Player Matchup

Sol
Sol
Adrianrex777
Sol
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,693 Elo+
Solo
Danzaburou
Danzaburou
LoNgHoRn FaN 78
Danzaburou
Level 139
God Stats
14W - 11L
1,815 SR
Queue Stats
511W - 514L
1,568 Elo+
Solo
Zeus
Zeus
LordRobane
Zeus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 75L
1,576 Elo+
Solo
Bacchus
Bacchus
MCYEEBM
Bacchus
Level 159
God Stats
5W - 5L
1,638 SR
Queue Stats
283W - 294L
1,588 Elo+
Party 1
Janus
Janus
YoungNasty22
Janus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 106L
1,619 Elo+
Party 1
Team Averages
Level 144
1,591 SR
1,609 Elo+

VS

Team Averages
Level 139
1,511 SR
1,564 Elo+
Chiron
Chiron
Davietron
Chiron
Level 144
God Stats
3W - 3L
1,338 SR
Queue Stats
151W - 184L
1,523 Elo+
Solo
Fenrir
Fenrir
FortheKlondonk
Fenrir
Level 123
God Stats
0W - 2L
1,893 SR
Queue Stats
202W - 191L
1,556 Elo+
Solo
Amaterasu
Amaterasu
JewishHeadAss
Amaterasu
Level 125
God Stats
3W - 2L
1,402 SR
Queue Stats
76W - 58L
1,627 Elo+
Party 2
Tiamat
Tiamat
MikeHockuslong
Tiamat
Level 144
God Stats
0W - 4L
1,557 SR
Queue Stats
224W - 244L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
ThatFbomb
Kuzenbo
Level 160
God Stats
12W - 18L
1,364 SR
Queue Stats
918W - 935L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 18
13,324
784
14,197
20,651
9,125
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
LoNgHoRn FaN 78
Danzaburou
20
6 / 3 / 13
13,113
771
17,384
15,811
7,472
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
15 / 3 / 9
14,217
836
25,562
16,131
7,373
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
MCYEEBM
Bacchus
17
0 / 5 / 20
10,540
620
11,613
24,973
24,789
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
1 / 4 / 15
11,106
653
20,289
12,371
5,338
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Davietron
Chiron
19
5 / 4 / 7
10,993
647
26,111
17,449
7,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 7 / 6
11,089
652
11,905
20,306
22,047
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
JewishHeadAss
Amaterasu
15
0 / 6 / 8
9,243
544
5,903
24,942
27,943
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
4 / 5 / 10
11,985
705
12,405
15,028
10,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
ThatFbomb
Kuzenbo
18
4 / 4 / 9
10,880
640
14,716
18,153
36,125
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
59
26
Kills
19
19
Deaths
26
75
Assists
40
Player
Kills
Deaths
Assists
KDA
W
4
4
18
3.25
L
Chiron
Davietron
Chiron
5
4
7
2.13
L
6
7
6
1.29
L
Amaterasu
JewishHeadAss
Amaterasu
0
6
8
0.67
W
Danzaburou
LoNgHoRn FaN 78
Danzaburou
6
3
13
4.17
W
15
3
9
6.5
W
Bacchus
MCYEEBM
Bacchus
0
5
20
2
L
4
5
10
1.8
L
Kuzenbo
ThatFbomb
Kuzenbo
4
4
9
2.13
W
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,045
Damage
71,040
89,937
Taken
95,878
54,097
Mitigated
104,667
43,634
Healing
39,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,197
3,800
577
9,325
20,651
9,125
3,276
5,918
14,583
37,438
0
L
Chiron
Davietron
Chiron
26,111
7,425
2,921
7,474
17,449
7,872
694
14,751
2,203
0
53,570
L
11,905
2,319
4,590
4,604
20,306
22,047
0
12,911
6,903
0
18,217
L
Amaterasu
JewishHeadAss
Amaterasu
5,903
1,394
1,766
9,406
24,942
27,943
411
16,190
8,074
0
10,959
W
Danzaburou
LoNgHoRn FaN 78
Danzaburou
17,384
6,159
2,122
5,795
15,811
7,472
1,738
6,889
8,847
0
43,721
W
25,562
3,749
2,573
5,332
16,131
7,373
1,302
5,121
10,910
43,208
0
W
Bacchus
MCYEEBM
Bacchus
11,613
643
3,756
7,879
24,973
24,789
185
7,001
17,834
19,615
0
L
12,405
1,027
2,669
4,349
15,028
10,680
723
12,557
1,937
36,893
0
L
Kuzenbo
ThatFbomb
Kuzenbo
14,716
3,283
414
1,050
18,153
36,125
372
12,709
5,100
20,701
0
W
20,289
643
3,625
2,650
12,371
5,338
469
2,192
10,129
40,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,300
Gold Earned
54,190
225
Minions Killed
158
0
Camps Cleared
0
1,443,784
Distance Traveled
1,469,420
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,324
784
52
3
0
234,908
1
L
Chiron
10,993
647
59
3
0
283,107
0
L
Fenrir
11,089
652
16
1
0
294,341
3
L
Amaterasu
9,243
544
7
0
0
280,198
0
W
Danzaburou
13,113
771
52
3
0
284,271
0
W
Zeus
14,217
836
46
3
0
300,564
0
W
Bacchus
10,540
620
18
1
0
325,274
1
L
Tiamat
11,985
705
63
4
0
327,569
2
L
Kuzenbo
10,880
640
13
1
0
284,205
0
W
Janus
11,106
653
57
3
0
298,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role