Player Matchup

Ymir
Ymir
boyawesome1337
Ymir
Level 11
God Stats
2W - 3L
1,172 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Athena
Athena
jbooogie1
Athena
Level 78
God Stats
16W - 19L
1,255 SR
Queue Stats
469W - 507L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
moneydrugstgod
Cthulhu
Level 65
God Stats
13W - 9L
1,595 SR
Queue Stats
543W - 584L
1,506 Elo+
Party 2
Team Averages
Level 51
1,341 SR
1,502 Elo+

VS

Team Averages
Level 68
1,500 SR
1,532 Elo+
Arachne
Arachne
AngelicNova
Arachne
Level 69
God Stats
5W - 7L
1,499 SR
Queue Stats
147W - 167L
1,492 Elo+
Party 1
Thoth
Thoth
DespairWithin
Thoth
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 160L
1,512 Elo+
Party 1
Kuzenbo
Kuzenbo
Henfred
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 4
8,275
637
1,001
10,223
4,595
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
jbooogie1
Athena
13
4 / 2 / 7
9,759
751
6,481
9,112
4,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 4 / 5
10,276
790
9,866
11,201
6,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AngelicNova
Arachne
13
8 / 5 / 2
9,947
765
8,640
12,369
5,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 6 / 5
8,896
684
11,253
9,032
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Henfred
Kuzenbo
6
0 / 0 / 4
7,112
547
0
1,911
851

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
11
Kills
12
12
Deaths
11
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
AngelicNova
Arachne
8
5
2
1.8
L
4
6
5
1.08
L
Kuzenbo
Henfred
Kuzenbo
0
0
4
2
W
1
6
4
0.5
W
Athena
jbooogie1
Athena
4
2
7
3.75
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,348
Damage
19,893
30,536
Taken
23,312
15,097
Mitigated
9,287
2,410
Healing
3,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AngelicNova
Arachne
8,640
6,073
0
2,860
12,369
5,060
367
8,558
3,547
0
29,075
L
11,253
447
0
1,122
9,032
3,376
0
6,504
2,181
39,440
0
L
Kuzenbo
Henfred
Kuzenbo
0
0
0
0
1,911
851
0
1,671
160
107
0
W
1,001
0
178
475
10,223
4,595
552
3,889
6,077
12,404
0
W
Athena
jbooogie1
Athena
6,481
1,187
0
1,257
9,112
4,383
877
2,529
6,391
27,713
0
W
9,866
226
0
500
11,201
6,119
426
4,137
6,699
43,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,310
Gold Earned
25,955
140
Minions Killed
96
0
Camps Cleared
0
691,501
Distance Traveled
513,510
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,947
765
34
3
0
241,239
0
L
Thoth
8,896
684
61
5
0
220,568
0
L
Kuzenbo
7,112
547
1
0
0
51,703
0
W
Ymir
8,275
637
22
2
0
186,969
3
W
Athena
9,759
751
42
3
0
245,823
1
W
Cthulhu
10,276
790
76
6
0
258,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role