Player Matchup

Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
BuroLSD
Tyr
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
OláEuSouGoku
Sobek
Level 37
God Stats
2W - 2L
1,272 SR
Queue Stats
157W - 145L
1,556 Elo+
Party 1
Arachne
Arachne
RENANZINHOGR
Arachne
Level 59
God Stats
4W - 6L
1,303 SR
Queue Stats
200W - 225L
1,463 Elo+
Party 4
Agni
Agni
xerosvaldo123
Agni
Level 105
God Stats
3W - 4L
1,534 SR
Queue Stats
359W - 392L
1,428 Elo+
Party 4
Team Averages
Level 76
1,422 SR
1,489 Elo+

VS

Team Averages
Level 87
1,582 SR
1,509 Elo+
Chiron
Chiron
Axolotte
Chiron
Level 27
God Stats
3W - 3L
1,577 SR
Queue Stats
47W - 43L
1,524 Elo+
Party 3
Baba Yaga
Baba Yaga
Jackromsick
Baba Yaga
Level 41
God Stats
2W - 1L
1,870 SR
Queue Stats
53W - 42L
1,532 Elo+
Party 3
Ah Puch
Ah Puch
Leviatán789
Ah Puch
Level 153
God Stats
2W - 2L
1,404 SR
Queue Stats
138W - 130L
1,497 Elo+
Solo
Ares
Ares
calituz
Ares
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
ger3011
Ravana
Level 129
God Stats
14W - 23L
1,562 SR
Queue Stats
537W - 542L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
5 / 0 / 1
10,395
611
9,985
9,309
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
15
2 / 2 / 2
8,503
500
3,111
9,507
7,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 0 / 5
7,813
460
3,012
8,087
5,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
RENANZINHOGR
Arachne
15
6 / 2 / 2
9,112
536
5,151
11,248
4,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 0 / 6
8,885
523
8,333
5,912
2,440
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Axolotte
Chiron
13
0 / 3 / 0
7,398
435
4,602
8,572
2,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Jackromsick
Baba Yaga
11
1 / 4 / 0
6,829
402
3,256
9,854
3,736
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Puch
Leviatán789
Ah Puch
13
3 / 5 / 0
8,094
476
9,564
9,767
6,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
calituz
Ares
10
0 / 3 / 1
6,213
365
3,802
7,579
3,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
ger3011
Ravana
13
0 / 1 / 1
7,614
448
1,873
6,448
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
16
Kills
4
4
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
1
5.5
L
Chiron
Axolotte
Chiron
0
3
0
0
W
Tyr
2
2
2
1.5
L
Baba Yaga
Jackromsick
Baba Yaga
1
4
0
0.25
L
Ah Puch
Leviatán789
Ah Puch
3
5
0
0.6
W
1
0
5
3.5
W
Arachne
RENANZINHOGR
Arachne
6
2
2
3.5
L
Ares
calituz
Ares
0
3
1
0.17
L
Ravana
ger3011
Ravana
0
1
1
0.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,592
Damage
23,097
44,063
Taken
42,220
24,053
Mitigated
18,643
17,691
Healing
13,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,985
6,838
0
3,456
9,309
3,521
2,764
1,549
7,760
0
99,579
L
Chiron
Axolotte
Chiron
4,602
1,187
204
2,466
8,572
2,368
0
352
8,220
0
53,819
W
Tyr
3,111
279
0
4,708
9,507
7,318
81
6,146
3,361
0
30,711
L
Baba Yaga
Jackromsick
Baba Yaga
3,256
532
0
3,883
9,854
3,736
0
4,990
4,864
36,097
0
L
Ah Puch
Leviatán789
Ah Puch
9,564
734
0
3,135
9,767
6,429
30
381
9,211
45,169
0
W
3,012
378
0
3,791
8,087
5,775
72
3,008
5,079
23,207
0
W
Arachne
RENANZINHOGR
Arachne
5,151
3,657
0
3,279
11,248
4,999
0
2,868
8,380
0
61,255
L
Ares
calituz
Ares
3,802
136
407
1,062
7,579
3,860
0
2,961
4,618
11,161
0
L
Ravana
ger3011
Ravana
1,873
363
0
2,756
6,448
2,250
0
2,661
3,787
0
51,396
W
8,333
679
0
2,457
5,912
2,440
204
3,051
2,861
58,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,708
Gold Earned
36,148
510
Minions Killed
403
0
Camps Cleared
0
1,610,060
Distance Traveled
1,477,714
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,395
611
179
11
0
291,694
5
L
Chiron
7,398
435
104
6
0
276,226
5
W
Tyr
8,503
500
101
6
0
326,576
2
L
Baba Yaga
6,829
402
86
5
0
280,650
4
L
Ah Puch
8,094
476
85
5
0
257,026
1
W
Sobek
7,813
460
24
1
0
349,710
10
W
Arachne
9,112
536
95
6
0
345,447
4
L
Ares
6,213
365
14
1
0
335,427
4
L
Ravana
7,614
448
114
7
0
328,385
9
W
Agni
8,885
523
111
7
0
296,633
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role