Player Matchup

Mulan
Mulan
DarkAssassin742
Mulan
Level 110
God Stats
26W - 19L
1,600 SR
Queue Stats
88W - 76L
1,559 Elo+
Party 3
Bellona
Bellona
Helios915
Bellona
Level 129
God Stats
2W - 0L
1,312 SR
Queue Stats
36W - 30L
1,576 Elo+
Party 3
Eset
Eset
ObiWanKenobi190
Eset
Level 101
God Stats
2W - 2L
1,547 SR
Queue Stats
15W - 16L
1,508 Elo+
Party 3
Chiron
Chiron
Red Coffeee
Chiron
Level 139
God Stats
8W - 3L
1,753 SR
Queue Stats
50W - 42L
1,627 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Ron Bongundy
Kumbhakarna
Level 97
God Stats
2W - 2L
1,777 SR
Queue Stats
12W - 12L
1,534 Elo+
Party 3
Team Averages
Level 115
1,598 SR
1,561 Elo+

VS

Team Averages
Level 78
1,451 SR
1,318 Elo+
Neith
Neith
Asasn82
Neith
Level 68
God Stats
92W - 98L
1,401 SR
Queue Stats
282W - 394L
1,289 Elo+
Party 1
Chang'e
Chang'e
DEVILofRAMADI 2
Chang'e
Level 122
God Stats
57W - 57L
1,445 SR
Queue Stats
828W - 969L
1,330 Elo+
Party 1
Tiamat
Tiamat
DemonicHorns
Tiamat
Level 84
God Stats
15W - 15L
1,571 SR
Queue Stats
69W - 81L
1,341 Elo+
Party 1
Hades
Hades
JGabashy
Hades
Level 62
God Stats
0W - 2L
1,313 SR
Queue Stats
3W - 10L
1,358 Elo+
Party 2
Yemoja
Yemoja
MAHOKILL
Yemoja
Level 56
God Stats
6W - 3L
1,525 SR
Queue Stats
363W - 467L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 13
12,599
525
11,793
19,856
14,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Helios915
Bellona
20
11 / 3 / 12
13,664
569
23,032
23,105
21,921
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
15 / 6 / 12
12,764
532
21,410
16,301
7,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
20
14 / 4 / 14
13,885
579
31,017
19,102
8,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Ron Bongundy
Kumbhakarna
15
1 / 1 / 23
11,400
475
5,093
18,304
18,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asasn82
Neith
14
0 / 13 / 6
9,508
396
5,331
25,407
7,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
1 / 11 / 3
9,579
399
8,435
24,362
7,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
17
3 / 4 / 3
11,148
465
9,065
15,683
11,661
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hades
JGabashy
Hades
18
7 / 11 / 2
12,664
528
10,504
24,860
19,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
MAHOKILL
Yemoja
15
0 / 9 / 0
9,412
392
4,113
13,751
4,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
25
48
Kills
11
16
Deaths
48
74
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Asasn82
Neith
0
13
6
0.23
L
1
11
3
0.23
W
7
2
13
6.75
L
Tiamat
3
4
3
1.13
W
Bellona
Helios915
Bellona
11
3
12
5.67
L
Hades
JGabashy
Hades
7
11
2
0.73
L
Yemoja
MAHOKILL
Yemoja
0
9
0
0
W
15
6
12
3.5
W
Chiron
14
4
14
5.25
W
Kumbhakarna
Ron Bongundy
Kumbhakarna
1
1
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,345
Damage
37,448
96,668
Taken
104,063
70,387
Mitigated
50,929
31,443
Healing
19,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Asasn82
Neith
5,331
2,063
222
1,550
25,407
7,083
0
5,936
19,314
0
28,397
L
8,435
412
1,320
7,118
24,362
7,732
78
6,259
17,710
39,029
0
W
11,793
1,624
0
8,096
19,856
14,265
2,552
4,343
15,345
0
82,487
L
Tiamat
9,065
781
111
3,664
15,683
11,661
4,409
2,149
13,490
62,446
0
W
Bellona
Helios915
Bellona
23,032
11,849
0
7,943
23,105
21,921
3,247
8,943
14,090
0
99,602
L
Hades
JGabashy
Hades
10,504
1,290
203
3,752
24,860
19,750
196
5,979
18,731
29,893
0
L
Yemoja
MAHOKILL
Yemoja
4,113
507
418
685
13,751
4,703
534
5,266
8,315
57,287
0
W
21,410
1,157
1,320
4,903
16,301
7,298
2,359
5,765
10,425
65,492
0
W
Chiron
31,017
12,774
1,384
5,985
19,102
8,572
5,177
8,085
10,873
0
118,814
W
Kumbhakarna
Ron Bongundy
Kumbhakarna
5,093
787
0
1,812
18,304
18,331
1,586
4,352
13,818
17,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,312
Gold Earned
52,311
593
Minions Killed
355
0
Camps Cleared
0
2,161,341
Distance Traveled
1,548,952
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,508
396
48
2
0
256,569
1
L
Chang'e
9,579
399
61
3
0
300,490
4
W
Mulan
12,599
525
130
5
0
506,207
9
L
Tiamat
11,148
465
102
4
0
377,444
4
W
Bellona
13,664
569
167
7
0
457,415
4
L
Hades
12,664
528
57
2
0
288,189
1
L
Yemoja
9,412
392
87
4
0
326,260
0
W
Eset
12,764
532
117
5
0
402,591
0
W
Chiron
13,885
579
159
7
0
390,046
1
W
Kumbhakarna
11,400
475
20
1
0
405,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role