Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
HomiexGustav
Pele
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,602 Elo+
Party 1
Danzaburou
Danzaburou
Laxatory
Danzaburou
Level 61
God Stats
0W - 2L
1,338 SR
Queue Stats
157W - 125L
1,478 Elo+
Solo
Sobek
Sobek
NordicRayne
Sobek
Level 128
God Stats
7W - 12L
1,561 SR
Queue Stats
477W - 460L
1,534 Elo+
Party 1
Zhong Kui
Zhong Kui
RaphaelGrittens
Zhong Kui
Level 156
God Stats
1W - 2L
1,329 SR
Queue Stats
203W - 190L
1,530 Elo+
Solo
Team Averages
Level 118
1,446 SR
1,529 Elo+

VS

Team Averages
Level 121
1,542 SR
1,498 Elo+
Athena
Athena
Catastroph3
Athena
Level 123
God Stats
7W - 4L
1,774 SR
Queue Stats
78W - 63L
1,530 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Deniable21
Tsukuyomi
Level 126
God Stats
8W - 7L
1,614 SR
Queue Stats
219W - 218L
1,511 Elo+
Solo
Ah Puch
Ah Puch
HisChild
Ah Puch
Level 88
God Stats
9W - 8L
1,323 SR
Queue Stats
747W - 787L
1,422 Elo+
Solo
Skadi
Skadi
IssaLongshot
Skadi
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 52L
1,530 Elo+
Party 2
Hercules
Hercules
skelly7
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
0 / 3 / 0
4,598
418
2,853
4,900
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 2
6,607
601
3,106
8,600
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Laxatory
Danzaburou
10
2 / 4 / 2
5,852
532
7,198
7,553
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 3
5,216
474
1,877
10,041
4,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zhong Kui
RaphaelGrittens
Zhong Kui
11
2 / 5 / 1
6,039
549
3,942
8,394
5,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
5 / 2 / 4
6,495
590
6,378
11,084
4,023
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Deniable21
Tsukuyomi
11
4 / 1 / 5
6,511
592
5,505
7,107
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
HisChild
Ah Puch
11
2 / 2 / 3
6,516
592
4,292
2,997
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 3 / 3
6,677
607
5,333
7,574
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
skelly7
Hercules
12
4 / 0 / 2
6,703
609
5,845
7,373
4,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
8
Kills
17
17
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
3
0
0
W
Athena
5
2
4
3.5
W
Tsukuyomi
Deniable21
Tsukuyomi
4
1
5
6.5
W
Ah Puch
HisChild
Ah Puch
2
2
3
1.75
L
4
1
2
5
W
2
3
3
1.17
L
Danzaburou
Laxatory
Danzaburou
2
4
2
0.75
L
0
4
3
0.38
L
Zhong Kui
RaphaelGrittens
Zhong Kui
2
5
1
0.5
W
Hercules
skelly7
Hercules
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,976
Damage
27,353
39,488
Taken
36,135
17,074
Mitigated
13,687
12,901
Healing
13,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
2,853
1,013
0
1,511
4,900
1,432
0
0
4,650
0
15,472
W
Athena
6,378
1,853
258
3,634
11,084
4,023
40
1,825
9,259
21,700
0
W
Tsukuyomi
Deniable21
Tsukuyomi
5,505
1,004
0
3,071
7,107
2,441
0
1,763
5,344
0
33,118
W
Ah Puch
HisChild
Ah Puch
4,292
156
0
574
2,997
1,022
0
1,299
1,698
30,603
0
L
3,106
935
0
3,455
8,600
2,747
0
1,902
6,644
0
35,918
W
5,333
2,845
0
2,246
7,574
2,163
696
392
7,182
0
40,685
L
Danzaburou
Laxatory
Danzaburou
7,198
4,430
0
2,108
7,553
2,684
0
2,126
5,402
0
32,261
L
1,877
129
0
3,496
10,041
4,374
0
1,991
7,882
13,281
0
L
Zhong Kui
RaphaelGrittens
Zhong Kui
3,942
86
0
2,331
8,394
5,837
0
4,210
3,865
27,684
0
W
Hercules
skelly7
Hercules
5,845
2,124
0
3,657
7,373
4,038
716
540
6,833
0
26,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,312
Gold Earned
32,902
223
Minions Killed
310
0
Camps Cleared
0
934,189
Distance Traveled
1,118,247
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,598
418
25
2
0
105,237
1
W
Athena
6,495
590
31
3
0
258,266
4
W
Tsukuyomi
6,511
592
68
6
0
238,558
4
W
Ah Puch
6,516
592
80
7
0
203,885
2
L
Pele
6,607
601
76
7
0
257,974
0
W
Skadi
6,677
607
73
7
0
197,488
1
L
Danzaburou
5,852
532
53
5
0
196,699
2
L
Sobek
5,216
474
19
2
0
207,339
2
L
Zhong Kui
6,039
549
50
5
0
166,940
5
W
Hercules
6,703
609
58
5
0
220,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role