Player Matchup

Hercules
Hercules
Silver II
Gojan133
Hercules
Silver II
Level 103
God Stats
6W - 6L
1,458 SR
Queue Stats
204W - 218L
1,227 MMR
Solo
Scylla
Scylla
Silver I
Lan0
Scylla
Silver I
Level 80
God Stats
2W - 1L
1,248 SR
Queue Stats
11W - 18L
1,318 MMR
Party 1
Artemis
Artemis
Silver I
MrSkullWilson
Artemis
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Silver I
Trilloligy
Ravana
Silver I
Level 84
God Stats
35W - 21L
1,586 SR
Queue Stats
266W - 273L
1,248 MMR
Solo
Chronos
Chronos
Silver I
badtablemanners
Chronos
Silver I
Level 154
God Stats
5W - 2L
1,954 SR
Queue Stats
349W - 355L
1,252 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,549 SR
1,309 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 91
1,613 SR
1,235 MMR
Sun Wukong
Sun Wukong
Silver I
IHateZeus
Sun Wukong
Silver I
Level 88
God Stats
6W - 5L
1,713 SR
Queue Stats
214W - 219L
1,253 MMR
Solo
Discordia
Discordia
Bronze IV
ITEMILIANO
Discordia
Bronze IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 75L
1,028 MMR
Party 2
Nemesis
Nemesis
Silver III
MrPeanutButtter
Nemesis
Silver III
Level 33
God Stats
8W - 4L
1,734 SR
Queue Stats
35W - 26L
1,442 MMR
Party 3
Khepri
Khepri
Silver II
damnnboy
Khepri
Silver II
Level 104
God Stats
5W - 2L
1,612 SR
Queue Stats
206W - 204L
1,086 MMR
Party 3
Cupid
Cupid
Bronze III
pabloprogamerr16
Cupid
Bronze III
Level 108
God Stats
1W - 1L
1,505 SR
Queue Stats
34W - 47L
1,365 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gojan133
Hercules
9
0 / 3 / 1
5,893
368
3,452
17,624
7,663
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Lan0
Scylla
12
2 / 5 / 0
7,365
460
4,277
9,118
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
14
0 / 3 / 0
8,236
515
4,019
7,146
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ravana
Trilloligy
Ravana
13
2 / 5 / 0
7,859
491
4,548
11,667
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 3 / 0
9,515
595
12,158
14,544
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
SetPersephoneDanzaburouApolloTsukuyomi

VS

Bans
Guan YuYmirSobekCerberusJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IHateZeus
Sun Wukong
16
1 / 3 / 4
9,453
591
10,252
13,343
6,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
ITEMILIANO
Discordia
15
5 / 2 / 6
9,395
587
12,647
7,466
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
12 / 1 / 3
11,058
691
13,437
11,735
5,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
damnnboy
Khepri
13
1 / 1 / 12
8,927
558
3,795
8,694
4,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 1 / 4
8,514
532
2,535
7,465
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
8
Kills
19
19
Deaths
8
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hercules
Gojan133
Hercules
0
3
1
0.17
W
Sun Wukong
IHateZeus
Sun Wukong
1
3
4
1
W
Discordia
ITEMILIANO
Discordia
5
2
6
4
L
Scylla
Lan0
Scylla
2
5
0
0.4
W
12
1
3
13.5
L
Artemis
0
3
0
0
L
Ravana
Trilloligy
Ravana
2
5
0
0.4
L
4
3
0
1.33
W
Khepri
damnnboy
Khepri
1
1
12
7
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,454
Damage
42,666
60,099
Taken
48,703
22,071
Mitigated
22,315
21,284
Healing
14,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Gojan133
Hercules
3,452
794
192
7,956
17,624
7,663
0
6,812
10,518
0
19,956
W
Sun Wukong
IHateZeus
Sun Wukong
10,252
2,995
0
5,269
13,343
6,956
871
9,135
4,202
0
64,817
W
Discordia
ITEMILIANO
Discordia
12,647
550
119
1,349
7,466
2,726
390
2,381
4,933
55,338
0
L
Scylla
Lan0
Scylla
4,277
267
0
1,606
9,118
2,816
0
3,970
4,776
35,478
0
W
13,437
8,844
0
704
11,735
5,280
1,365
3,226
8,479
0
78,848
L
Artemis
4,019
2,007
0
2,011
7,146
2,135
0
740
6,364
0
50,940
L
Ravana
Trilloligy
Ravana
4,548
880
0
3,595
11,667
4,390
0
3,155
8,308
0
49,727
L
12,158
5,178
0
5,924
14,544
5,067
1,664
809
13,691
67,445
0
W
Khepri
damnnboy
Khepri
3,795
160
0
3,134
8,694
4,993
50
1,265
7,231
17,779
0
W
2,535
1,388
35
4,246
7,465
2,360
705
42
7,423
0
54,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,868
Gold Earned
47,347
434
Minions Killed
444
0
Camps Cleared
0
1,432,460
Distance Traveled
1,644,586
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,893
368
27
2
0
324,853
7
W
Sun Wukong
9,453
591
122
8
0
319,827
5
W
Discordia
9,395
587
99
6
0
325,047
2
L
Scylla
7,365
460
80
5
0
263,949
4
W
Nemesis
11,058
691
109
7
0
369,345
3
L
Artemis
8,236
515
104
7
0
262,164
2
L
Ravana
7,859
491
98
6
0
302,385
5
L
Chronos
9,515
595
125
8
0
279,109
3
W
Khepri
8,927
558
17
1
0
368,029
4
W
Cupid
8,514
532
97
6
0
262,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role