Player Matchup

Bellona
Bellona
Boolalaa
Bellona
Level 53
God Stats
11W - 8L
1,462 SR
Queue Stats
84W - 61L
1,266 Elo+
Party 1
Olorun
Olorun
Private_Tickles
Olorun
Level 24
God Stats
4W - 2L
1,476 SR
Queue Stats
21W - 16L
1,190 Elo+
Party 1
Skadi
Skadi
Zecelery
Skadi
Level 29
God Stats
1W - 1L
1,312 SR
Queue Stats
30W - 43L
1,300 Elo+
Party 1
Team Averages
Level 35
1,416 SR
1,252 Elo+

VS

Team Averages
Level 39
1,365 SR
992 Elo+
Tiamat
Tiamat
EclipseReaper11
Tiamat
Level 14
God Stats
8W - 5L
1,038 SR
Queue Stats
8W - 10L
935 Elo+
Party 2
King Arthur
King Arthur
Shes Mes
King Arthur
Level 81
God Stats
1W - 3L
1,558 SR
Queue Stats
24W - 20L
1,107 Elo+
Party 2
Ne Zha
Ne Zha
uh ok bro
Ne Zha
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 23L
935 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Boolalaa
Bellona
15
12 / 2 / 7
11,502
822
9,485
13,649
8,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 2 / 13
10,563
755
13,106
12,950
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Zecelery
Skadi
12
2 / 2 / 14
9,603
686
4,968
9,785
3,028
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
9,453
675
8,869
9,540
13,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

King Arthur
Shes Mes
King Arthur
11
2 / 7 / 3
8,640
617
12,211
15,432
12,126
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
uh ok bro
Ne Zha
12
2 / 9 / 2
8,921
637
6,954
10,800
5,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
20
Kills
6
6
Deaths
20
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Boolalaa
Bellona
12
2
7
7.75
L
2
4
2
0.75
W
6
2
13
6.25
L
King Arthur
Shes Mes
King Arthur
2
7
3
0.5
W
Skadi
Zecelery
Skadi
2
2
14
4.5
L
Ne Zha
uh ok bro
Ne Zha
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,559
Damage
28,034
36,384
Taken
35,772
16,418
Mitigated
30,306
19,899
Healing
2,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Boolalaa
Bellona
9,485
4,380
844
4,560
13,649
8,318
695
2,859
10,790
0
40,004
L
8,869
1,085
0
1,348
9,540
13,112
18
4,470
5,070
18,286
0
W
13,106
8,536
2,268
8,104
12,950
5,072
1,382
4,092
8,858
37,896
0
L
King Arthur
Shes Mes
King Arthur
12,211
1,443
0
260
15,432
12,126
0
5,189
10,243
0
54,408
W
Skadi
Zecelery
Skadi
4,968
3,600
636
3,487
9,785
3,028
766
1,982
7,689
0
27,000
L
Ne Zha
uh ok bro
Ne Zha
6,954
2,555
0
600
10,800
5,068
0
3,559
7,241
0
22,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,668
Gold Earned
27,014
142
Minions Killed
113
0
Camps Cleared
0
677,728
Distance Traveled
611,643
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,502
822
53
4
0
272,523
3
L
Tiamat
9,453
675
20
1
0
215,215
0
W
Olorun
10,563
755
43
3
0
211,298
0
L
King Arthur
8,640
617
61
4
0
216,741
4
W
Skadi
9,603
686
46
3
0
193,907
0
L
Ne Zha
8,921
637
32
2
0
179,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role