Player Matchup

Scylla
Scylla
TecitoConPan
Scylla
Level 29
God Stats
0W - 1L
1,462 SR
Queue Stats
137W - 102L
1,558 Elo+
Party 2
Ymir
Ymir
XxToxic_OtachiXx
Ymir
Level 35
God Stats
9W - 7L
1,900 SR
Queue Stats
299W - 297L
1,510 Elo+
Party 1
Nemesis
Nemesis
XxmrMeMes
Nemesis
Level 22
God Stats
4W - 4L
1,449 SR
Queue Stats
116W - 141L
1,536 Elo+
Party 1
King Arthur
King Arthur
moodycapybara123
King Arthur
Level 15
God Stats
1W - 2L
1,512 SR
Queue Stats
6W - 4L
1,605 Elo+
Party 2
Neith
Neith
simrepe07
Neith
Level 29
God Stats
33W - 22L
1,615 SR
Queue Stats
62W - 37L
1,543 Elo+
Solo
Team Averages
Level 26
1,587 SR
1,550 Elo+

VS

Team Averages
Level 27
1,553 SR
1,459 Elo+
Loki
Loki
Blazeboii3
Loki
Level 29
God Stats
34W - 30L
1,571 SR
Queue Stats
124W - 119L
1,557 Elo+
Solo
Tiamat
Tiamat
deidara6400
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,427 Elo+
Party 3
Khepri
Khepri
edouardwar
Khepri
Level 83
God Stats
24W - 18L
1,693 SR
Queue Stats
455W - 429L
1,447 Elo+
Party 3
Fenrir
Fenrir
mathis101105
Fenrir
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 14L
1,495 Elo+
Party 3
Heimdallr
Heimdallr
matt123456
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 3 / 0
7,853
491
6,315
8,306
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 8 / 3
6,294
393
4,910
14,478
9,692
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
XxmrMeMes
Nemesis
11
1 / 7 / 0
7,087
443
4,130
13,276
5,472
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
moodycapybara123
King Arthur
11
2 / 9 / 2
7,509
469
2,078
14,554
9,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
simrepe07
Neith
11
1 / 6 / 2
6,808
426
9,583
10,358
3,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 7
9,416
589
6,916
9,422
3,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
16
8 / 0 / 1
9,454
591
8,015
7,962
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
edouardwar
Khepri
12
3 / 2 / 12
8,600
538
6,037
14,344
11,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
14
10 / 2 / 2
8,985
562
9,499
9,274
6,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
matt123456
Heimdallr
15
9 / 2 / 3
9,283
580
11,148
10,903
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
6
Kills
32
33
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Scylla
2
3
0
0.67
L
0
8
3
0.19
L
Nemesis
XxmrMeMes
Nemesis
1
7
0
0.14
W
Tiamat
8
0
1
8.5
W
Khepri
edouardwar
Khepri
3
2
12
4.5
W
Fenrir
10
2
2
5.5
W
Heimdallr
matt123456
Heimdallr
9
2
3
5.25
L
King Arthur
moodycapybara123
King Arthur
2
9
2
0.33
L
Neith
simrepe07
Neith
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,016
Damage
41,615
60,972
Taken
51,905
30,293
Mitigated
29,944
5,893
Healing
22,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,916
2,326
0
3,879
9,422
3,346
2,480
2,472
6,884
0
68,771
L
Scylla
6,315
314
0
956
8,306
2,767
0
4,388
3,893
44,010
0
L
4,910
1,480
215
378
14,478
9,692
393
1,805
12,650
23,729
0
L
Nemesis
XxmrMeMes
Nemesis
4,130
1,810
0
1,010
13,276
5,472
0
3,471
9,630
0
36,317
W
Tiamat
8,015
659
438
4,740
7,962
5,419
231
2,404
5,245
52,140
0
W
Khepri
edouardwar
Khepri
6,037
850
1,149
5,636
14,344
11,027
211
2,813
11,338
27,458
0
W
Fenrir
9,499
2,401
0
1,707
9,274
6,031
756
1,064
8,014
0
37,517
W
Heimdallr
matt123456
Heimdallr
11,148
4,659
0
5,338
10,903
4,121
38
1,946
8,926
0
54,892
L
King Arthur
moodycapybara123
King Arthur
2,078
780
0
270
14,554
9,025
624
643
13,662
0
21,205
L
Neith
simrepe07
Neith
9,583
3,863
0
3,064
10,358
3,337
768
3,745
6,588
0
39,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,551
Gold Earned
45,738
289
Minions Killed
409
0
Camps Cleared
0
1,542,756
Distance Traveled
1,520,456
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,416
589
140
9
0
341,899
0
L
Scylla
7,853
491
82
5
0
269,969
2
L
Ymir
6,294
393
36
2
0
345,295
0
L
Nemesis
7,087
443
61
4
0
360,123
0
W
Tiamat
9,454
591
86
5
0
290,997
0
W
Khepri
8,600
538
32
2
0
317,058
6
W
Fenrir
8,985
562
59
4
0
302,371
0
W
Heimdallr
9,283
580
92
6
0
268,131
3
L
King Arthur
7,509
469
43
3
0
270,767
0
L
Neith
6,808
426
67
4
0
296,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role