Player Matchup

Chang'e
Chang'e
BrayG
Chang'e
Level 148
God Stats
2W - 3L
1,532 SR
Queue Stats
139W - 128L
1,606 Elo+
Party 3
Chernobog
Chernobog
JoeCity
Chernobog
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
337W - 307L
1,624 Elo+
Party 3
Tyr
Tyr
SlrMunCrystla
Tyr
Level 104
God Stats
14W - 4L
1,731 SR
Queue Stats
77W - 48L
1,591 Elo+
Party 3
Xing Tian
Xing Tian
chrisisit
Xing Tian
Level 32
God Stats
16W - 16L
1,500 SR
Queue Stats
214W - 175L
1,615 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
moonlight2002
Ah Muzen Cab
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
22W - 19L
1,553 Elo+
Party 3
Team Averages
Level 94
1,553 SR
1,598 Elo+

VS

Team Averages
Level 86
1,671 SR
1,684 Elo+
Apollo
Apollo
JDotes
Apollo
Level 27
God Stats
6W - 5L
1,806 SR
Queue Stats
153W - 86L
1,728 Elo+
Party 1
Chronos
Chronos
blargTheMighty
Chronos
Level 109
God Stats
10W - 2L
1,489 SR
Queue Stats
210W - 137L
1,741 Elo+
Party 1
Achilles
Achilles
missenok
Achilles
Level 160
God Stats
0W - 1L
1,698 SR
Queue Stats
12W - 13L
1,434 Elo+
Party 2
Ymir
Ymir
n3rdybirdy
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 162L
1,749 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zubazuba04
Tsukuyomi
Level 24
God Stats
0W - 1L
1,863 SR
Queue Stats
2W - 1L
1,766 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BrayG
Chang'e
20
13 / 1 / 14
15,668
627
22,688
20,874
10,755
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chernobog
JoeCity
Chernobog
20
11 / 2 / 12
15,997
640
28,333
15,442
7,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
8 / 2 / 4
14,462
578
16,014
17,453
21,409
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
chrisisit
Xing Tian
16
1 / 5 / 12
12,021
481
5,515
19,108
16,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
moonlight2002
Ah Muzen Cab
16
1 / 3 / 10
11,312
452
6,424
9,374
3,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JDotes
Apollo
19
1 / 4 / 2
12,041
482
6,861
18,329
8,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
7 / 8 / 1
12,042
482
17,166
19,310
9,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
missenok
Achilles
17
2 / 7 / 1
10,439
418
6,541
20,418
27,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
3 / 4 / 8
13,024
521
10,123
25,367
28,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
zubazuba04
Tsukuyomi
14
0 / 11 / 3
9,549
382
5,588
23,806
9,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
28
34
Kills
13
13
Deaths
34
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BrayG
Chang'e
13
1
14
20
L
Apollo
JDotes
Apollo
1
4
2
0.5
W
Chernobog
JoeCity
Chernobog
11
2
12
8.5
W
8
2
4
5
L
7
8
1
0.94
W
Xing Tian
chrisisit
Xing Tian
1
5
12
1.4
L
Achilles
missenok
Achilles
2
7
1
0.36
W
Ah Muzen Cab
moonlight2002
Ah Muzen Cab
1
3
10
2
L
3
4
8
1.75
L
Tsukuyomi
zubazuba04
Tsukuyomi
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,974
Damage
46,279
82,251
Taken
107,230
60,640
Mitigated
82,835
25,446
Healing
24,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BrayG
Chang'e
22,688
2,613
3,322
7,524
20,874
10,755
550
2,588
18,186
134,376
0
L
Apollo
JDotes
Apollo
6,861
4,031
0
6,623
18,329
8,532
1,934
2,084
16,245
0
99,883
W
Chernobog
JoeCity
Chernobog
28,333
17,209
0
4,717
15,442
7,832
8,327
5,564
9,809
0
140,995
W
16,014
2,967
0
4,079
17,453
21,409
4,564
2,882
14,096
0
78,145
L
17,166
3,820
0
2,482
19,310
9,190
0
6,706
12,604
80,149
0
W
Xing Tian
chrisisit
Xing Tian
5,515
500
0
3,190
19,108
16,919
306
9,402
9,656
31,563
0
L
Achilles
missenok
Achilles
6,541
1,017
0
3,666
20,418
27,310
0
4,679
15,739
0
53,037
W
Ah Muzen Cab
moonlight2002
Ah Muzen Cab
6,424
1,452
0
2,614
9,374
3,725
364
6,853
2,521
0
39,196
L
10,123
2,625
0
5,642
25,367
28,606
0
7,702
17,665
35,320
0
L
Tsukuyomi
zubazuba04
Tsukuyomi
5,588
1,734
0
6,538
23,806
9,197
1,006
7,032
16,774
0
47,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,460
Gold Earned
57,095
648
Minions Killed
528
0
Camps Cleared
0
2,393,551
Distance Traveled
2,083,341
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,668
627
197
8
0
488,232
5
L
Apollo
12,041
482
168
7
0
435,030
1
W
Chernobog
15,997
640
194
8
0
477,539
3
W
Tyr
14,462
578
135
5
0
489,173
3
L
Chronos
12,042
482
132
5
0
417,193
4
W
Xing Tian
12,021
481
52
2
0
458,669
10
L
Achilles
10,439
418
98
4
0
374,111
5
W
Ah Muzen Cab
11,312
452
70
3
0
479,938
1
L
Ymir
13,024
521
48
2
0
463,543
8
L
Tsukuyomi
9,549
382
82
3
0
393,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role