Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PolarBearHL
Cthulhu
Level 106
God Stats
16W - 8L
1,661 SR
Queue Stats
419W - 396L
1,501 Elo+
Party 2
Cernunnos
Cernunnos
UnKnOwN9822
Cernunnos
Level 24
God Stats
5W - 8L
1,322 SR
Queue Stats
9W - 15L
1,233 Elo+
Party 2
Chang'e
Chang'e
dylectss
Chang'e
Level 65
God Stats
7W - 10L
1,287 SR
Queue Stats
119W - 160L
1,370 Elo+
Party 2
Khepri
Khepri
sofcore
Khepri
Level 72
God Stats
14W - 10L
1,654 SR
Queue Stats
246W - 271L
1,434 Elo+
Party 2
Team Averages
Level 62
1,485 SR
1,408 Elo+

VS

Team Averages
Level 64
1,564 SR
1,425 Elo+
Mercury
Mercury
Bushypine75
Mercury
Level 84
God Stats
47W - 45L
1,434 SR
Queue Stats
195W - 163L
1,403 Elo+
Party 1
Chiron
Chiron
Moonlit_Waves
Chiron
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
105W - 82L
1,510 Elo+
Party 1
Achilles
Achilles
Plumpkinspaz12
Achilles
Level 106
God Stats
8W - 6L
1,615 SR
Queue Stats
164W - 137L
1,406 Elo+
Party 1
Ganesha
Ganesha
darkvader80
Ganesha
Level 14
God Stats
8W - 1L
1,826 SR
Queue Stats
258W - 211L
1,409 Elo+
Party 1
Ra
Ra
funksumare
Ra
Level 48
God Stats
2W - 2L
1,447 SR
Queue Stats
88W - 71L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 7 / 2
7,666
451
8,263
11,640
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
PolarBearHL
Cthulhu
15
6 / 2 / 2
9,659
568
14,003
17,560
14,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
UnKnOwN9822
Cernunnos
11
2 / 6 / 2
6,927
407
7,708
12,434
4,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
dylectss
Chang'e
11
0 / 3 / 1
6,783
399
3,144
10,545
3,292
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Khepri
sofcore
Khepri
12
2 / 2 / 3
7,864
463
4,926
14,141
12,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bushypine75
Mercury
15
6 / 3 / 3
9,427
555
9,144
11,927
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
9 / 1 / 1
8,984
528
11,615
10,442
3,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
13
1 / 3 / 4
8,326
490
9,766
13,806
8,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
darkvader80
Ganesha
12
1 / 2 / 11
8,465
498
8,142
13,931
10,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 3 / 3
8,629
508
10,763
8,161
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
12
Kills
19
20
Deaths
12
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
7
2
0.43
W
Mercury
Bushypine75
Mercury
6
3
3
2.5
W
9
1
1
9.5
W
Achilles
1
3
4
1
L
Cthulhu
PolarBearHL
Cthulhu
6
2
2
3.5
L
Cernunnos
UnKnOwN9822
Cernunnos
2
6
2
0.5
W
Ganesha
darkvader80
Ganesha
1
2
11
3.25
L
Chang'e
dylectss
Chang'e
0
3
1
0.17
W
2
3
3
1.17
L
Khepri
sofcore
Khepri
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,044
Damage
49,430
66,320
Taken
58,267
38,229
Mitigated
31,531
20,786
Healing
15,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
8,263
3,017
0
2,026
11,640
3,810
343
3,377
8,212
0
35,934
W
Mercury
Bushypine75
Mercury
9,144
4,108
0
904
11,927
4,794
0
3,611
8,316
0
64,447
W
11,615
6,269
817
6,371
10,442
3,829
2,428
2,698
7,744
0
50,864
W
Achilles
9,766
2,643
0
2,681
13,806
8,621
0
8,662
5,144
0
41,778
L
Cthulhu
PolarBearHL
Cthulhu
14,003
1,937
0
8,482
17,560
14,777
0
2,311
15,162
57,147
0
L
Cernunnos
UnKnOwN9822
Cernunnos
7,708
4,299
600
2,665
12,434
4,211
0
4,519
7,861
0
38,169
W
Ganesha
darkvader80
Ganesha
8,142
1,506
0
1,598
13,931
10,645
468
3,146
10,785
21,792
0
L
Chang'e
dylectss
Chang'e
3,144
433
529
4,127
10,545
3,292
273
2,736
7,601
33,288
0
W
10,763
1,705
804
2,316
8,161
3,642
737
3,956
4,205
53,549
0
L
Khepri
sofcore
Khepri
4,926
536
716
1,641
14,141
12,139
0
5,372
8,579
20,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,899
Gold Earned
43,831
310
Minions Killed
391
0
Camps Cleared
0
1,563,838
Distance Traveled
1,709,642
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,666
451
60
4
0
304,511
2
W
Mercury
9,427
555
107
6
0
405,780
1
W
Chiron
8,984
528
87
5
0
325,851
9
W
Achilles
8,326
490
81
5
0
344,484
0
L
Cthulhu
9,659
568
99
6
0
311,083
5
L
Cernunnos
6,927
407
56
3
0
311,863
1
W
Ganesha
8,465
498
13
1
0
328,138
1
L
Chang'e
6,783
399
59
3
0
291,720
0
W
Ra
8,629
508
103
6
0
305,389
3
L
Khepri
7,864
463
36
2
0
344,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role