Player Matchup

Osiris
Osiris
Big-Yikes90
Osiris
Level 29
God Stats
0W - 2L
1,324 SR
Queue Stats
84W - 91L
1,362 Elo+
Solo
Ares
Ares
Serleo_15
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Hades
Hades
bocephur1980
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
gou0113
Chaac
Level 28
God Stats
64W - 73L
1,418 SR
Queue Stats
565W - 624L
1,411 Elo+
Solo
Hou Yi
Hou Yi
stream mobile
Hou Yi
Level 29
God Stats
1W - 6L
1,335 SR
Queue Stats
173W - 251L
1,260 Elo+
Solo
Team Averages
Level 18
1,415 SR
1,407 Elo+

VS

Team Averages
Level 21
1,455 SR
1,334 Elo+
Nu Wa
Nu Wa
Emoney1235833
Nu Wa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,118 Elo+
Solo
Pele
Pele
FULLSENDGiNG
Pele
Level 29
God Stats
8W - 16L
1,288 SR
Queue Stats
219W - 291L
1,350 Elo+
Solo
Fenrir
Fenrir
JIMS1456
Fenrir
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
110W - 128L
1,314 Elo+
Solo
Sol
Sol
cptcornswallow
Sol
Level 16
God Stats
4W - 2L
1,489 SR
Queue Stats
103W - 88L
1,386 Elo+
Solo
Poseidon
Poseidon
dj-gonna-get-you
Poseidon
Level 28
God Stats
10W - 9L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
4 / 6 / 0
5,521
460
5,207
9,462
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
6
0 / 5 / 1
4,767
397
549
5,851
1,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 7 / 0
4,424
369
622
6,986
2,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
gou0113
Chaac
6
0 / 0 / 1
4,860
405
893
2,327
1,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 4 / 1
6,247
521
4,524
8,180
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 3
4,741
395
1,059
3,343
720
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
9 / 2 / 5
7,547
629
9,049
8,425
2,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
JIMS1456
Fenrir
9
3 / 1 / 4
5,933
494
2,620
6,747
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
7 / 0 / 4
6,739
562
5,977
6,240
2,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 1 / 0
5,775
481
2,115
4,348
1,751
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
6
Kills
21
22
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
4
6
0
0.67
W
0
3
3
0.5
W
9
2
5
5.75
W
Fenrir
JIMS1456
Fenrir
3
1
4
5
L
Ares
0
5
1
0.1
L
0
7
0
0
W
7
0
4
9
W
2
1
0
2
L
Chaac
gou0113
Chaac
0
0
1
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,795
Damage
20,820
32,806
Taken
29,103
12,049
Mitigated
9,388
5,196
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
5,207
2,644
0
2,388
9,462
4,425
0
2,541
6,921
0
22,962
W
1,059
132
0
0
3,343
720
272
0
3,343
7,646
0
W
9,049
2,631
0
2,560
8,425
2,647
0
596
7,829
0
33,937
W
Fenrir
JIMS1456
Fenrir
2,620
996
0
3,119
6,747
1,993
0
120
6,577
0
23,242
L
Ares
549
35
0
219
5,851
1,960
0
2,324
3,527
5,785
0
L
622
132
32
674
6,986
2,430
0
1,596
5,390
9,169
0
W
5,977
2,932
0
2,959
6,240
2,277
3,272
455
5,785
37,151
0
W
2,115
491
0
0
4,348
1,751
978
0
4,323
21,167
0
L
Chaac
gou0113
Chaac
893
0
0
1,118
2,327
1,045
396
1,020
1,307
0
9,374
L
4,524
2,611
0
765
8,180
2,189
439
1,670
6,510
0
27,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,819
Gold Earned
30,735
109
Minions Killed
215
0
Camps Cleared
0
826,731
Distance Traveled
1,052,289
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,521
460
30
3
0
208,381
0
W
Nu Wa
4,741
395
11
1
0
173,333
4
W
Pele
7,547
629
63
5
0
249,252
0
W
Fenrir
5,933
494
49
4
0
246,002
1
L
Ares
4,767
397
9
1
0
199,624
0
L
Hades
4,424
369
11
1
0
178,603
0
W
Sol
6,739
562
62
5
0
184,943
4
W
Poseidon
5,775
481
30
3
0
198,759
0
L
Chaac
4,860
405
16
1
0
88,217
0
L
Hou Yi
6,247
521
43
4
0
151,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role