Player Matchup

Tiamat
Tiamat
AliceNTrippyLand
Tiamat
Level 17
God Stats
7W - 6L
1,459 SR
Queue Stats
9W - 9L
1,576 Elo+
Solo
Sol
Sol
CloseSecunD
Sol
Level 28
God Stats
2W - 1L
1,776 SR
Queue Stats
126W - 101L
1,632 Elo+
Solo
Chaac
Chaac
Happy___Boy__
Chaac
Level 18
God Stats
3W - 2L
1,904 SR
Queue Stats
8W - 8L
1,773 Elo+
Solo
Bellona
Bellona
OdyIsMyDog
Bellona
Level 10
God Stats
8W - 5L
1,745 SR
Queue Stats
92W - 70L
1,771 Elo+
Solo
Nemesis
Nemesis
djo0223
Nemesis
Level 8
God Stats
9W - 3L
1,806 SR
Queue Stats
13W - 15L
1,560 Elo+
Solo
Team Averages
Level 16
1,738 SR
1,662 Elo+

VS

Team Averages
Level 25
1,693 SR
1,723 Elo+
Vulcan
Vulcan
BooShnizzle9334
Vulcan
Level 27
God Stats
7W - 0L
1,809 SR
Queue Stats
170W - 9L
2,035 Elo+
Party 1
Athena
Athena
CHUGJUGBOI87
Athena
Level 15
God Stats
4W - 0L
1,834 SR
Queue Stats
55W - 7L
1,912 Elo+
Party 1
Osiris
Osiris
ChugJugApe
Osiris
Level 12
God Stats
2W - 0L
1,810 SR
Queue Stats
60W - 9L
1,889 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Unknown_MysticSK
Tsukuyomi
Level 18
God Stats
22W - 11L
1,514 SR
Queue Stats
53W - 50L
1,509 Elo+
Solo
Rama
Rama
XJ Dwaj JX
Rama
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,490
449
1,472
7,185
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
4,668
467
2,669
4,095
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 0
4,466
447
2,508
8,470
3,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
OdyIsMyDog
Bellona
10
0 / 1 / 0
5,142
514
2,708
7,760
4,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
djo0223
Nemesis
6
0 / 4 / 0
4,368
437
1,517
5,500
1,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
6,862
686
7,326
4,312
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
9
2 / 0 / 5
5,971
597
4,022
5,550
2,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
ChugJugApe
Osiris
11
3 / 0 / 1
6,087
609
5,788
6,400
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
9
2 / 0 / 3
5,404
540
1,854
3,403
1,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 0 / 1
6,252
625
4,235
5,582
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
16
16
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
6
0
2
7
W
Athena
2
0
5
4.5
W
Osiris
ChugJugApe
Osiris
3
0
1
3.5
L
0
2
0
0
L
0
3
0
0
L
Bellona
OdyIsMyDog
Bellona
0
1
0
0
W
Tsukuyomi
2
0
3
3.5
W
3
0
1
3.5
L
Nemesis
djo0223
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,874
Damage
23,225
33,010
Taken
25,247
13,270
Mitigated
9,633
9,448
Healing
13,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,472
156
0
1,621
7,185
2,807
0
4,063
2,888
14,834
0
W
7,326
1,976
0
921
4,312
1,469
212
595
3,575
50,489
0
W
Athena
4,022
1,720
0
2,488
5,550
2,147
0
1,117
4,399
22,811
0
W
Osiris
ChugJugApe
Osiris
5,788
1,463
0
3,853
6,400
3,306
0
403
5,575
0
29,206
L
2,669
953
0
1,706
4,095
840
0
730
3,365
18,723
0
L
2,508
620
0
2,469
8,470
3,341
0
3,019
5,397
0
12,527
L
Bellona
OdyIsMyDog
Bellona
2,708
461
0
3,552
7,760
4,805
0
1,975
5,705
0
23,670
W
Tsukuyomi
1,854
378
0
2,021
3,403
1,006
0
24
3,329
0
19,618
W
4,235
3,260
0
4,205
5,582
1,705
732
1,792
3,790
0
33,787
L
Nemesis
djo0223
Nemesis
1,517
295
0
100
5,500
1,477
0
1,191
4,307
0
17,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,134
Gold Earned
30,576
205
Minions Killed
290
0
Camps Cleared
0
1,011,484
Distance Traveled
1,057,034
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,490
449
39
4
0
179,777
0
W
Vulcan
6,862
686
87
9
0
218,840
2
W
Athena
5,971
597
40
4
0
232,380
4
W
Osiris
6,087
609
60
6
0
217,466
0
L
Sol
4,668
467
42
4
0
206,564
2
L
Chaac
4,466
447
28
3
0
224,171
1
L
Bellona
5,142
514
58
6
0
198,931
3
W
Tsukuyomi
5,404
540
37
4
0
215,449
0
W
Rama
6,252
625
66
7
0
172,899
0
L
Nemesis
4,368
437
38
4
0
202,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role