Player Matchup

Ares
Ares
Consagrado3000
Ares
Level 28
God Stats
50W - 35L
1,632 SR
Queue Stats
95W - 98L
1,532 Elo+
Solo
Xing Tian
Xing Tian
FPURGATO
Xing Tian
Level 7
God Stats
2W - 1L
1,679 SR
Queue Stats
8W - 12L
1,436 Elo+
Solo
Ra
Ra
Nackroz
Ra
Level 12
God Stats
6W - 12L
1,445 SR
Queue Stats
22W - 34L
1,398 Elo+
Party 1
Hera
Hera
OttoLionheart
Hera
Level 17
God Stats
20W - 16L
1,559 SR
Queue Stats
77W - 84L
1,386 Elo+
Party 1
Janus
Janus
Yiliaster
Janus
Level 87
God Stats
8W - 12L
1,531 SR
Queue Stats
93W - 97L
1,421 Elo+
Party 1
Team Averages
Level 30
1,569 SR
1,435 Elo+

VS

Team Averages
Level 14
1,500 SR
1,420 Elo+
Cerberus
Cerberus
Bidu e Toddy
Cerberus
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 88L
1,256 Elo+
Solo
Hachiman
Hachiman
DonnieRumRogers
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,422 Elo+
Party 3
Hera
Hera
LuxQueen_07
Hera
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,422 Elo+
Party 3
Olorun
Olorun
TechGamerBr
Olorun
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 2
Neith
Neith
TheJaguara
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 25
15,026
1,002
16,705
22,311
44,264
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xing Tian
FPURGATO
Xing Tian
15
0 / 0 / 0
10,840
723
0
0
0
20
7 / 8 / 20
14,843
990
10,304
14,722
7,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 4 / 16
15,904
1,060
17,605
16,612
7,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Janus
Yiliaster
Janus
20
17 / 1 / 22
17,723
1,182
46,214
11,066
5,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bidu e Toddy
Cerberus
20
2 / 14 / 7
13,916
928
5,020
33,154
10,639
Hachiman
20
1 / 13 / 6
13,572
905
15,608
28,495
9,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
0 / 10 / 7
13,184
879
11,621
17,856
5,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
15
0 / 0 / 0
9,340
623
0
0
0
Neith
20
10 / 5 / 3
16,976
1,132
27,368
19,118
6,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
36
42
Kills
13
13
Deaths
42
83
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bidu e Toddy
Cerberus
2
14
7
0.39
W
8
0
25
20.5
L
Hachiman
1
13
6
0.31
W
Xing Tian
FPURGATO
Xing Tian
0
0
0
0
L
0
10
7
0.35
W
7
8
20
2.13
W
10
4
16
4.5
L
Olorun
0
0
0
0
L
Neith
10
5
3
2.3
W
Janus
Yiliaster
Janus
17
1
22
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,828
Damage
59,617
64,711
Taken
98,623
64,640
Mitigated
32,439
5,356
Healing
5,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bidu e Toddy
Cerberus
5,020
239
0
248
33,154
10,639
0
28,737
4,417
28,792
0
W
16,705
897
0
0
22,311
44,264
0
6,980
15,331
23,793
0
L
Hachiman
15,608
7,645
0
1,449
28,495
9,634
0
27,138
1,357
0
44,248
W
Xing Tian
FPURGATO
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
11,621
3,145
104
781
17,856
5,607
0
17,439
417
48,710
0
W
10,304
685
2,245
1,749
14,722
7,322
0
2,288
12,434
39,077
0
W
17,605
4,837
160
1,202
16,612
7,755
0
5,004
11,608
60,479
0
L
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Neith
27,368
11,124
0
2,670
19,118
6,559
0
17,514
1,604
0
78,886
W
Janus
Yiliaster
Janus
46,214
1,825
0
0
11,066
5,299
0
2,369
8,697
79,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,336
Gold Earned
66,988
261
Minions Killed
300
4
Camps Cleared
5
1,102,121
Distance Traveled
998,313
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,916
928
57
4
0
246,680
1
W
Ares
15,026
1,002
11
1
1
291,779
0
L
Hachiman
13,572
905
47
3
1
228,333
2
W
Xing Tian
10,840
723
0
0
0
0
0
L
Hera
13,184
879
96
6
1
241,918
2
W
Ra
14,843
990
61
4
1
221,870
0
W
Hera
15,904
1,060
109
7
2
272,981
0
L
Olorun
9,340
623
0
0
0
0
0
L
Neith
16,976
1,132
100
7
3
281,382
3
W
Janus
17,723
1,182
80
5
0
315,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role