Player Matchup

Nemesis
Nemesis
Darzaire
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Faytte
Cu Chulainn
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Party 1
Kukulkan
Kukulkan
Orangeninja1
Kukulkan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Party 1
Chang'e
Chang'e
gweyowmi
Chang'e
Level 28
God Stats
1W - 1L
1,712 SR
Queue Stats
5W - 10L
1,376 Elo+
Party 1
Medusa
Medusa
theRuadhain
Medusa
Level 15
God Stats
0W - 4L
1,447 SR
Queue Stats
5W - 9L
1,376 Elo+
Party 1
Team Averages
Level 37
1,532 SR
1,563 Elo+

VS

Team Averages
Level 30
1,600 SR
1,562 Elo+
Apollo
Apollo
Alacran19
Apollo
Level 17
God Stats
4W - 4L
1,569 SR
Queue Stats
6W - 4L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GoneLewd
Ah Muzen Cab
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
307W - 261L
1,604 Elo+
Party 2
Ao Kuang
Ao Kuang
Monseuir
Ao Kuang
Level 27
God Stats
19W - 10L
1,633 SR
Queue Stats
118W - 101L
1,529 Elo+
Solo
Fenrir
Fenrir
Spiffyboy890
Fenrir
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 19L
1,608 Elo+
Party 2
Ymir
Ymir
fnraptor916
Ymir
Level 28
God Stats
3W - 1L
1,799 SR
Queue Stats
39W - 26L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Darzaire
Nemesis
10
4 / 3 / 0
6,153
559
4,286
7,546
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
Faytte
Cu Chulainn
6
0 / 7 / 0
4,295
390
1,694
8,178
3,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Orangeninja1
Kukulkan
10
4 / 3 / 2
6,340
576
7,039
4,827
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
gweyowmi
Chang'e
6
0 / 6 / 3
4,524
411
1,696
6,741
1,761
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
7
0 / 5 / 3
4,760
433
3,353
6,701
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alacran19
Apollo
11
4 / 2 / 4
6,868
624
3,616
7,094
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
GoneLewd
Ah Muzen Cab
12
7 / 1 / 5
7,450
677
9,870
6,175
2,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
Monseuir
Ao Kuang
11
4 / 1 / 7
7,004
637
4,044
5,947
1,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
9
3 / 4 / 5
6,112
556
3,654
10,106
3,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 0 / 2
8,565
779
4,891
5,113
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
8
Kills
24
24
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Apollo
Alacran19
Apollo
4
2
4
3
L
Nemesis
Darzaire
Nemesis
4
3
0
1.33
L
Cu Chulainn
Faytte
Cu Chulainn
0
7
0
0
W
Ah Muzen Cab
GoneLewd
Ah Muzen Cab
7
1
5
9.5
W
Ao Kuang
Monseuir
Ao Kuang
4
1
7
7.5
L
Kukulkan
Orangeninja1
Kukulkan
4
3
2
1.67
W
Fenrir
3
4
5
1.38
W
6
0
2
7
L
Chang'e
gweyowmi
Chang'e
0
6
3
0.25
L
Medusa
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,068
Damage
26,075
33,993
Taken
34,435
11,160
Mitigated
12,487
4,439
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Alacran19
Apollo
3,616
2,696
0
2,150
7,094
2,367
739
3,935
3,159
0
25,884
L
Nemesis
Darzaire
Nemesis
4,286
2,073
0
1,996
7,546
2,137
0
746
6,800
0
20,579
L
Cu Chulainn
Faytte
Cu Chulainn
1,694
456
0
570
8,178
3,524
0
1,870
6,308
0
9,673
W
Ah Muzen Cab
GoneLewd
Ah Muzen Cab
9,870
4,905
0
3,354
6,175
2,190
2,257
1,261
4,914
0
40,632
W
Ao Kuang
Monseuir
Ao Kuang
4,044
1,329
0
1,770
5,947
1,611
421
745
5,202
27,366
0
L
Kukulkan
Orangeninja1
Kukulkan
7,039
1,377
0
43
4,827
1,689
168
1,324
3,503
33,007
0
W
Fenrir
3,654
477
201
2,451
10,106
3,541
357
2,528
7,578
0
19,582
W
4,891
826
0
1,854
5,113
2,778
383
266
4,847
53,763
1,525
L
Chang'e
gweyowmi
Chang'e
1,696
438
710
1,120
6,741
1,761
68
1,917
4,824
11,536
0
L
Medusa
3,353
1,296
0
0
6,701
2,049
349
3,014
3,687
0
12,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,072
Gold Earned
35,999
174
Minions Killed
341
0
Camps Cleared
0
1,028,663
Distance Traveled
1,019,738
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,868
624
60
5
0
202,566
1
L
Nemesis
6,153
559
38
3
0
234,220
2
L
Cu Chulainn
4,295
390
16
1
0
195,887
0
W
Ah Muzen Cab
7,450
677
70
6
0
201,054
3
W
Ao Kuang
7,004
637
56
5
0
189,771
4
L
Kukulkan
6,340
576
64
6
0
186,026
2
W
Fenrir
6,112
556
38
3
0
219,783
1
W
Ymir
8,565
779
117
11
0
206,564
1
L
Chang'e
4,524
411
31
3
0
213,179
0
L
Medusa
4,760
433
25
2
0
199,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role