Player Matchup

Hercules
Hercules
BabiChymp
Hercules
Level 49
God Stats
12W - 14L
1,136 SR
Queue Stats
184W - 198L
1,558 Elo+
Party 2
Bellona
Bellona
ChillZebra
Bellona
Level 126
God Stats
1W - 1L
1,502 SR
Queue Stats
93W - 90L
1,548 Elo+
Party 2
Hun Batz
Hun Batz
Kavinsky NY
Hun Batz
Level 120
God Stats
2W - 3L
1,355 SR
Queue Stats
64W - 74L
1,559 Elo+
Party 2
Nu Wa
Nu Wa
UnflappedDust15
Nu Wa
Level 96
God Stats
15W - 13L
1,533 SR
Queue Stats
205W - 200L
1,542 Elo+
Party 2
Olorun
Olorun
marius4745
Olorun
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 59L
1,584 Elo+
Party 2
Team Averages
Level 97
1,405 SR
1,558 Elo+

VS

Team Averages
Level 69
1,491 SR
1,404 Elo+
Anubis
Anubis
BeltzianNoTana
Anubis
Level 86
God Stats
13W - 15L
1,472 SR
Queue Stats
165W - 193L
1,476 Elo+
Party 1
Ullr
Ullr
MrStruggleCuddle
Ullr
Level 108
God Stats
1W - 3L
1,527 SR
Queue Stats
165W - 194L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
Panathese98
Danzaburou
Level 29
God Stats
6W - 11L
1,429 SR
Queue Stats
176W - 231L
1,254 Elo+
Party 1
Amaterasu
Amaterasu
Rest_Were_Taken
Amaterasu
Level 45
God Stats
9W - 16L
1,368 SR
Queue Stats
155W - 210L
1,442 Elo+
Party 1
Ymir
Ymir
twinzombiekiller
Ymir
Level 79
God Stats
6W - 9L
1,662 SR
Queue Stats
176W - 216L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BabiChymp
Hercules
13
0 / 0 / 7
9,437
449
3,769
18,649
16,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bellona
ChillZebra
Bellona
19
3 / 0 / 2
11,729
559
8,042
12,621
13,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Kavinsky NY
Hun Batz
18
3 / 0 / 6
10,909
519
10,070
12,544
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 5 / 3
9,943
473
12,493
9,679
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
marius4745
Olorun
17
5 / 0 / 4
11,162
532
12,217
8,390
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 0
10,228
487
10,167
12,332
5,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 1
9,045
431
10,134
12,953
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Panathese98
Danzaburou
13
0 / 5 / 0
8,171
389
6,510
9,501
3,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Rest_Were_Taken
Amaterasu
13
0 / 4 / 0
7,854
374
3,047
13,215
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 1
7,882
375
5,109
16,820
9,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
5
5
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
BabiChymp
Hercules
0
0
7
3.5
L
4
2
0
2
W
Bellona
ChillZebra
Bellona
3
0
2
4
W
Hun Batz
Kavinsky NY
Hun Batz
3
0
6
6
L
1
2
1
0.75
L
Danzaburou
Panathese98
Danzaburou
0
5
0
0
L
Amaterasu
Rest_Were_Taken
Amaterasu
0
4
0
0
W
3
5
3
0.9
W
Olorun
marius4745
Olorun
5
0
4
7
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,591
Damage
34,967
61,883
Taken
64,821
42,857
Mitigated
27,588
23,161
Healing
21,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BabiChymp
Hercules
3,769
852
0
8,163
18,649
16,954
79
6,370
12,279
0
26,046
L
10,167
362
0
8,317
12,332
5,339
740
5,326
6,719
82,475
0
W
Bellona
ChillZebra
Bellona
8,042
1,424
0
1,424
12,621
13,767
0
1,700
10,921
0
85,234
W
Hun Batz
Kavinsky NY
Hun Batz
10,070
2,531
0
4,770
12,544
5,513
298
2,425
10,119
0
96,977
L
10,134
2,697
0
4,440
12,953
4,586
0
2,846
9,728
0
71,459
L
Danzaburou
Panathese98
Danzaburou
6,510
2,750
0
1,649
9,501
3,053
488
4,043
5,360
0
53,262
L
Amaterasu
Rest_Were_Taken
Amaterasu
3,047
664
0
2,959
13,215
5,037
0
2,908
9,821
0
31,931
W
12,493
3,245
0
1,226
9,679
2,714
401
3,836
5,843
65,556
0
W
Olorun
marius4745
Olorun
12,217
5,155
1,823
5,755
8,390
3,909
1,244
945
7,445
84,992
0
L
5,109
916
674
3,630
16,820
9,573
0
8,496
7,971
33,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,180
Gold Earned
43,180
619
Minions Killed
494
0
Camps Cleared
0
2,031,548
Distance Traveled
1,929,649
37
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,437
449
46
2
0
416,942
9
L
Anubis
10,228
487
167
8
0
387,843
2
W
Bellona
11,729
559
159
8
0
422,338
4
W
Hun Batz
10,909
519
155
7
0
474,119
7
L
Ullr
9,045
431
118
6
0
396,989
1
L
Danzaburou
8,171
389
99
5
0
367,695
2
L
Amaterasu
7,854
374
66
3
0
386,008
4
W
Nu Wa
9,943
473
105
5
0
353,301
7
W
Olorun
11,162
532
154
7
0
364,848
10
L
Ymir
7,882
375
44
2
0
391,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role