Player Matchup

Yemoja
Yemoja
LordGooba
Yemoja
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,641 Elo+
Solo
Ah Puch
Ah Puch
Mufasa714
Ah Puch
Level 29
God Stats
17W - 17L
1,884 SR
Queue Stats
190W - 188L
1,867 Elo+
Solo
Thanatos
Thanatos
SyphilisRabbit
Thanatos
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,475 Elo+
Party 1
Anhur
Anhur
Ubolo
Anhur
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 74L
1,451 Elo+
Party 1
Achilles
Achilles
Zoalaloses
Achilles
Level 29
God Stats
44W - 29L
1,520 SR
Queue Stats
67W - 51L
1,580 Elo+
Solo
Team Averages
Level 19
1,581 SR
1,603 Elo+

VS

Team Averages
Level 27
1,655 SR
1,550 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Guerlino
Tsukuyomi
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 18L
1,541 Elo+
Solo
Merlin
Merlin
ITS_NOTA_R6SMURF
Merlin
Level 4
God Stats
2W - 2L
1,812 SR
Queue Stats
5W - 3L
1,796 Elo+
Party 2
Ullr
Ullr
Roguish Vargas
Ullr
Level 20
God Stats
1W - 4L
1,678 SR
Queue Stats
53W - 45L
1,412 Elo+
Solo
Tiamat
Tiamat
indo101
Tiamat
Level 8
God Stats
0W - 2L
1,786 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LordGooba
Yemoja
14
0 / 2 / 9
11,034
460
4,977
13,386
9,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Mufasa714
Ah Puch
20
9 / 1 / 4
15,054
627
22,452
14,309
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
15
4 / 7 / 4
11,360
473
5,731
20,126
6,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Ubolo
Anhur
20
16 / 0 / 2
14,330
597
19,159
16,077
6,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Zoalaloses
Achilles
18
6 / 2 / 1
12,699
529
12,491
19,792
15,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
5 / 3 / 3
11,473
478
18,590
28,077
23,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Guerlino
Tsukuyomi
12
1 / 6 / 1
8,038
335
1,722
13,910
3,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 8 / 1
11,503
479
17,164
19,845
9,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 11 / 3
8,941
373
5,322
19,673
7,659
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
indo101
Tiamat
10
0 / 7 / 0
7,328
305
526
7,478
2,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
35
Kills
11
12
Deaths
35
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
5
3
3
2.17
L
Tsukuyomi
Guerlino
Tsukuyomi
1
6
1
0.25
L
5
8
1
0.69
W
Yemoja
LordGooba
Yemoja
0
2
9
2.25
W
Ah Puch
Mufasa714
Ah Puch
9
1
4
11
L
0
11
3
0.14
W
Thanatos
4
7
4
0.86
W
Anhur
Ubolo
Anhur
16
0
2
17
W
Achilles
Zoalaloses
Achilles
6
2
1
3.25
L
Tiamat
indo101
Tiamat
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,810
Damage
43,324
83,690
Taken
88,983
42,500
Mitigated
46,611
43,188
Healing
19,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
18,590
5,466
834
11,898
28,077
23,098
0
8,328
19,033
77,619
9,831
L
Tsukuyomi
Guerlino
Tsukuyomi
1,722
650
0
1,030
13,910
3,704
218
2,004
11,856
0
35,028
L
17,164
1,523
0
1,768
19,845
9,740
472
9,005
10,740
96,801
0
W
Yemoja
LordGooba
Yemoja
4,977
791
4,097
2,428
13,386
9,766
1,549
6,404
6,882
33,336
0
W
Ah Puch
Mufasa714
Ah Puch
22,452
1,599
558
8,285
14,309
4,832
2,272
8,470
5,514
119,049
0
L
5,322
2,482
621
3,273
19,673
7,659
88
5,749
13,924
0
45,411
W
Thanatos
5,731
1,886
0
11,445
20,126
6,385
2,289
7,866
12,135
0
52,665
W
Anhur
Ubolo
Anhur
19,159
11,752
0
8,409
16,077
6,454
5,865
4,442
11,535
0
100,488
W
Achilles
Zoalaloses
Achilles
12,491
2,529
0
7,966
19,792
15,063
3,920
10,654
9,113
0
81,522
L
Tiamat
indo101
Tiamat
526
87
0
562
7,478
2,410
0
2,343
5,085
12,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,477
Gold Earned
47,283
613
Minions Killed
453
0
Camps Cleared
0
2,119,212
Distance Traveled
1,915,851
27
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,473
478
143
6
0
355,572
3
L
Tsukuyomi
8,038
335
49
2
0
469,368
0
L
Merlin
11,503
479
164
7
0
361,033
1
W
Yemoja
11,034
460
42
2
0
432,343
0
W
Ah Puch
15,054
627
190
8
0
464,956
10
L
Ullr
8,941
373
72
3
0
399,547
0
W
Thanatos
11,360
473
81
3
0
410,500
6
W
Anhur
14,330
597
155
6
0
414,925
6
W
Achilles
12,699
529
145
6
0
396,488
5
L
Tiamat
7,328
305
25
1
0
330,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role