Player Matchup

Chiron
Chiron
BaddestBadger
Chiron
Level 8
God Stats
6W - 8L
1,465 SR
Queue Stats
12W - 11L
1,569 Elo+
Party 2
Ratatoskr
Ratatoskr
Exality28
Ratatoskr
Level 29
God Stats
28W - 25L
1,539 SR
Queue Stats
336W - 315L
1,414 Elo+
Party 3
Vamana
Vamana
ProvokedWolf01
Vamana
Level 62
God Stats
0W - 1L
1,479 SR
Queue Stats
52W - 74L
1,463 Elo+
Party 2
Loki
Loki
donp128
Loki
Level 29
God Stats
14W - 11L
1,649 SR
Queue Stats
358W - 350L
1,496 Elo+
Solo
Tiamat
Tiamat
i-SuperI
Tiamat
Level 18
God Stats
26W - 16L
1,579 SR
Queue Stats
75W - 58L
1,489 Elo+
Party 3
Team Averages
Level 29
1,542 SR
1,486 Elo+

VS

Team Averages
Level 23
1,507 SR
1,367 Elo+
Janus
Janus
AboveRaptor
Janus
Level 18
God Stats
42W - 39L
1,453 SR
Queue Stats
125W - 118L
1,265 Elo+
Party 1
Ymir
Ymir
ErixLazaga
Ymir
Level 19
God Stats
4W - 0L
1,860 SR
Queue Stats
18W - 13L
1,525 Elo+
Solo
Agni
Agni
Mapacha_Ali
Agni
Level 29
God Stats
5W - 6L
1,203 SR
Queue Stats
71W - 114L
1,383 Elo+
Solo
Geb
Geb
TurboDuncan
Geb
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 51L
1,228 Elo+
Party 1
Achilles
Achilles
hayd0sbruvv
Achilles
Level 30
God Stats
16W - 10L
1,519 SR
Queue Stats
145W - 183L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 5
9,964
453
10,834
19,451
7,062
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ratatoskr
Exality28
Ratatoskr
13
2 / 8 / 3
9,019
410
3,028
12,428
4,970
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
6 / 6 / 3
9,954
452
12,336
24,452
26,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
donp128
Loki
7
0 / 3 / 1
6,936
315
1,140
4,621
1,245
Tiamat
i-SuperI
Tiamat
15
4 / 4 / 2
9,838
447
7,392
9,058
7,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 9
10,099
459
14,720
9,525
3,662
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 3 / 6
14,774
672
11,502
16,789
9,200
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
7 / 4 / 8
11,902
541
12,448
14,002
5,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 3 / 10
10,721
487
6,222
18,092
19,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
hayd0sbruvv
Achilles
19
9 / 2 / 6
12,866
585
10,824
12,766
6,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
13
Kills
27
29
Deaths
14
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
1
8
5
0.44
W
7
3
6
3.33
L
Ratatoskr
Exality28
Ratatoskr
2
8
3
0.44
W
7
4
8
2.75
L
6
6
3
1.25
W
2
3
10
2.33
L
Loki
donp128
Loki
0
3
1
0.17
W
Achilles
hayd0sbruvv
Achilles
9
2
6
6
L
Tiamat
i-SuperI
Tiamat
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,730
Damage
55,716
70,010
Taken
71,174
47,118
Mitigated
44,786
15,311
Healing
13,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,720
1,226
0
1,435
9,525
3,662
1,164
178
9,347
73,892
0
L
10,834
4,132
844
4,169
19,451
7,062
518
13,660
5,367
0
60,200
W
11,502
1,833
0
4,502
16,789
9,200
3,057
3,817
12,597
82,296
0
L
Ratatoskr
Exality28
Ratatoskr
3,028
1,067
0
1,415
12,428
4,970
0
5,602
6,574
0
13,142
W
12,448
1,269
0
3,816
14,002
5,895
3,592
662
13,265
67,831
0
L
12,336
5,438
31
7,006
24,452
26,144
0
15,774
8,098
0
33,920
W
6,222
1,344
0
1,488
18,092
19,720
1,005
1,686
16,331
22,699
0
L
Loki
donp128
Loki
1,140
264
0
945
4,621
1,245
0
1,929
2,632
0
11,847
W
Achilles
hayd0sbruvv
Achilles
10,824
5,374
0
2,394
12,766
6,309
3,689
499
11,780
0
93,925
L
Tiamat
i-SuperI
Tiamat
7,392
1,483
0
901
9,058
7,697
104
6,472
2,420
30,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,711
Gold Earned
60,362
250
Minions Killed
597
0
Camps Cleared
0
1,377,337
Distance Traveled
2,007,347
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,099
459
116
5
0
423,869
3
L
Chiron
9,964
453
117
5
0
344,377
0
W
Ymir
14,774
672
184
8
0
337,687
1
L
Ratatoskr
9,019
410
24
1
0
351,406
0
W
Agni
11,902
541
113
5
0
376,031
2
L
Vamana
9,954
452
39
2
0
342,804
3
W
Geb
10,721
487
21
1
0
394,149
2
L
Loki
6,936
315
22
1
0
100,073
1
W
Achilles
12,866
585
163
7
0
475,611
1
L
Tiamat
9,838
447
48
2
0
238,677
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role