Player Matchup

Amaterasu
Amaterasu
ColonelPants
Amaterasu
Level 17
God Stats
48W - 32L
1,745 SR
Queue Stats
74W - 74L
1,660 Elo+
Solo
Mercury
Mercury
Jaebles
Mercury
Level 24
God Stats
8W - 9L
1,373 SR
Queue Stats
22W - 26L
1,711 Elo+
Solo
Neith
Neith
Phallixous
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 1
Zeus
Zeus
RegianldRainbow
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,372 Elo+
Party 1
Hel
Hel
deadmanwalkn
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,247 Elo+
Party 1
Team Averages
Level 19
1,524 SR
1,447 Elo+

VS

Team Averages
Level 11
1,434 SR
1,524 Elo+
Chaac
Chaac
BigFootSlangingD
Chaac
Level 7
God Stats
1W - 2L
1,123 SR
Queue Stats
284W - 250L
1,585 Elo+
Solo
Tiamat
Tiamat
Gercmaste
Tiamat
Level 5
God Stats
2W - 0L
1,503 SR
Queue Stats
3W - 1L
1,457 Elo+
Solo
Olorun
Olorun
MauricioRW
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,446 Elo+
Solo
Thanatos
Thanatos
SkarJoe
Thanatos
Level 18
God Stats
13W - 18L
1,544 SR
Queue Stats
51W - 53L
1,580 Elo+
Solo
Anubis
Anubis
noaharegood
Anubis
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 52L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ColonelPants
Amaterasu
15
5 / 3 / 2
8,552
503
8,927
15,159
9,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
Jaebles
Mercury
13
4 / 5 / 3
8,633
508
6,576
13,202
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
10
1 / 5 / 4
6,574
387
3,044
11,680
3,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 7 / 3
7,843
461
10,728
12,266
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 3
6,884
405
3,807
9,794
3,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 12
9,580
564
16,365
18,086
16,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Gercmaste
Tiamat
10
0 / 5 / 5
6,886
405
1,820
9,334
5,395
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
MauricioRW
Olorun
15
4 / 1 / 10
9,468
557
10,543
8,503
3,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
SkarJoe
Thanatos
15
8 / 2 / 5
9,500
559
11,334
12,858
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
14
6 / 6 / 8
9,168
539
6,957
11,701
5,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
16
Kills
25
25
Deaths
16
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
L
Amaterasu
ColonelPants
Amaterasu
5
3
2
2
W
Tiamat
Gercmaste
Tiamat
0
5
5
0.5
L
Mercury
Jaebles
Mercury
4
5
3
1.1
W
Olorun
MauricioRW
Olorun
4
1
10
9
L
Neith
1
5
4
0.6
L
4
7
3
0.79
W
Thanatos
SkarJoe
Thanatos
8
2
5
5.25
L
2
5
3
0.7
W
Anubis
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,082
Damage
47,019
62,101
Taken
60,482
23,963
Mitigated
35,172
21,815
Healing
31,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,365
3,748
529
8,970
18,086
16,296
876
3,865
14,046
0
51,100
L
Amaterasu
ColonelPants
Amaterasu
8,927
3,050
0
5,208
15,159
9,778
0
7,047
8,020
0
48,831
W
Tiamat
Gercmaste
Tiamat
1,820
90
0
1,443
9,334
5,395
254
1,993
7,045
16,102
0
L
Mercury
Jaebles
Mercury
6,576
2,411
0
4,000
13,202
3,507
0
2,751
10,326
0
43,411
W
Olorun
MauricioRW
Olorun
10,543
4,721
518
3,522
8,503
3,188
6,066
1,107
7,225
67,472
0
L
Neith
3,044
2,020
0
2,140
11,680
3,457
710
1,871
9,434
0
14,340
L
10,728
2,644
0
1,620
12,266
3,897
620
5,804
6,462
32,551
0
W
Thanatos
SkarJoe
Thanatos
11,334
3,488
0
12,791
12,858
4,896
915
2,230
10,527
0
49,245
L
3,807
1,300
4,899
3,948
9,794
3,324
168
1,847
7,747
14,042
0
W
Anubis
6,957
588
0
3,498
11,701
5,397
263
4,554
6,704
28,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,486
Gold Earned
44,602
272
Minions Killed
316
0
Camps Cleared
0
1,339,545
Distance Traveled
1,559,648
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,580
564
80
5
0
294,185
2
L
Amaterasu
8,552
503
67
4
0
282,302
1
W
Tiamat
6,886
405
27
2
0
293,435
3
L
Mercury
8,633
508
84
5
0
307,764
0
W
Olorun
9,468
557
83
5
0
293,727
3
L
Neith
6,574
387
27
2
0
264,726
1
L
Zeus
7,843
461
68
4
0
207,815
0
W
Thanatos
9,500
559
80
5
0
379,279
0
L
Hel
6,884
405
26
2
0
276,938
2
W
Anubis
9,168
539
46
3
0
299,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role