Player Matchup

Tiamat
Tiamat
Blow4OldBay
Tiamat
Level 109
God Stats
7W - 4L
1,500 SR
Queue Stats
141W - 146L
1,523 Elo+
Party 2
Thanatos
Thanatos
Danny Devitoast
Thanatos
Level 108
God Stats
0W - 2L
1,182 SR
Queue Stats
79W - 60L
1,549 Elo+
Party 2
Hercules
Hercules
Mr_Mad_Decent2k
Hercules
Level 149
God Stats
9W - 18L
1,331 SR
Queue Stats
538W - 566L
1,524 Elo+
Solo
Team Averages
Level 122
1,338 SR
1,532 Elo+

VS

Team Averages
Level 94
1,465 SR
1,454 Elo+
Hachiman
Hachiman
GeorguiJoukov
Hachiman
Level 119
God Stats
6W - 1L
1,661 SR
Queue Stats
114W - 101L
1,467 Elo+
Party 1
Eset
Eset
Olivier606
Eset
Level 103
God Stats
3W - 1L
1,233 SR
Queue Stats
77W - 76L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
foorty21
Kukulkan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
3 / 1 / 1
7,178
718
5,840
4,729
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
9
2 / 4 / 2
6,498
650
4,331
7,485
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
9
0 / 3 / 3
6,786
679
3,206
10,661
5,113
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GeorguiJoukov
Hachiman
11
4 / 1 / 4
7,996
800
7,307
6,159
2,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 2 / 6
7,405
741
5,442
5,458
2,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
foorty21
Kukulkan
10
2 / 2 / 6
7,727
773
3,462
5,820
2,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
8
8
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
1
1
3.5
L
Thanatos
2
4
2
0.75
W
Hachiman
GeorguiJoukov
Hachiman
4
1
4
6
L
Hercules
0
3
3
0.5
W
2
2
6
2.5
W
Kukulkan
foorty21
Kukulkan
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,377
Damage
16,211
22,875
Taken
17,437
12,134
Mitigated
7,369
9,025
Healing
5,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,840
30
429
1,270
4,729
4,157
0
1,513
3,216
19,498
0
L
Thanatos
4,331
276
0
4,284
7,485
2,864
0
3,152
4,333
0
17,073
W
Hachiman
GeorguiJoukov
Hachiman
7,307
3,860
0
984
6,159
2,575
655
2,064
4,095
0
33,077
L
Hercules
3,206
619
0
3,042
10,661
5,113
0
4,301
6,360
0
12,202
W
5,442
1,010
790
1,904
5,458
2,171
216
2,307
3,151
16,658
0
W
Kukulkan
foorty21
Kukulkan
3,462
892
420
1,084
5,820
2,623
544
1,525
4,295
19,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,462
Gold Earned
23,128
71
Minions Killed
120
0
Camps Cleared
0
550,458
Distance Traveled
537,404
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,178
718
33
3
0
178,983
0
L
Thanatos
6,498
650
31
3
0
180,062
1
W
Hachiman
7,996
800
47
5
0
175,858
0
L
Hercules
6,786
679
7
1
0
191,413
1
W
Eset
7,405
741
23
2
0
183,426
0
W
Kukulkan
7,727
773
50
5
0
178,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role