Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
LobsterTiddy
Hercules
Level 43
God Stats
2W - 2L
1,315 SR
Queue Stats
27W - 33L
1,452 Elo+
Party 2
Merlin
Merlin
TCGoHam
Merlin
Level 68
God Stats
7W - 4L
1,646 SR
Queue Stats
64W - 61L
1,504 Elo+
Party 2
Da Ji
Da Ji
straightupducks
Da Ji
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 67L
1,452 Elo+
Party 2
Team Averages
Level 84
1,492 SR
1,482 Elo+

VS

Team Averages
Level 78
1,614 SR
1,487 Elo+
Fafnir
Fafnir
Andreshv7
Fafnir
Level 113
God Stats
11W - 6L
1,883 SR
Queue Stats
674W - 644L
1,514 Elo+
Party 1
Pele
Pele
Im_DyGitz
Pele
Level 37
God Stats
8W - 2L
1,771 SR
Queue Stats
61W - 70L
1,495 Elo+
Party 1
Osiris
Osiris
WEBR3522
Osiris
Level 61
God Stats
0W - 2L
1,276 SR
Queue Stats
110W - 119L
1,453 Elo+
Party 1
Zhong Kui
Zhong Kui
bra10pr
Zhong Kui
Level 82
God Stats
28W - 31L
1,552 SR
Queue Stats
200W - 208L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
sparta500837
Danzaburou
Level 96
God Stats
16W - 18L
1,587 SR
Queue Stats
264W - 246L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
3 / 2 / 3
11,113
585
11,266
13,974
12,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
 
Cupid
17
5 / 2 / 3
10,328
544
8,470
10,507
3,991
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
LobsterTiddy
Hercules
13
0 / 2 / 5
7,639
402
1,876
10,415
6,399
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
TCGoHam
Merlin
16
1 / 5 / 4
10,520
554
8,583
9,910
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
2 / 3 / 5
10,141
534
5,551
14,210
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Andreshv7
Fafnir
13
0 / 3 / 8
8,888
468
8,486
12,854
13,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pele
17
6 / 3 / 1
10,350
545
6,886
12,426
4,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
WEBR3522
Osiris
16
1 / 1 / 1
9,200
484
6,040
13,541
10,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
bra10pr
Zhong Kui
17
6 / 2 / 0
10,868
572
13,835
12,490
8,603
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
sparta500837
Danzaburou
9
1 / 2 / 0
6,789
357
1,694
4,187
1,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
11
Kills
14
14
Deaths
11
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
3
2.25
W
Cupid
 
Cupid
5
2
3
3.25
L
Fafnir
Andreshv7
Fafnir
0
3
8
1.33
L
Pele
6
3
1
2.17
W
Hercules
LobsterTiddy
Hercules
0
2
5
1.25
W
Merlin
TCGoHam
Merlin
1
5
4
0.6
L
Osiris
WEBR3522
Osiris
1
1
1
1.5
L
Zhong Kui
bra10pr
Zhong Kui
6
2
0
3
L
Danzaburou
sparta500837
Danzaburou
1
2
0
0.5
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,746
Damage
36,941
59,016
Taken
55,498
32,379
Mitigated
38,355
22,192
Healing
16,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,266
937
0
5,584
13,974
12,816
893
1,743
12,231
79,918
0
W
Cupid
 
Cupid
8,470
5,502
0
5,322
10,507
3,991
3,762
4,938
5,569
0
64,203
L
Fafnir
Andreshv7
Fafnir
8,486
1,447
0
2,868
12,854
13,569
0
3,351
9,351
31,427
0
L
Pele
6,886
1,120
0
5,149
12,426
4,355
0
3,367
8,925
0
74,043
W
Hercules
LobsterTiddy
Hercules
1,876
452
755
2,464
10,415
6,399
608
4,108
6,307
0
16,386
W
Merlin
TCGoHam
Merlin
8,583
785
462
1,973
9,910
3,379
167
7,251
2,659
55,295
0
L
Osiris
WEBR3522
Osiris
6,040
1,916
0
2,764
13,541
10,551
0
6,515
7,026
0
64,961
L
Zhong Kui
bra10pr
Zhong Kui
13,835
702
0
5,162
12,490
8,603
612
5,786
6,160
74,791
0
L
Danzaburou
sparta500837
Danzaburou
1,694
255
0
1,020
4,187
1,277
0
0
4,187
0
30,443
W
5,551
1,064
0
5,632
14,210
5,794
2,135
4,281
9,929
0
67,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,741
Gold Earned
46,095
565
Minions Killed
529
0
Camps Cleared
0
1,752,556
Distance Traveled
1,621,302
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,113
585
172
9
0
379,979
9
W
Cupid
10,328
544
116
6
0
292,925
1
L
Fafnir
8,888
468
35
2
0
374,665
3
L
Pele
10,350
545
134
7
0
390,677
3
W
Hercules
7,639
402
29
2
0
347,482
1
W
Merlin
10,520
554
125
7
0
331,121
1
L
Osiris
9,200
484
134
7
0
375,092
0
L
Zhong Kui
10,868
572
164
9
0
324,280
6
L
Danzaburou
6,789
357
62
3
0
156,588
1
W
Da Ji
10,141
534
123
6
0
401,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role