Player Matchup

Athena
Athena
Ivancho2408
Athena
Level 33
God Stats
26W - 18L
1,573 SR
Queue Stats
29W - 22L
1,468 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
NoSoyHolyFuu
Ah Muzen Cab
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 38L
1,558 Elo+
Party 4
Hades
Hades
Pa_Las_Washas
Hades
Level 107
God Stats
6W - 4L
1,681 SR
Queue Stats
128W - 118L
1,524 Elo+
Party 4
Bastet
Bastet
WolfTheZelda
Bastet
Level 57
God Stats
71W - 53L
1,346 SR
Queue Stats
114W - 126L
1,355 Elo+
Party 3
Loki
Loki
xxNEXTAGExx
Loki
Level 62
God Stats
10W - 11L
1,332 SR
Queue Stats
399W - 427L
1,426 Elo+
Party 3
Team Averages
Level 74
1,486 SR
1,466 Elo+

VS

Team Averages
Level 43
1,481 SR
1,380 Elo+
Janus
Janus
BOPE-RealxJonas
Janus
Level 39
God Stats
25W - 45L
1,373 SR
Queue Stats
289W - 315L
1,433 Elo+
Solo
Yemoja
Yemoja
Baudur
Yemoja
Level 40
God Stats
1W - 2L
1,555 SR
Queue Stats
4W - 9L
1,186 Elo+
Party 1
Bellona
Bellona
GK1LLER
Bellona
Level 42
God Stats
6W - 5L
1,676 SR
Queue Stats
134W - 149L
1,422 Elo+
Party 1
Apollo
Apollo
KaosLord29
Apollo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,411 Elo+
Party 2
Fenrir
Fenrir
LFjuniorr
Fenrir
Level 37
God Stats
0W - 2L
1,302 SR
Queue Stats
24W - 29L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
4 / 2 / 10
9,448
525
6,959
12,639
9,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
NoSoyHolyFuu
Ah Muzen Cab
16
4 / 5 / 7
9,625
535
11,087
13,163
5,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 1 / 2
9,611
534
13,089
10,925
5,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
16
4 / 2 / 8
9,744
541
6,298
14,062
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 1 / 3
9,636
535
6,937
9,279
6,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
9,117
507
8,587
9,206
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Baudur
Yemoja
13
1 / 4 / 3
8,398
467
7,029
13,165
6,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
GK1LLER
Bellona
15
1 / 3 / 1
9,188
510
4,938
13,294
9,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
KaosLord29
Apollo
14
4 / 8 / 1
8,740
486
7,407
12,810
4,543
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
LFjuniorr
Fenrir
15
5 / 4 / 4
9,348
519
9,379
16,500
7,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
22
Kills
11
11
Deaths
22
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Yemoja
Baudur
Yemoja
1
4
3
0.63
L
Bellona
GK1LLER
Bellona
1
3
1
0.5
W
Athena
4
2
10
4.5
L
Apollo
KaosLord29
Apollo
4
8
1
0.56
L
Fenrir
LFjuniorr
Fenrir
5
4
4
1.75
W
Ah Muzen Cab
NoSoyHolyFuu
Ah Muzen Cab
4
5
7
1.5
W
7
1
2
8
W
Bastet
4
2
8
4
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,370
Damage
37,340
60,068
Taken
64,975
32,403
Mitigated
31,779
23,082
Healing
18,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,587
39
0
2,979
9,206
3,314
510
2,850
6,356
65,542
0
L
Yemoja
Baudur
Yemoja
7,029
928
1,899
1,983
13,165
6,486
456
6,500
6,665
28,150
0
L
Bellona
GK1LLER
Bellona
4,938
1,508
0
5,134
13,294
9,747
0
1,837
11,457
0
49,966
W
Athena
6,959
1,359
691
2,491
12,639
9,727
259
4,550
7,855
19,940
0
L
Apollo
KaosLord29
Apollo
7,407
4,935
277
695
12,810
4,543
1,982
5,534
7,276
0
37,683
L
Fenrir
LFjuniorr
Fenrir
9,379
2,100
0
5,381
16,500
7,689
0
3,327
13,173
0
53,774
W
Ah Muzen Cab
NoSoyHolyFuu
Ah Muzen Cab
11,087
4,909
0
4,267
13,163
5,578
2,604
2,709
10,341
0
75,403
W
13,089
237
1,622
6,191
10,925
5,811
93
5,203
5,530
60,336
0
W
Bastet
6,298
2,270
0
5,609
14,062
5,130
0
2,274
11,642
0
55,909
W
6,937
1,339
0
2,211
9,279
6,157
0
195
9,084
0
60,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,064
Gold Earned
44,791
463
Minions Killed
468
0
Camps Cleared
0
1,744,397
Distance Traveled
1,724,047
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,117
507
120
7
0
395,479
4
L
Yemoja
8,398
467
67
4
0
318,787
1
L
Bellona
9,188
510
122
7
0
347,342
2
W
Athena
9,448
525
28
2
0
377,435
3
L
Apollo
8,740
486
69
4
0
323,727
3
L
Fenrir
9,348
519
90
5
0
338,712
1
W
Ah Muzen Cab
9,625
535
134
7
0
317,493
0
W
Hades
9,611
534
108
6
0
356,091
6
W
Bastet
9,744
541
91
5
0
338,173
2
W
Loki
9,636
535
102
6
0
355,205
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role