
Level 119
God Stats
2W - 6L
1,321 SR
Queue Stats
235W - 286L
1,448 Elo+
Party 1
Khepri
Khepri
Xeilu
Khepri
Level 48
God Stats
0W - 2L
1,238 SR
Queue Stats
104W - 134L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BabySplosion
Chernobog
14
8 / 0 / 9
10,253
854
9,330
6,846
3,345
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
13 / 1 / 4
10,618
885
13,801
9,151
3,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
ToughJustice
Cthulhu
12
0 / 2 / 17
9,273
773
4,356
8,928
6,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 1
6,986
582
1,677
11,395
7,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Vulcan
Vālkyr
Vulcan
11
3 / 6 / 0
8,583
715
11,744
8,652
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Xeilu
Khepri
10
0 / 5 / 2
7,507
626
2,425
11,657
11,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
21
Kills
3
3
Deaths
21
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BabySplosion
Chernobog
8
0
9
12.5
L
0
10
1
0.05
W
13
1
4
15
W
Cthulhu
ToughJustice
Cthulhu
0
2
17
4.25
L
Vulcan
Vālkyr
Vulcan
3
6
0
0.5
L
Khepri
Xeilu
Khepri
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,487
Damage
15,846
24,925
Taken
31,704
13,904
Mitigated
21,550
9,390
Healing
3,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BabySplosion
Chernobog
9,330
6,281
0
3,745
6,846
3,345
1,740
4,284
2,562
0
63,237
L
1,677
644
0
751
11,395
7,019
0
1,023
10,372
0
13,535
W
13,801
6,096
0
3,967
9,151
3,566
1,079
4,805
4,346
0
43,532
W
Cthulhu
ToughJustice
Cthulhu
4,356
187
0
1,678
8,928
6,993
220
5,127
3,801
18,627
0
L
Vulcan
Vālkyr
Vulcan
11,744
4,807
0
435
8,652
3,253
0
1,462
7,190
37,996
0
L
Khepri
Xeilu
Khepri
2,425
349
123
1,764
11,657
11,278
0
1,887
9,770
12,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,144
Gold Earned
23,076
174
Minions Killed
106
0
Camps Cleared
0
732,743
Distance Traveled
503,550
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,253
854
94
8
0
234,204
2
L
Set
6,986
582
21
2
0
171,434
0
W
Bastet
10,618
885
49
4
0
261,552
6
W
Cthulhu
9,273
773
31
3
0
236,987
3
L
Vulcan
8,583
715
58
5
0
152,124
0
L
Khepri
7,507
626
27
2
0
179,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role