Player Matchup

Artemis
Artemis
ICE SEE
Artemis
Level 26
God Stats
15W - 22L
1,622 SR
Queue Stats
127W - 200L
1,319 Elo+
Party 2
Olorun
Olorun
IG-904_Jack
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,439 Elo+
Party 3
Tsukuyomi
Tsukuyomi
brandaman00
Tsukuyomi
Level 29
God Stats
14W - 11L
1,705 SR
Queue Stats
43W - 62L
1,393 Elo+
Party 3
Ymir
Ymir
greyysayx3
Ymir
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
95W - 185L
1,241 Elo+
Party 2
Guan Yu
Guan Yu
trancegamer78670
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,368 Elo+
Solo
Team Averages
Level 24
1,565 SR
1,352 Elo+

VS

Team Averages
Level 23
1,522 SR
1,509 Elo+
Merlin
Merlin
IamGR00T7150
Merlin
Level 16
God Stats
4W - 5L
1,443 SR
Queue Stats
44W - 57L
1,528 Elo+
Party 1
Kuzenbo
Kuzenbo
NaiveAtol4723
Kuzenbo
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 18L
1,500 Elo+
Party 1
Awilix
Awilix
ZeSpaceman
Awilix
Level 47
God Stats
27W - 15L
1,542 SR
Queue Stats
373W - 297L
1,508 Elo+
Party 1
Skadi
Skadi
mattyyybrap5
Skadi
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Apollo
Apollo
reezybeek
Apollo
Level 49
God Stats
10W - 8L
1,622 SR
Queue Stats
255W - 221L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ICE SEE
Artemis
17
4 / 13 / 3
11,464
441
13,978
18,849
7,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
18
2 / 8 / 6
11,781
453
12,889
21,291
9,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
brandaman00
Tsukuyomi
17
5 / 12 / 3
11,201
431
12,783
26,072
10,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 15 / 1
8,731
336
3,214
28,042
22,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 7 / 3
12,142
467
13,117
26,197
24,965
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
12 / 7 / 7
12,632
486
19,544
15,698
6,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
17
9 / 1 / 13
12,105
466
13,637
14,396
19,468
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
ZeSpaceman
Awilix
17
0 / 4 / 15
11,803
454
7,742
25,410
15,560
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
10 / 8 / 5
12,668
487
22,437
18,054
9,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
reezybeek
Apollo
20
22 / 0 / 15
15,327
590
31,510
19,417
8,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
108
19
Kills
53
55
Deaths
20
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Artemis
ICE SEE
Artemis
4
13
3
0.42
L
Olorun
2
8
6
0.63
W
Merlin
12
7
7
2.21
W
Kuzenbo
9
1
13
15.5
W
Awilix
ZeSpaceman
Awilix
0
4
15
1.88
L
Tsukuyomi
brandaman00
Tsukuyomi
5
12
3
0.54
L
0
15
1
0.03
W
10
8
5
1.56
W
Apollo
reezybeek
Apollo
22
0
15
29.5
L
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,981
Damage
94,870
120,451
Taken
92,975
75,397
Mitigated
59,080
24,288
Healing
20,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ICE SEE
Artemis
13,978
6,314
598
2,940
18,849
7,636
252
6,286
12,563
0
48,456
L
Olorun
12,889
6,702
602
8,682
21,291
9,628
971
4,254
17,037
69,136
0
W
Merlin
19,544
1,268
0
2,309
15,698
6,224
350
1,970
13,728
67,039
0
W
Kuzenbo
13,637
4,546
0
675
14,396
19,468
610
3,842
10,554
40,257
0
W
Awilix
ZeSpaceman
Awilix
7,742
2,783
0
4,747
25,410
15,560
0
7,167
18,243
0
60,671
L
Tsukuyomi
brandaman00
Tsukuyomi
12,783
4,222
0
5,136
26,072
10,433
641
4,623
21,449
0
57,628
L
3,214
1,751
0
598
28,042
22,735
0
11,599
16,443
18,780
0
W
22,437
13,078
0
265
18,054
9,180
4,009
1,620
16,434
0
71,683
W
Apollo
reezybeek
Apollo
31,510
25,015
0
12,998
19,417
8,648
5,735
1,554
17,863
0
120,979
L
13,117
3,627
1,038
4,694
26,197
24,965
924
6,419
19,778
144
44,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,319
Gold Earned
64,535
359
Minions Killed
516
0
Camps Cleared
0
2,006,496
Distance Traveled
2,383,293
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,464
441
54
2
0
304,928
4
L
Olorun
11,781
453
109
4
0
412,387
1
W
Merlin
12,632
486
90
3
0
416,304
0
W
Kuzenbo
12,105
466
55
2
0
537,833
1
W
Awilix
11,803
454
103
4
0
528,133
0
L
Tsukuyomi
11,201
431
86
3
0
459,687
2
L
Ymir
8,731
336
34
1
0
371,995
0
W
Skadi
12,668
487
93
4
0
394,993
0
W
Apollo
15,327
590
175
7
0
506,030
0
L
Guan Yu
12,142
467
76
3
0
457,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role